Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
defkyd
Cerberus
Level 69
God Stats
2W - 2L
1,478 SR
Queue Stats
99W - 120L
1,298 Elo+
Party 2
Ganesha
Ganesha
i-Mohd-Ksa
Ganesha
Level 160
God Stats
7W - 5L
1,497 SR
Queue Stats
569W - 606L
1,429 Elo+
Solo
Apollo
Apollo
x3JKForever
Apollo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 240L
1,405 Elo+
Solo
Nu Wa
Nu Wa
xTheBUNNYx
Nu Wa
Level 65
God Stats
7W - 3L
1,410 SR
Queue Stats
180W - 229L
1,314 Elo+
Party 2
Team Averages
Level 90
1,477 SR
1,389 Elo+

VS

Team Averages
Level 68
1,427 SR
1,331 Elo+
Fenrir
Fenrir
Cringe2014
Fenrir
Level 67
God Stats
1W - 3L
1,525 SR
Queue Stats
82W - 137L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Prima_Nocta_
Nu Wa
Level 113
God Stats
0W - 4L
1,062 SR
Queue Stats
86W - 100L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Random-Crusher_
Danzaburou
Level 109
God Stats
0W - 2L
1,550 SR
Queue Stats
78W - 91L
1,448 Elo+
Party 1
Medusa
Medusa
Transperce84
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,198 Elo+
Party 3
Discordia
Discordia
manimacha
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 3 / 21
11,719
977
13,389
13,710
5,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
defkyd
Cerberus
17
6 / 4 / 21
10,977
915
12,849
19,098
24,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
i-Mohd-Ksa
Ganesha
15
0 / 4 / 22
9,551
796
6,124
15,587
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
8 / 6 / 13
10,608
884
9,885
13,666
5,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
17
9 / 2 / 13
10,497
875
11,852
8,792
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cringe2014
Fenrir
12
1 / 11 / 9
8,121
677
5,469
14,541
5,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 4 / 11
10,208
851
14,920
8,482
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Random-Crusher_
Danzaburou
17
8 / 4 / 7
10,165
847
14,013
14,896
4,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
15
2 / 6 / 10
8,805
734
12,619
12,565
3,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
manimacha
Discordia
15
3 / 7 / 8
8,982
749
10,332
9,536
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
64
32
Kills
19
19
Deaths
32
90
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
3
21
6.5
L
Fenrir
Cringe2014
Fenrir
1
11
9
0.5
L
5
4
11
2.63
L
Danzaburou
Random-Crusher_
Danzaburou
8
4
7
2.88
L
Medusa
2
6
10
1.17
W
Cerberus
defkyd
Cerberus
6
4
21
4.13
W
Ganesha
i-Mohd-Ksa
Ganesha
0
4
22
2.75
L
Discordia
manimacha
Discordia
3
7
8
1
W
Apollo
8
6
13
2.42
W
Nu Wa
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,099
Damage
57,353
70,853
Taken
60,020
61,039
Mitigated
20,332
29,057
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,389
3,572
3,946
6,455
13,710
5,968
2,651
6,708
7,002
0
35,163
L
Fenrir
Cringe2014
Fenrir
5,469
885
423
651
14,541
5,842
520
7,291
7,250
0
11,828
L
14,920
2,368
459
1,290
8,482
2,773
104
4,721
3,761
29,870
0
L
Danzaburou
Random-Crusher_
Danzaburou
14,013
4,881
955
6,551
14,896
4,952
1,114
7,215
7,681
0
36,944
L
Medusa
12,619
4,976
746
2,940
12,565
3,657
0
7,297
5,268
0
24,264
W
Cerberus
defkyd
Cerberus
12,849
193
1,781
5,956
19,098
24,096
254
4,936
14,162
28,057
0
W
Ganesha
i-Mohd-Ksa
Ganesha
6,124
229
716
1,652
15,587
22,183
342
5,225
10,362
16,650
0
L
Discordia
manimacha
Discordia
10,332
1,303
677
524
9,536
3,108
481
4,301
5,235
21,635
0
W
Apollo
9,885
3,295
2,129
2,675
13,666
5,742
1,037
4,145
9,521
0
21,311
W
Nu Wa
11,852
3,591
1,624
2,123
8,792
3,050
1,594
4,238
4,554
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
46,281
172
Minions Killed
132
0
Camps Cleared
0
1,081,889
Distance Traveled
1,010,841
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,719
977
52
4
0
246,747
3
L
Fenrir
8,121
677
10
1
0
193,590
0
L
Nu Wa
10,208
851
26
2
0
220,181
1
L
Danzaburou
10,165
847
43
4
0
202,512
0
L
Medusa
8,805
734
27
2
0
211,341
0
W
Cerberus
10,977
915
58
5
0
240,413
0
W
Ganesha
9,551
796
0
0
0
145,172
0
L
Discordia
8,982
749
26
2
0
183,217
0
W
Apollo
10,608
884
27
2
0
227,610
1
W
Nu Wa
10,497
875
35
3
0
221,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role