Player Matchup

Arachne
Arachne
KaugummiAutomat
Arachne
Level 148
God Stats
13W - 17L
1,470 SR
Queue Stats
589W - 530L
1,508 Elo+
Party 2
Chaac
Chaac
Pfletschi
Chaac
Level 112
God Stats
2W - 2L
1,360 SR
Queue Stats
232W - 214L
1,547 Elo+
Solo
Sol
Sol
Pro7 I Calli
Sol
Level 140
God Stats
9W - 1L
1,915 SR
Queue Stats
355W - 305L
1,578 Elo+
Party 2
Chang'e
Chang'e
oGER Eddy
Chang'e
Level 157
God Stats
9W - 8L
1,549 SR
Queue Stats
572W - 527L
1,535 Elo+
Party 2
Sobek
Sobek
oGER McRappit
Sobek
Level 108
God Stats
16W - 17L
1,511 SR
Queue Stats
1,055W - 955L
1,546 Elo+
Party 2
Team Averages
Level 133
1,561 SR
1,543 Elo+

VS

Team Averages
Level 36
1,531 SR
1,475 Elo+
Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Celtorne
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Flo999
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marty66
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,400 Elo+
Party 1
Ravana
Ravana
ydemann
Ravana
Level 43
God Stats
1W - 2L
1,655 SR
Queue Stats
192W - 167L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 13
7,252
1,036
7,480
6,769
4,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Pfletschi
Chaac
13
6 / 1 / 10
7,982
1,140
7,081
9,387
7,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 12
7,932
1,133
10,573
6,255
2,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
oGER Eddy
Chang'e
14
5 / 0 / 12
7,941
1,134
6,423
5,928
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 14
7,162
1,023
6,007
12,150
17,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 3 / 0
6,871
982
6,057
6,957
3,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Celtorne
Horus
11
0 / 4 / 4
5,662
809
1,965
9,455
9,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Flo999
Amaterasu
10
0 / 4 / 4
6,122
875
4,447
12,323
9,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Marty66
Tsukuyomi
10
1 / 5 / 1
5,691
813
4,103
6,959
2,914
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
ydemann
Ravana
11
0 / 4 / 4
6,190
884
4,918
7,945
7,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
20
Kills
5
5
Deaths
20
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
0
1.33
L
Horus
Celtorne
Horus
0
4
4
0.5
L
Amaterasu
Flo999
Amaterasu
0
4
4
0.5
W
2
1
13
8.5
L
Tsukuyomi
Marty66
Tsukuyomi
1
5
1
0.3
W
Chaac
Pfletschi
Chaac
6
1
10
11
W
6
1
12
12
W
Chang'e
oGER Eddy
Chang'e
5
0
12
11
W
1
2
14
4
L
Ravana
ydemann
Ravana
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
21,490
40,489
Taken
43,639
37,980
Mitigated
31,897
21,888
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,057
2,466
859
1,077
6,957
3,310
0
4,444
2,513
0
15,959
L
Horus
Celtorne
Horus
1,965
691
2,292
3,443
9,455
9,056
0
6,694
2,761
0
6,833
L
Amaterasu
Flo999
Amaterasu
4,447
1,159
1,292
4,284
12,323
9,002
0
4,588
7,735
0
9,063
W
7,480
5,969
1,114
1,885
6,769
4,707
1,905
0
6,769
0
13,393
L
Tsukuyomi
Marty66
Tsukuyomi
4,103
1,204
0
307
6,959
2,914
0
4,024
2,935
0
8,465
W
Chaac
Pfletschi
Chaac
7,081
589
1,525
3,686
9,387
7,355
138
0
9,387
303
14,313
W
10,573
3,620
732
866
6,255
2,615
3,404
0
6,255
22,578
0
W
Chang'e
oGER Eddy
Chang'e
6,423
664
6,433
2,985
5,928
6,121
571
0
5,928
15,322
0
W
6,007
330
317
2,345
12,150
17,182
290
0
12,150
11,013
0
L
Ravana
ydemann
Ravana
4,918
810
335
1,736
7,945
7,615
0
3,301
4,644
0
14,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
30,536
82
Minions Killed
64
0
Camps Cleared
0
719,486
Distance Traveled
684,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,871
982
20
3
0
137,020
0
L
Horus
5,662
809
9
1
0
135,507
0
L
Amaterasu
6,122
875
10
1
0
153,931
0
W
Arachne
7,252
1,036
13
2
0
139,664
0
L
Tsukuyomi
5,691
813
8
1
0
126,901
0
W
Chaac
7,982
1,140
10
1
0
142,334
0
W
Sol
7,932
1,133
28
4
0
136,273
0
W
Chang'e
7,941
1,134
21
3
0
142,112
0
W
Sobek
7,162
1,023
10
1
0
159,103
0
L
Ravana
6,190
884
17
2
0
131,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role