Player Matchup

Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
T0tal90
Hou Yi
Diamond II
Level 160
God Stats
17W - 17L
1,680 SR
Queue Stats
204W - 111L
2,212 MMR
Party 1
Raijin
Raijin
Diamond II
Underworlgps
Raijin
Diamond II
Level 123
God Stats
14W - 12L
1,719 SR
Queue Stats
188W - 153L
2,270 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,633 SR
1,994 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 94
1,847 SR
2,302 MMR
Osiris
Osiris
Grandmaster
AgniKo
Osiris
Grandmaster
Level 63
God Stats
9W - 1L
2,059 SR
Queue Stats
71W - 16L
3,317 MMR
Solo
Ares
Ares
Platinum II
Axel1001
Ares
Platinum II
Level 126
God Stats
5W - 4L
1,671 SR
Queue Stats
75W - 86L
1,779 MMR
Solo
Zeus
Zeus
Platinum III
LicrimoVor
Zeus
Platinum III
Level 94
God Stats
5W - 2L
1,810 SR
Queue Stats
34W - 38L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 6 / 6
10,306
736
6,456
17,476
23,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
T0tal90
Hou Yi
15
7 / 8 / 2
11,373
812
12,738
16,344
5,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
1 / 9 / 8
9,336
667
8,290
10,875
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeGebFenrirThothBastet

VS

Bans
SolAchillesArtioGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AgniKo
Osiris
16
9 / 3 / 11
11,666
833
17,396
15,244
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
15
6 / 3 / 16
11,649
832
6,721
14,330
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
8 / 5 / 6
10,855
775
16,215
9,799
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
23
23
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
6
6
1
W
Osiris
AgniKo
Osiris
9
3
11
4.83
W
Ares
6
3
16
4.67
W
8
5
6
2.2
L
Hou Yi
T0tal90
Hou Yi
7
8
2
1
L
Raijin
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
40,332
44,695
Taken
39,373
32,375
Mitigated
31,291
7,427
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,456
757
0
3,559
17,476
23,414
0
11,058
5,514
13,865
0
W
Osiris
AgniKo
Osiris
17,396
5,905
0
4,805
15,244
9,933
1,382
6,283
8,961
0
69,640
W
Ares
6,721
397
6
3,961
14,330
16,882
705
4,674
9,656
13,811
0
W
16,215
2,209
75
1,205
9,799
4,476
1,142
4,202
5,597
41,639
0
L
Hou Yi
T0tal90
Hou Yi
12,738
5,071
0
3,387
16,344
5,735
0
7,890
7,727
0
39,086
L
Raijin
8,290
530
0
481
10,875
3,226
0
3,212
7,235
30,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
34,170
126
Minions Killed
158
1
Camps Cleared
11
675,522
Distance Traveled
742,722
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,306
736
23
2
1
232,577
2
W
Osiris
11,666
833
74
5
5
276,186
3
W
Ares
11,649
832
12
1
1
252,136
3
W
Zeus
10,855
775
72
5
5
214,400
2
L
Hou Yi
11,373
812
51
4
0
231,346
2
L
Raijin
9,336
667
52
4
0
211,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role