Player Matchup

Jing Wei
Jing Wei
Platinum I
Leijonair
Jing Wei
Platinum I
Level 156
God Stats
1W - 1L
1,746 SR
Queue Stats
97W - 85L
1,950 MMR
Solo
Artio
Artio
Diamond V
Maightt
Artio
Diamond V
Level 160
God Stats
6W - 5L
1,693 SR
Queue Stats
202W - 183L
2,136 MMR
Party 1
Awilix
Awilix
Masters
Relating313
Awilix
Masters
Level 160
God Stats
43W - 49L
1,620 SR
Queue Stats
617W - 606L
2,364 MMR
Solo
Geb
Geb
Diamond V
Revelish
Geb
Diamond V
Level 97
God Stats
4W - 4L
1,727 SR
Queue Stats
153W - 155L
1,982 MMR
Solo
Scylla
Scylla
Diamond III
Thomαs
Scylla
Diamond III
Level 128
God Stats
2W - 2L
1,753 SR
Queue Stats
164W - 152L
2,216 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,708 SR
2,130 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,727 SR
2,016 MMR
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
ChinaIsComing
Izanami
Diamond III
Level 154
God Stats
12W - 3L
2,174 SR
Queue Stats
199W - 175L
2,224 MMR
Solo
Hera
Hera
Diamond IV
Marz4L
Hera
Diamond IV
Level 129
God Stats
1W - 2L
1,343 SR
Queue Stats
443W - 431L
2,166 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
lerd
Sun Wukong
Platinum II
Level 157
God Stats
10W - 4L
1,822 SR
Queue Stats
43W - 30L
1,935 MMR
Solo
Nemesis
Nemesis
Diamond II
thadistraction
Nemesis
Diamond II
Level 108
God Stats
3W - 1L
1,796 SR
Queue Stats
56W - 56L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Leijonair
Jing Wei
16
1 / 3 / 1
9,476
474
11,070
16,412
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
Maightt
Artio
13
0 / 7 / 3
8,320
416
7,774
22,064
19,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
18
6 / 5 / 0
10,600
530
14,528
14,755
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 2
7,156
358
2,078
14,728
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Thomαs
Scylla
16
2 / 3 / 4
10,214
511
8,487
12,056
9,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TerraKaliCu Chulainn

VS

Bans
CliodhnaSobekCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 12
10,685
534
4,871
18,902
24,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
7 / 1 / 4
13,875
694
12,145
16,092
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Marz4L
Hera
19
2 / 3 / 4
12,739
637
7,310
9,901
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lerd
Sun Wukong
18
9 / 2 / 7
13,236
662
17,904
20,477
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 1 / 12
13,339
667
17,330
17,848
10,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
23
23
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
12
3
W
Izanami
7
1
4
9
L
Jing Wei
Leijonair
Jing Wei
1
3
1
0.5
L
Artio
Maightt
Artio
0
7
3
0.21
W
Hera
Marz4L
Hera
2
3
4
1.33
L
Awilix
6
5
0
1.2
L
0
5
2
0.2
L
Scylla
Thomαs
Scylla
2
3
4
1.33
W
Sun Wukong
lerd
Sun Wukong
9
2
7
6.25
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
59,560
80,015
Taken
83,220
49,376
Mitigated
62,235
21,604
Healing
32,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,871
583
917
5,150
18,902
24,072
194
5,611
13,139
20,987
0
W
Izanami
12,145
9,025
0
9,186
16,092
7,189
8,549
3,667
12,335
0
140,650
L
Jing Wei
Leijonair
Jing Wei
11,070
7,851
0
4,256
16,412
5,199
1,040
2,109
14,200
0
86,483
L
Artio
Maightt
Artio
7,774
469
906
9,490
22,064
19,653
0
2,739
18,636
41,887
0
W
Hera
Marz4L
Hera
7,310
1,455
0
1,025
9,901
4,757
1,570
1,594
8,307
87,901
0
L
Awilix
14,528
5,165
0
3,574
14,755
6,938
0
2,142
12,485
0
87,173
L
2,078
280
0
2,766
14,728
8,392
0
3,328
11,285
12,696
0
L
Scylla
Thomαs
Scylla
8,487
975
0
612
12,056
9,194
0
1,863
9,702
72,473
0
W
Sun Wukong
lerd
Sun Wukong
17,904
3,662
307
9,308
20,477
16,204
254
6,132
13,897
0
78,304
W
17,330
7,812
0
6,369
17,848
10,013
2,835
3,098
14,524
0
105,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
63,874
511
Minions Killed
697
0
Camps Cleared
0
1,950,009
Distance Traveled
2,106,729
43
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,685
534
5
0
0
418,646
14
W
Izanami
13,875
694
225
11
0
372,115
7
L
Jing Wei
9,476
474
149
7
0
409,342
8
L
Artio
8,320
416
76
4
0
364,274
7
W
Hera
12,739
637
179
9
0
383,916
8
L
Awilix
10,600
530
141
7
0
441,363
9
L
Geb
7,156
358
13
1
0
333,052
11
L
Scylla
10,214
511
132
7
0
401,978
8
W
Sun Wukong
13,236
662
131
7
0
464,552
1
W
Nemesis
13,339
667
157
8
0
467,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role