Player Matchup

Serqet
Serqet
 
Serqet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BioNazy
Cernunnos
Level 67
God Stats
5W - 3L
1,544 SR
Queue Stats
88W - 83L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Norsetreeman
Amaterasu
Level 140
God Stats
23W - 22L
1,549 SR
Queue Stats
71W - 76L
1,531 Elo+
Party 2
Zeus
Zeus
Notian13
Zeus
Level 68
God Stats
24W - 22L
1,450 SR
Queue Stats
24W - 22L
1,457 Elo+
Solo
Yemoja
Yemoja
lightningmcqween
Yemoja
Level 29
God Stats
57W - 33L
1,659 SR
Queue Stats
108W - 112L
1,449 Elo+
Party 2
Team Averages
Level 83
1,540 SR
1,484 Elo+

VS

Team Averages
Level 51
1,428 SR
1,500 Elo+
Ganesha
Ganesha
 
Ganesha
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
LipcH32
Eset
Level 62
God Stats
1W - 2L
1,433 SR
Queue Stats
102W - 101L
1,486 Elo+
Solo
King Arthur
King Arthur
Nemeeesis
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,618 Elo+
Solo
Chang'e
Chang'e
VoinPrizraka
Chang'e
Level 52
God Stats
0W - 2L
1,296 SR
Queue Stats
195W - 232L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
flatape
Jing Wei
Level 61
God Stats
5W - 5L
1,411 SR
Queue Stats
46W - 54L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 1 / 22
10,089
1,009
11,234
10,578
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
BioNazy
Cernunnos
17
7 / 5 / 14
10,817
1,082
20,775
16,148
7,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Norsetreeman
Amaterasu
18
10 / 1 / 16
12,140
1,214
10,420
12,821
14,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
17
8 / 1 / 15
10,799
1,080
27,597
7,818
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 1 / 18
10,486
1,049
2,930
10,590
10,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

245

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 9
10,838
1,084
11,939
20,383
22,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
LipcH32
Eset
16
2 / 3 / 6
9,821
982
9,237
8,488
2,882
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Nemeeesis
King Arthur
16
0 / 9 / 6
8,906
891
10,899
18,371
12,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
VoinPrizraka
Chang'e
16
1 / 6 / 5
9,506
951
6,836
14,522
4,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
flatape
Jing Wei
16
6 / 3 / 2
11,188
1,119
15,672
16,852
5,729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
26
Kills
9
9
Deaths
26
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
22
12
L
Ganesha
 
Ganesha
0
5
9
0.9
W
Cernunnos
BioNazy
Cernunnos
7
5
14
2.8
L
Eset
LipcH32
Eset
2
3
6
1.67
L
King Arthur
Nemeeesis
King Arthur
0
9
6
0.33
W
Amaterasu
Norsetreeman
Amaterasu
10
1
16
18
W
Zeus
8
1
15
15.5
L
Chang'e
VoinPrizraka
Chang'e
1
6
5
0.58
L
Jing Wei
flatape
Jing Wei
6
3
2
2.33
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,956
Damage
54,583
57,955
Taken
78,616
41,563
Mitigated
48,466
18,454
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,234
2,334
0
691
10,578
5,467
0
4,985
5,593
0
19,257
L
Ganesha
 
Ganesha
11,939
433
0
1,206
20,383
22,937
0
9,705
10,452
24,614
0
W
Cernunnos
BioNazy
Cernunnos
20,775
10,150
0
2,635
16,148
7,929
0
7,612
8,536
0
48,906
L
Eset
LipcH32
Eset
9,237
0
623
160
8,488
2,882
0
3,633
4,765
22,479
0
L
King Arthur
Nemeeesis
King Arthur
10,899
1,348
0
152
18,371
12,228
0
6,547
10,498
5,848
16,610
W
Amaterasu
Norsetreeman
Amaterasu
10,420
4,780
0
1,409
12,821
14,713
0
6,292
6,529
0
21,651
W
Zeus
27,597
3,567
0
974
7,818
3,030
0
4,253
3,565
46,414
0
L
Chang'e
VoinPrizraka
Chang'e
6,836
1,078
1,703
2,936
14,522
4,690
0
4,218
9,671
33,565
0
L
Jing Wei
flatape
Jing Wei
15,672
14,257
0
193
16,852
5,729
0
6,424
9,947
0
27,923
W
2,930
469
10,347
2,398
10,590
10,424
0
6,986
3,604
11,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,331
Gold Earned
50,259
181
Minions Killed
175
11
Camps Cleared
5
938,413
Distance Traveled
1,016,423
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,089
1,009
21
2
3
241,294
0
L
Ganesha
10,838
1,084
2
0
0
203,825
0
W
Cernunnos
10,817
1,082
70
7
1
156,491
1
L
Eset
9,821
982
22
2
1
200,341
0
L
King Arthur
8,906
891
24
2
1
194,396
0
W
Amaterasu
12,140
1,214
19
2
5
208,340
3
W
Zeus
10,799
1,080
54
5
0
165,032
0
L
Chang'e
9,506
951
77
8
1
170,785
0
L
Jing Wei
11,188
1,119
50
5
2
247,076
1
W
Yemoja
10,486
1,049
17
2
2
167,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role