Player Matchup

Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold III
GucciSandMan
Hercules
Gold III
Level 122
God Stats
3W - 2L
1,702 SR
Queue Stats
339W - 331L
1,443 MMR
Solo
Artemis
Artemis
Diamond IV
JoeyFromFriends
Artemis
Diamond IV
Level 65
God Stats
17W - 10L
1,726 SR
Queue Stats
117W - 99L
2,349 MMR
Solo
Freya
Freya
Gold II
PFShawn
Freya
Gold II
Level 141
God Stats
12W - 3L
1,847 SR
Queue Stats
106W - 107L
1,553 MMR
Solo
Poseidon
Poseidon
Gold IV
legman2711
Poseidon
Gold IV
Level 129
God Stats
10W - 7L
1,620 SR
Queue Stats
379W - 394L
1,470 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,679 SR
1,663 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,426 SR
1,566 MMR
Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
FreeHuggzz
Khepri
Bronze III
Level 140
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 5L
1,410 MMR
Solo
Chaac
Chaac
Gold IV
JerkIzAllPro
Chaac
Gold IV
Level 102
God Stats
1W - 2L
1,225 SR
Queue Stats
47W - 51L
1,531 MMR
Solo
Charybdis
Charybdis
Platinum I
TaiisukeTB
Charybdis
Platinum I
Level 155
God Stats
4W - 5L
1,565 SR
Queue Stats
149W - 143L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 1 / 9
9,968
498
4,715
10,900
11,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
GucciSandMan
Hercules
18
3 / 1 / 6
11,697
585
14,846
19,280
22,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 0 / 4
12,641
632
13,711
10,528
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
PFShawn
Freya
19
2 / 2 / 6
11,206
560
6,800
12,104
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
legman2711
Poseidon
20
6 / 1 / 7
12,857
643
11,148
5,515
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioCliodhnaOdinCamazotz

VS

Bans
LokiAchillesBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 2 / 1
9,626
481
2,536
6,902
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
 
Fenrir
14
3 / 4 / 1
9,105
455
5,924
15,512
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
FreeHuggzz
Khepri
10
0 / 3 / 0
7,135
357
1,762
10,287
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 2
9,383
469
9,816
20,493
11,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TaiisukeTB
Charybdis
15
2 / 6 / 0
9,593
480
7,329
17,312
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
5
5
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
1
9
8.5
L
Tiamat
 
Tiamat
0
2
1
0.25
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Khepri
FreeHuggzz
Khepri
0
3
0
0
W
Hercules
GucciSandMan
Hercules
3
1
6
6
L
0
5
2
0.2
W
5
0
4
7
W
Freya
PFShawn
Freya
2
2
6
2.5
L
Charybdis
TaiisukeTB
Charybdis
2
6
0
0.33
W
Poseidon
legman2711
Poseidon
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,220
Damage
27,367
58,327
Taken
70,506
45,436
Mitigated
32,421
28,970
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,715
353
0
1,216
10,900
11,908
0
1,993
8,777
28,136
0
L
Tiamat
 
Tiamat
2,536
80
0
2,189
6,902
3,989
0
2,022
4,850
67,509
0
L
Fenrir
 
Fenrir
5,924
1,274
0
2,267
15,512
6,588
0
5,434
9,978
0
57,191
L
Khepri
FreeHuggzz
Khepri
1,762
121
238
2,259
10,287
7,077
0
6,725
3,507
13,949
0
W
Hercules
GucciSandMan
Hercules
14,846
5,625
0
11,122
19,280
22,438
578
565
18,715
0
67,712
L
9,816
3,082
0
8,570
20,493
11,411
0
3,931
15,493
0
58,076
W
13,711
6,057
0
6,414
10,528
3,407
4,098
323
10,205
0
120,551
W
Freya
PFShawn
Freya
6,800
2,210
0
8,460
12,104
5,830
0
319
11,717
87,894
16,222
L
Charybdis
TaiisukeTB
Charybdis
7,329
4,513
0
5,439
17,312
3,356
0
3,786
13,526
0
73,574
W
Poseidon
legman2711
Poseidon
11,148
1,493
0
1,758
5,515
1,853
0
949
4,438
126,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
44,842
732
Minions Killed
565
0
Camps Cleared
0
1,957,718
Distance Traveled
1,849,193
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,968
498
44
2
0
383,275
5
L
Tiamat
9,626
481
173
9
0
378,610
4
L
Fenrir
9,105
455
92
5
0
422,624
8
L
Khepri
7,135
357
21
1
0
342,072
0
W
Hercules
11,697
585
139
7
0
409,344
1
L
Chaac
9,383
469
123
6
0
376,173
2
W
Artemis
12,641
632
185
9
0
373,623
8
W
Freya
11,206
560
150
8
0
392,339
6
L
Charybdis
9,593
480
156
8
0
329,714
3
W
Poseidon
12,857
643
214
11
0
399,137
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role