Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HemlocK420666
Fenrir
Level 158
God Stats
3W - 14L
1,120 SR
Queue Stats
714W - 787L
1,335 Elo+
Party 1
Hachiman
Hachiman
Heretic123666
Hachiman
Level 159
God Stats
4W - 11L
1,241 SR
Queue Stats
704W - 773L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
nebican123
Sun Wukong
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,365 Elo+
Solo
Ra
Ra
Клетус
Ra
Level 89
God Stats
5W - 5L
1,603 SR
Queue Stats
312W - 345L
1,324 Elo+
Solo
Team Averages
Level 115
1,393 SR
1,371 Elo+

VS

Team Averages
Level 57
1,459 SR
1,337 Elo+
The Morrigan
The Morrigan
Jerry28262
The Morrigan
Level 68
God Stats
2W - 4L
1,294 SR
Queue Stats
53W - 65L
1,369 Elo+
Solo
Serqet
Serqet
MickWebb91
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 82L
1,279 Elo+
Solo
Anubis
Anubis
No_Smoking_0
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,193 Elo+
Solo
Vulcan
Vulcan
Robbylo2891
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 173L
1,375 Elo+
Solo
Horus
Horus
Tagoodman
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
1 / 5 / 9
10,367
576
25,545
11,245
2,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 11 / 10
11,069
615
14,700
22,007
7,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Heretic123666
Hachiman
19
7 / 9 / 6
11,478
638
15,930
17,622
4,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
nebican123
Sun Wukong
19
5 / 6 / 8
11,697
650
14,092
23,292
12,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 5 / 7
11,713
651
14,283
18,004
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jerry28262
The Morrigan
20
9 / 3 / 19
14,605
811
13,098
20,341
25,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
MickWebb91
Serqet
18
2 / 5 / 18
11,714
651
7,828
18,292
16,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
4 / 6 / 20
12,555
698
10,636
16,741
13,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
20
12 / 3 / 18
14,993
833
38,687
18,702
11,701
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Tagoodman
Horus
20
9 / 1 / 19
13,770
765
13,230
23,570
34,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
130
18
Kills
36
36
Deaths
18
40
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
9
1.1
L
3
11
10
0.73
L
Hachiman
Heretic123666
Hachiman
7
9
6
1.11
W
The Morrigan
Jerry28262
The Morrigan
9
3
19
6.17
W
Serqet
MickWebb91
Serqet
2
5
18
2.2
W
Anubis
4
6
20
2.33
W
Vulcan
12
3
18
7
W
Horus
Tagoodman
Horus
9
1
19
18.5
L
Sun Wukong
nebican123
Sun Wukong
5
6
8
1.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,550
Damage
83,479
92,170
Taken
97,646
33,742
Mitigated
101,432
28,325
Healing
43,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
25,545
320
1,457
1,179
11,245
2,327
0
8,676
1,887
48,833
0
L
14,700
3,716
1,280
3,428
22,007
7,468
0
13,921
7,499
0
23,533
L
Hachiman
Heretic123666
Hachiman
15,930
6,165
1,027
1,455
17,622
4,337
0
11,623
5,369
0
31,038
W
The Morrigan
Jerry28262
The Morrigan
13,098
4,000
4,536
3,977
20,341
25,940
274
8,717
11,624
29,825
2,727
W
Serqet
MickWebb91
Serqet
7,828
803
1,731
1,041
18,292
16,267
86
6,597
11,695
0
13,454
W
Anubis
10,636
541
361
2,086
16,741
13,005
433
6,912
9,829
37,552
0
W
Vulcan
38,687
20,422
2,067
1,711
18,702
11,701
1,894
8,315
10,387
76,575
0
W
Horus
Tagoodman
Horus
13,230
5,923
15,396
10,416
23,570
34,519
1,361
9,287
14,283
0
18,780
L
Sun Wukong
nebican123
Sun Wukong
14,092
2,567
1,490
5,018
23,292
12,568
0
14,401
7,391
0
31,655
L
14,283
694
6,414
5,577
18,004
7,042
0
11,930
5,734
54,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
67,637
189
Minions Killed
190
0
Camps Cleared
0
1,504,586
Distance Traveled
1,594,156
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,367
576
27
2
0
268,992
0
L
Fenrir
11,069
615
11
1
0
283,302
2
L
Hachiman
11,478
638
30
2
0
294,740
1
W
The Morrigan
14,605
811
32
2
0
300,651
0
W
Serqet
11,714
651
19
1
0
331,202
0
W
Anubis
12,555
698
47
3
0
286,965
3
W
Vulcan
14,993
833
83
5
0
325,210
0
W
Horus
13,770
765
9
1
0
350,128
0
L
Sun Wukong
11,697
650
29
2
0
296,632
0
L
Ra
11,713
651
92
5
0
360,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role