Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Baburtukmanq
Atlas
Level 57
God Stats
34W - 30L
1,599 SR
Queue Stats
140W - 120L
1,500 Elo+
Solo
Khepri
Khepri
FatFishy
Khepri
Level 158
God Stats
19W - 12L
1,673 SR
Queue Stats
676W - 692L
1,548 Elo+
Party 1
Bakasura
Bakasura
Plebdor
Bakasura
Level 89
God Stats
1W - 1L
1,327 SR
Queue Stats
291W - 277L
1,532 Elo+
Party 1
Zeus
Zeus
id78895328
Zeus
Level 50
God Stats
4W - 0L
1,655 SR
Queue Stats
39W - 48L
1,443 Elo+
Solo
Team Averages
Level 91
1,551 SR
1,505 Elo+

VS

Team Averages
Level 102
1,565 SR
1,543 Elo+
Neith
Neith
Ikari66
Neith
Level 78
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 2
Bellona
Bellona
Landsl1de
Bellona
Level 139
God Stats
4W - 3L
1,651 SR
Queue Stats
145W - 134L
1,510 Elo+
Solo
Bastet
Bastet
Morous
Bastet
Level 118
God Stats
4W - 4L
1,501 SR
Queue Stats
13W - 10L
1,588 Elo+
Solo
Cabrakan
Cabrakan
Sharpish101
Cabrakan
Level 86
God Stats
0W - 3L
1,462 SR
Queue Stats
90W - 81L
1,528 Elo+
Party 2
Ra
Ra
TheAssassin701
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 0 / 10
12,248
875
12,507
8,088
3,551
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 0 / 14
9,936
710
10,497
10,329
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
FatFishy
Khepri
16
0 / 2 / 15
10,145
725
4,923
9,873
9,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Plebdor
Bakasura
18
9 / 4 / 7
12,339
881
14,432
16,924
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 1 / 13
10,968
783
19,302
8,967
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ikari66
Neith
16
1 / 4 / 1
8,746
625
7,078
11,676
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Landsl1de
Bellona
16
0 / 7 / 4
9,525
680
8,249
18,359
17,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Morous
Bastet
14
1 / 2 / 3
8,459
604
9,960
9,592
4,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Sharpish101
Cabrakan
15
3 / 4 / 1
8,984
642
7,600
16,145
19,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 8 / 0
9,920
709
7,141
14,291
5,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
25
Kills
7
7
Deaths
25
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
10
15
W
2
0
14
9
W
Khepri
FatFishy
Khepri
0
2
15
3.75
L
Neith
Ikari66
Neith
1
4
1
0.38
L
Bellona
Landsl1de
Bellona
0
7
4
0.29
L
Bastet
Morous
Bastet
1
2
3
1.25
W
Bakasura
Plebdor
Bakasura
9
4
7
3.13
L
Cabrakan
Sharpish101
Cabrakan
3
4
1
0.88
L
2
8
0
0.25
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,661
Damage
40,028
54,181
Taken
70,063
34,579
Mitigated
52,000
12,382
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,507
6,991
0
2,040
8,088
3,551
2,086
2,510
5,578
0
44,774
W
10,497
1,493
0
1,730
10,329
10,010
239
3,665
6,370
31,018
0
W
Khepri
FatFishy
Khepri
4,923
245
1,551
1,286
9,873
9,901
421
2,646
7,022
17,147
0
L
Neith
Ikari66
Neith
7,078
2,757
0
936
11,676
4,827
0
7,231
4,053
0
40,895
L
Bellona
Landsl1de
Bellona
8,249
2,122
1,875
2,446
18,359
17,440
0
6,514
10,840
577
27,709
L
Bastet
Morous
Bastet
9,960
1,728
0
1,007
9,592
4,889
0
3,736
5,246
0
18,652
W
Bakasura
Plebdor
Bakasura
14,432
9,031
0
3,776
16,924
7,649
879
4,000
12,809
0
27,362
L
Cabrakan
Sharpish101
Cabrakan
7,600
897
0
856
16,145
19,081
2
8,981
6,110
25,420
0
L
7,141
857
634
2,004
14,291
5,763
705
7,409
5,663
42,245
0
W
19,302
979
733
1,266
8,967
3,468
1,410
2,278
6,602
50,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
45,634
319
Minions Killed
303
10
Camps Cleared
4
1,477,052
Distance Traveled
1,303,761
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,248
875
92
7
3
311,358
5
W
Atlas
9,936
710
37
3
1
302,581
2
W
Khepri
10,145
725
22
2
0
291,292
0
L
Neith
8,746
625
98
7
0
249,052
0
L
Bellona
9,525
680
43
3
2
278,502
2
L
Bastet
8,459
604
19
1
1
300,091
2
W
Bakasura
12,339
881
72
5
3
299,917
3
L
Cabrakan
8,984
642
32
2
0
256,078
1
L
Ra
9,920
709
111
8
1
220,038
0
W
Zeus
10,968
783
96
7
3
271,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role