Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DrGUZMAN
Ra
Level 148
God Stats
4W - 2L
1,530 SR
Queue Stats
61W - 57L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GottlicheMutter
Danzaburou
Level 156
God Stats
29W - 21L
1,639 SR
Queue Stats
746W - 723L
1,521 Elo+
Solo
Chang'e
Chang'e
Manilowpehz
Chang'e
Level 63
God Stats
2W - 2L
1,493 SR
Queue Stats
78W - 69L
1,534 Elo+
Solo
Mulan
Mulan
Rafasah420
Mulan
Level 142
God Stats
4W - 4L
1,589 SR
Queue Stats
214W - 207L
1,508 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,513 Elo+

VS

Team Averages
Level 113
1,552 SR
1,439 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ITzGREBE
Zeus
Level 17
God Stats
0W - 2L
1,607 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Agni
Agni
Julias550
Agni
Level 120
God Stats
7W - 6L
1,586 SR
Queue Stats
74W - 83L
1,443 Elo+
Solo
Atlas
Atlas
MadMaySun
Atlas
Level 128
God Stats
4W - 5L
1,180 SR
Queue Stats
170W - 176L
1,538 Elo+
Solo
Hou Yi
Hou Yi
TayKilla-007
Hou Yi
Level 147
God Stats
1W - 1L
1,886 SR
Queue Stats
19W - 23L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 2 / 2
8,344
834
5,028
7,827
2,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 11
8,309
831
7,219
10,731
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GottlicheMutter
Danzaburou
13
0 / 1 / 11
7,832
783
5,735
5,640
2,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Manilowpehz
Chang'e
15
4 / 1 / 10
8,744
874
7,947
5,815
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
10 / 1 / 6
10,316
1,032
11,920
11,976
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 2 / 3
8,009
801
7,190
8,106
2,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
13
2 / 6 / 1
7,104
710
6,313
8,130
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
14
2 / 3 / 1
7,555
756
8,216
5,464
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
MadMaySun
Atlas
12
0 / 4 / 4
7,058
706
5,178
14,639
12,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
13
0 / 4 / 4
6,644
664
5,001
8,698
3,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
19
Kills
7
7
Deaths
19
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
2
2.5
L
Bastet
 
Bastet
3
2
3
2.25
W
1
2
11
3.25
W
Danzaburou
GottlicheMutter
Danzaburou
0
1
11
5.5
L
Zeus
2
6
1
0.42
L
Agni
2
3
1
0.83
L
Atlas
MadMaySun
Atlas
0
4
4
0.5
W
Chang'e
Manilowpehz
Chang'e
4
1
10
9
W
Mulan
10
1
6
13
L
Hou Yi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,849
Damage
31,898
41,989
Taken
45,037
22,973
Mitigated
23,246
19,234
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,028
1,086
610
1,653
7,827
2,844
878
3,332
4,495
0
22,323
L
Bastet
 
Bastet
7,190
1,543
0
1,052
8,106
2,710
1
2,733
4,978
0
19,025
W
7,219
197
1,547
4,494
10,731
4,509
564
5,771
4,960
40,637
0
W
Danzaburou
GottlicheMutter
Danzaburou
5,735
1,233
0
1,918
5,640
2,719
447
2,177
3,463
0
20,623
L
Zeus
6,313
1,049
0
40
8,130
2,826
0
3,430
4,424
16,041
0
L
Agni
8,216
335
0
815
5,464
1,872
186
1,474
3,801
31,802
0
L
Atlas
MadMaySun
Atlas
5,178
1,597
1,743
1,877
14,639
12,318
1
5,024
8,712
16,930
0
W
Chang'e
Manilowpehz
Chang'e
7,947
798
3,346
2,216
5,815
2,029
0
3,004
2,811
18,953
0
W
Mulan
11,920
1,272
588
2,862
11,976
10,872
0
5,838
6,138
48
26,698
L
Hou Yi
5,001
1,004
751
574
8,698
3,520
1
2,417
5,990
0
28,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
36,370
260
Minions Killed
235
10
Camps Cleared
6
1,020,352
Distance Traveled
922,474
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,344
834
36
4
3
209,825
2
L
Bastet
8,009
801
36
4
0
219,524
1
W
Ra
8,309
831
93
9
2
213,713
0
W
Danzaburou
7,832
783
55
6
2
197,840
5
L
Zeus
7,104
710
32
3
1
161,288
0
L
Agni
7,555
756
64
6
4
179,523
0
L
Atlas
7,058
706
26
3
1
189,072
0
W
Chang'e
8,744
874
34
3
1
201,574
1
W
Mulan
10,316
1,032
42
4
2
197,400
3
L
Hou Yi
6,644
664
77
8
0
173,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role