Player Matchup

Zeus
Zeus
DSyR_RaGGez
Zeus
Level 60
God Stats
11W - 11L
1,455 SR
Queue Stats
91W - 73L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
NiPS_BlaFF
Kukulkan
Level 27
God Stats
14W - 13L
1,473 SR
Queue Stats
54W - 32L
1,473 Elo+
Party 2
Ares
Ares
NyDaB
Ares
Level 41
God Stats
2W - 1L
1,620 SR
Queue Stats
13W - 16L
1,345 Elo+
Solo
Team Averages
Level 43
1,516 SR
1,443 Elo+

VS

Team Averages
Level 40
1,873 SR
1,681 Elo+
Scylla
Scylla
BongoBernd99
Scylla
Level 29
God Stats
2W - 0L
1,851 SR
Queue Stats
151W - 53L
1,668 Elo+
Party 1
Bacchus
Bacchus
FloetenFrank
Bacchus
Level 63
God Stats
2W - 0L
1,866 SR
Queue Stats
176W - 59L
1,688 Elo+
Party 1
Artemis
Artemis
JodelJoseph
Artemis
Level 29
God Stats
5W - 0L
1,903 SR
Queue Stats
171W - 58L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
12,089
672
14,806
8,156
2,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
NiPS_BlaFF
Kukulkan
14
2 / 8 / 3
10,843
602
7,693
12,728
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
NyDaB
Ares
13
1 / 8 / 5
11,526
640
4,945
20,422
19,749
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 3 / 6
12,755
709
10,254
11,450
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
FloetenFrank
Bacchus
16
6 / 1 / 14
13,391
744
11,379
18,998
27,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JodelJoseph
Artemis
18
7 / 2 / 12
12,876
715
17,316
13,313
4,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
21
21
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
3
6
3.67
L
3
5
3
0.9
W
Bacchus
FloetenFrank
Bacchus
6
1
14
13
W
Artemis
JodelJoseph
Artemis
7
2
12
6.5
L
Kukulkan
NiPS_BlaFF
Kukulkan
2
8
3
0.44
L
Ares
NyDaB
Ares
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
38,949
41,306
Taken
43,761
26,990
Mitigated
35,662
1,820
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,254
696
145
2,124
11,450
3,639
132
9,601
1,849
52,958
0
L
14,806
683
0
0
8,156
2,734
0
4,473
3,583
50,999
0
W
Bacchus
FloetenFrank
Bacchus
11,379
1,073
0
4,030
18,998
27,394
322
9,440
9,558
33,588
0
W
Artemis
JodelJoseph
Artemis
17,316
10,903
0
6,300
13,313
4,629
2,782
9,278
4,035
0
63,627
L
Kukulkan
NiPS_BlaFF
Kukulkan
7,693
124
0
240
12,728
4,507
0
9,874
2,594
46,946
0
L
Ares
NyDaB
Ares
4,945
256
249
1,331
20,422
19,749
0
6,831
13,235
9,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
39,022
190
Minions Killed
221
5
Camps Cleared
12
847,035
Distance Traveled
983,518
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,755
709
103
6
4
317,239
0
L
Zeus
12,089
672
81
5
3
287,294
5
W
Bacchus
13,391
744
26
1
2
335,626
2
W
Artemis
12,876
715
92
5
6
330,653
3
L
Kukulkan
10,843
602
102
6
2
291,752
3
L
Ares
11,526
640
7
0
0
267,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role