Player Matchup

Susano
Susano
 
Susano
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ButteryBuscuit
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,413 Elo+
Party 1
Set
Set
LewdHAIL
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
OoooEXOoooO
Ah Puch
Level 147
God Stats
71W - 44L
1,602 SR
Queue Stats
2,336W - 2,522L
1,354 Elo+
Solo
Awilix
Awilix
danderions
Awilix
Level 85
God Stats
1W - 1L
1,785 SR
Queue Stats
46W - 60L
1,490 Elo+
Party 1
Team Averages
Level 90
1,577 SR
1,445 Elo+

VS

Team Averages
Level 131
1,514 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DxddySxul
Serqet
Level 101
God Stats
1W - 1L
1,295 SR
Queue Stats
241W - 279L
1,357 Elo+
Solo
Agni
Agni
MrMarshmallowAk
Agni
Level 155
God Stats
4W - 3L
1,544 SR
Queue Stats
505W - 516L
1,499 Elo+
Solo
Izanami
Izanami
Soco100proof
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,581 Elo+
Solo
Merlin
Merlin
x YouJellyBro x
Merlin
Level 146
God Stats
6W - 3L
1,733 SR
Queue Stats
412W - 407L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
2 / 6 / 12
10,606
589
9,985
15,057
6,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 7 / 12
10,310
573
9,106
13,292
6,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 5 / 10
12,555
698
16,814
20,967
26,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
OoooEXOoooO
Ah Puch
17
2 / 2 / 8
11,090
616
9,922
8,954
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
danderions
Awilix
20
5 / 4 / 9
11,747
653
10,418
17,126
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 5 / 12
12,261
681
11,052
31,367
37,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
DxddySxul
Serqet
16
3 / 6 / 8
10,893
605
7,273
14,318
13,688
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 6 / 10
13,028
724
15,359
13,075
6,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Soco100proof
Izanami
20
9 / 3 / 6
14,427
802
17,670
13,085
7,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 1 / 14
12,366
687
13,332
7,071
3,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
20
Kills
24
24
Deaths
21
51
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
6
12
1.33
W
Chaac
 
Chaac
5
5
12
2.2
L
2
7
12
1.14
W
Serqet
DxddySxul
Serqet
3
6
8
1.17
L
9
5
10
2.8
W
6
6
10
1.83
L
Ah Puch
OoooEXOoooO
Ah Puch
2
2
8
3
W
Izanami
Soco100proof
Izanami
9
3
6
4
L
Awilix
danderions
Awilix
5
4
9
2.38
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,245
Damage
64,686
75,396
Taken
78,916
52,223
Mitigated
69,473
20,038
Healing
22,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,985
1,608
1,507
1,244
15,057
6,736
26
7,458
7,549
0
18,060
W
Chaac
 
Chaac
11,052
1,541
1,206
9,456
31,367
37,756
567
3,411
27,146
0
28,597
L
9,106
1,031
791
1,075
13,292
6,470
0
4,310
8,400
0
14,285
W
Serqet
DxddySxul
Serqet
7,273
1,679
1,913
1,799
14,318
13,688
240
1,707
12,513
0
8,851
L
16,814
6,007
1,067
3,303
20,967
26,421
128
8,056
12,575
0
40,692
W
15,359
933
1,036
1,003
13,075
6,695
505
1,600
11,107
31,765
0
L
Ah Puch
OoooEXOoooO
Ah Puch
9,922
579
0
2,492
8,954
3,508
0
1,701
6,821
30,594
0
W
Izanami
Soco100proof
Izanami
17,670
7,638
1,174
1,833
13,085
7,791
4,369
1,498
11,354
0
55,177
L
Awilix
danderions
Awilix
10,418
4,287
2,662
5,897
17,126
9,088
20
7,166
9,368
0
29,938
W
13,332
130
1,121
1,802
7,071
3,543
1,387
1,706
5,223
36,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
62,975
165
Minions Killed
219
0
Camps Cleared
0
1,390,457
Distance Traveled
1,600,570
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,606
589
27
2
0
282,893
2
W
Chaac
12,261
681
22
1
0
332,824
0
L
Da Ji
10,310
573
14
1
0
280,467
0
W
Serqet
10,893
605
9
1
0
333,935
3
L
Set
12,555
698
38
2
0
323,782
0
W
Agni
13,028
724
48
3
0
288,892
0
L
Ah Puch
11,090
616
37
2
0
181,850
0
W
Izanami
14,427
802
89
5
0
279,460
0
L
Awilix
11,747
653
49
3
0
321,465
0
W
Merlin
12,366
687
51
3
0
365,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role