Player Matchup

Scylla
Scylla
ButteryBuscuit
Scylla
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
LewdHAIL
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,494 Elo+
Party 1
Thoth
Thoth
LucasMacDaddy
Thoth
Level 89
God Stats
2W - 2L
1,447 SR
Queue Stats
161W - 116L
1,536 Elo+
Solo
Nemesis
Nemesis
danderions
Nemesis
Level 84
God Stats
0W - 2L
1,270 SR
Queue Stats
46W - 60L
1,511 Elo+
Party 1
Da Ji
Da Ji
x9Bradey9x
Da Ji
Level 122
God Stats
0W - 1L
1,502 SR
Queue Stats
4W - 8L
1,426 Elo+
Solo
Team Averages
Level 80
1,444 SR
1,484 Elo+

VS

Team Averages
Level 123
1,479 SR
1,469 Elo+
Medusa
Medusa
Gudravl1st
Medusa
Level 160
God Stats
7W - 7L
1,418 SR
Queue Stats
387W - 417L
1,487 Elo+
Solo
Ymir
Ymir
Laestrel
Ymir
Level 111
God Stats
6W - 1L
1,718 SR
Queue Stats
256W - 250L
1,554 Elo+
Solo
Poseidon
Poseidon
RavenFoxwood
Poseidon
Level 110
God Stats
2W - 4L
1,371 SR
Queue Stats
225W - 239L
1,418 Elo+
Party 2
Fenrir
Fenrir
Seeker3585
Fenrir
Level 76
God Stats
5W - 10L
1,307 SR
Queue Stats
202W - 212L
1,462 Elo+
Party 2
Achilles
Achilles
xXFERRERAXx
Achilles
Level 156
God Stats
2W - 0L
1,579 SR
Queue Stats
72W - 77L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 12
11,973
704
20,623
16,003
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
LewdHAIL
Hou Yi
20
6 / 5 / 14
13,126
772
19,620
14,892
6,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 3 / 12
13,770
810
16,613
11,025
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
danderions
Nemesis
19
6 / 5 / 14
12,111
712
14,750
23,898
25,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
15
4 / 6 / 14
10,804
636
10,022
11,307
5,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gudravl1st
Medusa
19
1 / 6 / 14
11,931
702
10,505
15,209
8,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
19
0 / 5 / 13
11,100
653
7,012
19,425
25,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
RavenFoxwood
Poseidon
19
4 / 6 / 12
12,070
710
10,920
18,922
17,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Seeker3585
Fenrir
20
7 / 7 / 12
12,622
742
17,220
20,574
20,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
xXFERRERAXx
Achilles
20
11 / 3 / 6
13,556
797
19,206
26,343
26,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
80
27
Kills
23
24
Deaths
27
66
Assists
57
Player
Kills
Deaths
Assists
KDA
L
6
5
12
2.4
W
Medusa
Gudravl1st
Medusa
1
6
14
1.33
W
Ymir
0
5
13
1.3
L
Hou Yi
LewdHAIL
Hou Yi
6
5
14
2.6
L
5
3
12
3.67
W
Poseidon
RavenFoxwood
Poseidon
4
6
12
1.67
W
Fenrir
Seeker3585
Fenrir
7
7
12
1.86
L
Nemesis
danderions
Nemesis
6
5
14
2.6
L
Da Ji
4
6
14
1.83
W
Achilles
xXFERRERAXx
Achilles
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,628
Damage
64,863
77,125
Taken
100,473
50,229
Mitigated
98,661
22,557
Healing
30,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,623
2,111
1,127
3,578
16,003
6,638
369
5,837
9,808
32,417
0
W
Medusa
Gudravl1st
Medusa
10,505
3,706
1,179
1,862
15,209
8,427
3,102
7,488
7,721
0
50,534
W
Ymir
7,012
666
1,319
1,493
19,425
25,275
544
7,358
12,067
13,418
0
L
Hou Yi
LewdHAIL
Hou Yi
19,620
14,512
40
4,163
14,892
6,978
954
3,396
11,037
0
38,616
L
16,613
954
2,265
2,682
11,025
5,410
1,231
2,068
8,853
62,609
0
W
Poseidon
RavenFoxwood
Poseidon
10,920
1,073
1,036
3,533
18,922
17,946
1,525
6,783
12,139
38,236
0
W
Fenrir
Seeker3585
Fenrir
17,220
4,055
1,795
5,736
20,574
20,437
158
7,930
12,644
0
22,076
L
Nemesis
danderions
Nemesis
14,750
5,685
1,196
4,765
23,898
25,978
432
5,561
17,710
669
20,354
L
Da Ji
10,022
3,118
1,403
1,338
11,307
5,225
1,083
4,054
7,207
0
11,830
W
Achilles
xXFERRERAXx
Achilles
19,206
3,567
766
11,587
26,343
26,576
868
8,346
17,997
5,995
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,784
Gold Earned
61,279
182
Minions Killed
179
0
Camps Cleared
0
1,255,023
Distance Traveled
1,316,880
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,973
704
30
2
0
270,422
0
W
Medusa
11,931
702
84
5
0
277,434
0
W
Ymir
11,100
653
12
1
0
216,639
3
L
Hou Yi
13,126
772
56
3
0
235,752
0
L
Thoth
13,770
810
87
5
0
302,896
0
W
Poseidon
12,070
710
51
3
0
273,358
2
W
Fenrir
12,622
742
9
1
0
282,332
0
L
Nemesis
12,111
712
8
0
0
248,396
0
L
Da Ji
10,804
636
1
0
0
197,557
0
W
Achilles
13,556
797
23
1
0
267,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role