Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ka3NM
Nu Wa
Level 147
God Stats
6W - 1L
1,737 SR
Queue Stats
36W - 33L
1,527 Elo+
Solo
Neith
Neith
Vylie
Neith
Level 141
God Stats
5W - 3L
1,760 SR
Queue Stats
117W - 106L
1,528 Elo+
Solo
Ares
Ares
Zaurion_FB
Ares
Level 82
God Stats
10W - 9L
1,544 SR
Queue Stats
107W - 121L
1,455 Elo+
Party 1
Athena
Athena
jctclorca
Athena
Level 42
God Stats
2W - 0L
1,686 SR
Queue Stats
93W - 64L
1,543 Elo+
Solo
Team Averages
Level 92
1,645 SR
1,511 Elo+

VS

Team Averages
Level 74
1,514 SR
1,500 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheYetiSkate
Heimdallr
Level 69
God Stats
0W - 1L
1,813 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 2
Eset
Eset
birimbao
Eset
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
48W - 52L
1,500 Elo+
Solo
Thor
Thor
david6221
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 258L
1,430 Elo+
Solo
Yemoja
Yemoja
joselz94
Yemoja
Level 20
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 3 / 0
7,209
515
10,179
12,181
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Ka3NM
Nu Wa
13
2 / 3 / 3
7,482
534
6,802
5,963
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vylie
Neith
15
11 / 0 / 4
9,402
672
13,214
7,590
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 5
6,829
488
4,154
11,622
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
jctclorca
Athena
12
3 / 0 / 6
7,757
554
4,554
10,299
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 2 / 2
6,792
485
7,775
13,624
13,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TheYetiSkate
Heimdallr
9
0 / 4 / 0
5,473
391
2,152
6,707
1,685
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
11
1 / 6 / 2
6,862
490
5,800
9,939
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
13
6 / 6 / 3
7,643
546
8,905
12,681
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
joselz94
Yemoja
9
0 / 4 / 2
5,858
418
3,412
10,702
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
9
9
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
3
0
1.33
L
Erlang Shen
 
Erlang Shen
2
2
2
1.5
W
Nu Wa
Ka3NM
Nu Wa
2
3
3
1.17
L
Heimdallr
TheYetiSkate
Heimdallr
0
4
0
0
W
Neith
Vylie
Neith
11
0
4
13
W
1
3
5
1.17
L
Eset
1
6
2
0.33
L
Thor
6
6
3
1.25
W
Athena
jctclorca
Athena
3
0
6
6
L
Yemoja
joselz94
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
28,044
47,655
Taken
53,653
22,124
Mitigated
28,466
14,804
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,179
4,074
126
4,810
12,181
4,005
1,083
52
12,129
31,648
0
L
Erlang Shen
 
Erlang Shen
7,775
4,221
610
4,276
13,624
13,725
488
9,274
4,280
0
27,922
W
Nu Wa
Ka3NM
Nu Wa
6,802
2,073
0
0
5,963
1,760
1,870
2,162
3,801
47,385
0
L
Heimdallr
TheYetiSkate
Heimdallr
2,152
1,426
0
780
6,707
1,685
0
1,897
4,714
0
23,655
W
Neith
Vylie
Neith
13,214
6,100
0
2,899
7,590
3,469
0
2,052
5,538
0
69,257
W
4,154
72
212
4,079
11,622
4,839
165
2,159
9,463
33,487
0
L
Eset
5,800
471
0
1,598
9,939
2,626
247
4,003
5,757
49,134
0
L
Thor
8,905
1,997
0
2,227
12,681
4,144
40
4,842
7,705
0
38,917
W
Athena
jctclorca
Athena
4,554
1,101
276
2,402
10,299
8,051
60
2,787
7,512
23,199
0
L
Yemoja
joselz94
Yemoja
3,412
886
507
1,017
10,702
6,286
0
5,050
5,508
13,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
32,628
347
Minions Killed
289
0
Camps Cleared
0
1,325,583
Distance Traveled
1,272,166
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,209
515
51
4
0
265,511
1
L
Erlang Shen
6,792
485
38
3
0
269,995
2
W
Nu Wa
7,482
534
83
6
0
242,385
3
L
Heimdallr
5,473
391
61
4
0
268,208
5
W
Neith
9,402
672
112
8
0
268,696
1
W
Ares
6,829
488
64
5
0
238,966
1
L
Eset
6,862
490
100
7
0
240,693
4
L
Thor
7,643
546
72
5
0
240,739
2
W
Athena
7,757
554
37
3
0
310,025
6
L
Yemoja
5,858
418
18
1
0
252,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role