Player Matchup

Atlas
Atlas
AwakenedGoku
Atlas
Level 160
God Stats
5W - 13L
1,486 SR
Queue Stats
699W - 878L
1,459 Elo+
Solo
Discordia
Discordia
Fralong
Discordia
Level 59
God Stats
15W - 34L
1,419 SR
Queue Stats
19W - 49L
1,251 Elo+
Solo
Mulan
Mulan
Lzst
Mulan
Level 84
God Stats
8W - 2L
1,853 SR
Queue Stats
104W - 85L
1,628 Elo+
Solo
Team Averages
Level 101
1,586 SR
1,446 Elo+

VS

Team Averages
Level 72
1,635 SR
1,610 Elo+
Anubis
Anubis
PyroResolution
Anubis
Level 21
God Stats
2W - 0L
1,727 SR
Queue Stats
64W - 25L
1,664 Elo+
Party 1
Bastet
Bastet
UncleFrankie
Bastet
Level 66
God Stats
3W - 2L
1,651 SR
Queue Stats
34W - 25L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
nosjunkie275
Ne Zha
Level 129
God Stats
14W - 5L
1,526 SR
Queue Stats
187W - 145L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
11,410
634
10,900
14,939
14,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Fralong
Discordia
15
2 / 6 / 6
10,974
610
8,069
12,023
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Lzst
Mulan
13
5 / 11 / 3
10,773
599
14,442
23,361
9,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 12
12,806
711
14,408
15,874
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
18
10 / 2 / 12
13,659
759
17,928
12,035
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
17
6 / 5 / 15
12,855
714
12,547
17,120
11,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
11
Kills
22
22
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Discordia
Fralong
Discordia
2
6
6
0.83
L
Mulan
Lzst
Mulan
5
11
3
0.59
W
6
5
12
2.4
W
Bastet
10
2
12
8
W
Ne Zha
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
44,883
50,323
Taken
45,029
26,618
Mitigated
23,226
5,389
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,900
2,777
0
2,790
14,939
14,551
0
3,979
10,960
41,079
0
L
Discordia
Fralong
Discordia
8,069
355
126
897
12,023
2,672
0
2,605
9,418
30,801
0
L
Mulan
Lzst
Mulan
14,442
2,833
0
1,576
23,361
9,395
0
7,959
15,402
1,506
37,027
W
14,408
0
0
6,893
15,874
7,265
780
6,363
9,511
71,034
0
W
Bastet
17,928
5,627
0
4,870
12,035
4,460
975
4,376
7,659
0
37,692
W
Ne Zha
12,547
1,798
224
2,787
17,120
11,501
1,112
9,002
8,118
0
46,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
39,320
200
Minions Killed
205
5
Camps Cleared
10
833,238
Distance Traveled
1,008,872
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,410
634
61
3
2
285,037
0
L
Discordia
10,974
610
68
4
0
281,475
2
L
Mulan
10,773
599
71
4
3
266,726
3
W
Anubis
12,806
711
111
6
3
283,783
4
W
Bastet
13,659
759
35
2
3
391,053
7
W
Ne Zha
12,855
714
59
3
4
334,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role