Player Matchup

Atlas
Atlas
FartsMcGee23
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 108L
1,562 Elo+
Solo
Bellona
Bellona
JustComeAnhur
Bellona
Level 123
God Stats
1W - 1L
1,331 SR
Queue Stats
28W - 17L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
MannyXO_
Baron Samedi
Level 81
God Stats
6W - 5L
1,580 SR
Queue Stats
178W - 174L
1,454 Elo+
Solo
Thoth
Thoth
StormiestGolem
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
weltell
Neith
Level 135
God Stats
3W - 3L
1,487 SR
Queue Stats
330W - 318L
1,589 Elo+
Solo
Team Averages
Level 101
1,479 SR
1,546 Elo+

VS

Team Averages
Level 141
1,566 SR
1,545 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Buffaloman6to9
King Arthur
Level 160
God Stats
8W - 9L
1,511 SR
Queue Stats
445W - 465L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
Du2Rio
Gilgamesh
Level 157
God Stats
15W - 17L
1,564 SR
Queue Stats
674W - 677L
1,535 Elo+
Solo
Sobek
Sobek
Neariec
Sobek
Level 144
God Stats
2W - 3L
1,768 SR
Queue Stats
103W - 96L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
i-CupiD1
Baron Samedi
Level 84
God Stats
0W - 2L
1,486 SR
Queue Stats
126W - 120L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 19
9,507
731
7,997
18,556
21,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
17
6 / 3 / 13
11,355
873
13,267
20,330
20,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MannyXO_
Baron Samedi
16
3 / 2 / 17
9,966
767
16,999
13,308
12,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 16
10,176
783
9,359
11,790
5,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
weltell
Neith
19
9 / 3 / 13
11,611
893
29,303
17,920
9,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 5 / 8
9,211
709
13,324
11,295
4,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Buffaloman6to9
King Arthur
17
4 / 3 / 11
10,255
789
13,984
22,462
21,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Du2Rio
Gilgamesh
17
3 / 5 / 9
10,886
837
10,473
18,848
22,624
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Neariec
Sobek
14
1 / 6 / 13
9,031
695
8,556
24,552
28,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
i-CupiD1
Baron Samedi
17
7 / 4 / 8
10,827
833
22,253
14,991
10,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
23
Kills
16
16
Deaths
23
78
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
8
1
L
King Arthur
Buffaloman6to9
King Arthur
4
3
11
3.17
L
Gilgamesh
Du2Rio
Gilgamesh
3
5
9
1.5
W
2
3
19
3.83
W
Bellona
6
3
13
4.17
W
Baron Samedi
MannyXO_
Baron Samedi
3
2
17
5.75
L
Sobek
Neariec
Sobek
1
6
13
1.25
W
3
5
16
2.2
L
Baron Samedi
i-CupiD1
Baron Samedi
7
4
8
2.75
W
Neith
weltell
Neith
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,925
Damage
68,590
81,904
Taken
92,148
70,027
Mitigated
87,018
35,535
Healing
38,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,324
6,240
1,623
1,637
11,295
4,431
4,645
2,830
8,299
0
26,731
L
King Arthur
Buffaloman6to9
King Arthur
13,984
1,191
1,493
6,662
22,462
21,662
362
8,379
13,756
1,056
18,435
L
Gilgamesh
Du2Rio
Gilgamesh
10,473
867
1,498
3,790
18,848
22,624
481
7,014
11,495
0
20,528
W
7,997
2,752
2,030
1,333
18,556
21,346
140
7,426
10,731
16,641
0
W
Bellona
13,267
3,038
3,421
5,456
20,330
20,837
368
6,663
13,294
577
25,118
W
Baron Samedi
MannyXO_
Baron Samedi
16,999
1,639
9,484
4,679
13,308
12,807
1,157
5,079
7,962
32,788
0
L
Sobek
Neariec
Sobek
8,556
384
1,165
5,039
24,552
28,051
342
9,035
15,091
13,252
0
W
9,359
1,606
590
953
11,790
5,491
1,352
3,988
7,617
16,537
0
L
Baron Samedi
i-CupiD1
Baron Samedi
22,253
841
9,389
5,748
14,991
10,250
736
5,993
8,683
47,186
0
W
Neith
weltell
Neith
29,303
14,662
1,735
5,854
17,920
9,546
2,450
8,233
9,457
0
54,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,615
Gold Earned
50,210
139
Minions Killed
125
0
Camps Cleared
0
1,203,340
Distance Traveled
1,148,646
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,211
709
43
3
0
185,997
2
L
King Arthur
10,255
789
7
1
0
248,812
3
L
Gilgamesh
10,886
837
14
1
0
247,402
1
W
Atlas
9,507
731
8
1
0
252,124
1
W
Bellona
11,355
873
23
2
0
273,910
0
W
Baron Samedi
9,966
767
34
3
0
235,347
1
L
Sobek
9,031
695
10
1
0
224,476
1
W
Thoth
10,176
783
20
2
0
218,660
1
L
Baron Samedi
10,827
833
51
4
0
241,959
0
W
Neith
11,611
893
54
4
0
223,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role