Player Matchup

Hachiman
Hachiman
AglidNights
Hachiman
Level 160
God Stats
8W - 1L
1,917 SR
Queue Stats
732W - 618L
1,646 Elo+
Solo
Zhong Kui
Zhong Kui
BlinkRuneOP
Zhong Kui
Level 116
God Stats
3W - 0L
1,810 SR
Queue Stats
10W - 8L
1,669 Elo+
Solo
Ra
Ra
ILoveBamba
Ra
Level 145
God Stats
96W - 68L
1,732 SR
Queue Stats
680W - 658L
1,623 Elo+
Solo
Bastet
Bastet
KingNóva
Bastet
Level 149
God Stats
12W - 4L
1,838 SR
Queue Stats
224W - 191L
1,662 Elo+
Solo
Kuzenbo
Kuzenbo
TheSprawlingVeil
Kuzenbo
Level 125
God Stats
4W - 3L
1,602 SR
Queue Stats
107W - 112L
1,609 Elo+
Solo
Team Averages
Level 139
1,780 SR
1,642 Elo+

VS

Team Averages
Level 156
1,605 SR
1,578 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Carmine
Loki
Level 152
God Stats
8W - 5L
1,586 SR
Queue Stats
26W - 22L
1,641 Elo+
Party 1
Tyr
Tyr
CobaltThunder
Tyr
Level 148
God Stats
4W - 5L
1,405 SR
Queue Stats
439W - 458L
1,609 Elo+
Solo
The Morrigan
The Morrigan
Victormunro
The Morrigan
Level 160
God Stats
4W - 7L
1,523 SR
Queue Stats
33W - 33L
1,591 Elo+
Party 1
Skadi
Skadi
vuhnessuh
Skadi
Level 159
God Stats
1W - 1L
2,011 SR
Queue Stats
59W - 74L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AglidNights
Hachiman
15
4 / 3 / 9
9,030
903
11,039
9,643
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
BlinkRuneOP
Zhong Kui
16
11 / 1 / 10
10,975
1,098
13,039
10,344
7,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 1 / 9
8,968
897
6,242
6,797
2,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
KingNóva
Bastet
16
6 / 1 / 9
9,808
981
12,096
10,476
4,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 17
9,210
921
7,351
21,053
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 3
7,324
732
7,952
15,559
7,552
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Carmine
Loki
14
3 / 3 / 1
8,234
823
7,859
7,078
2,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 4
6,961
696
8,376
14,114
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
Victormunro
The Morrigan
12
3 / 8 / 0
7,818
782
8,387
10,589
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
vuhnessuh
Skadi
12
0 / 5 / 2
6,699
670
6,567
9,343
2,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
26
Kills
7
7
Deaths
26
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
W
Hachiman
AglidNights
Hachiman
4
3
9
2.83
W
Zhong Kui
BlinkRuneOP
Zhong Kui
11
1
10
16
L
Loki
Carmine
Loki
3
3
1
1.17
L
0
6
4
0.33
W
3
1
9
7.5
W
Bastet
KingNóva
Bastet
6
1
9
10.5
W
2
1
17
10.5
L
The Morrigan
Victormunro
The Morrigan
3
8
0
0.38
L
Skadi
vuhnessuh
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,767
Damage
39,141
58,313
Taken
56,683
36,783
Mitigated
27,720
26,809
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,952
233
0
4,567
15,559
7,552
1
5,825
9,734
17,309
0
W
Hachiman
AglidNights
Hachiman
11,039
3,590
0
1,314
9,643
3,287
2,243
3,033
6,511
0
32,678
W
Zhong Kui
BlinkRuneOP
Zhong Kui
13,039
1,527
228
4,725
10,344
7,547
1,576
2,369
7,862
34,377
0
L
Loki
Carmine
Loki
7,859
1,186
0
30
7,078
2,471
0
1,125
5,953
0
25,947
L
8,376
470
0
2,307
14,114
11,648
0
6,013
8,101
0
15,751
W
6,242
287
2,872
2,825
6,797
2,838
2,231
2,487
4,248
37,738
0
W
Bastet
KingNóva
Bastet
12,096
2,631
0
4,497
10,476
4,220
499
2,760
7,527
0
38,271
W
7,351
2,592
566
9,782
21,053
18,891
949
4,453
15,868
12,368
0
L
The Morrigan
Victormunro
The Morrigan
8,387
2,415
0
276
10,589
3,521
0
6,564
3,604
19,560
2,368
L
Skadi
vuhnessuh
Skadi
6,567
1,912
0
250
9,343
2,528
1
6,897
2,446
0
26,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
37,036
257
Minions Killed
203
12
Camps Cleared
6
1,135,980
Distance Traveled
986,471
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,324
732
30
3
1
205,134
3
W
Hachiman
9,030
903
51
5
4
183,694
4
W
Zhong Kui
10,975
1,098
39
4
2
218,596
4
L
Loki
8,234
823
55
6
3
223,252
0
L
Tyr
6,961
696
29
3
0
212,206
1
W
Ra
8,968
897
93
9
2
236,499
1
W
Bastet
9,808
981
61
6
4
257,295
6
W
Kuzenbo
9,210
921
13
1
0
239,896
2
L
The Morrigan
7,818
782
34
3
2
159,779
0
L
Skadi
6,699
670
55
6
0
186,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role