Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond III
DarkMagician141
Nike
Diamond III
Level 129
God Stats
1W - 4L
1,473 SR
Queue Stats
300W - 296L
2,228 MMR
Solo
Ravana
Ravana
Masters
NasthtyCanasthta
Ravana
Masters
Level 146
God Stats
19W - 26L
1,576 SR
Queue Stats
581W - 567L
2,064 MMR
Solo
Poseidon
Poseidon
Diamond III
xmanutdx_ali
Poseidon
Diamond III
Level 136
God Stats
8W - 5L
1,521 SR
Queue Stats
152W - 139L
2,272 MMR
Solo
Danzaburou
Danzaburou
Masters
Ŕuby
Danzaburou
Masters
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
2,742 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,514 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,615 SR
2,380 MMR
Raijin
Raijin
Platinum IV
Alex8Duke
Raijin
Platinum IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
2,058 MMR
Solo
Merlin
Merlin
Masters
LordGeradeaus
Merlin
Masters
Level 109
God Stats
5W - 6L
1,616 SR
Queue Stats
81W - 53L
2,813 MMR
Party 1
Camazotz
Camazotz
Masters
LordLinks
Camazotz
Masters
Level 160
God Stats
9W - 9L
1,703 SR
Queue Stats
427W - 383L
2,864 MMR
Party 1
Izanami
Izanami
Diamond III
NikLo_4
Izanami
Diamond III
Level 142
God Stats
5W - 8L
1,605 SR
Queue Stats
376W - 366L
2,209 MMR
Solo
Nemesis
Nemesis
Platinum II
Temp2tioN
Nemesis
Platinum II
Level 120
God Stats
22W - 14L
1,652 SR
Queue Stats
380W - 366L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 2
6,110
470
1,457
6,815
3,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 2 / 0
6,885
530
6,592
10,862
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 2
6,580
506
4,331
8,314
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
xmanutdx_ali
Poseidon
11
2 / 2 / 0
6,584
506
5,771
7,746
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Ŕuby
Danzaburou
11
1 / 3 / 1
6,628
510
2,986
9,831
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirUllrCliodhna

VS

Bans
Ah PuchBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alex8Duke
Raijin
12
2 / 2 / 1
6,813
524
9,849
9,028
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 1
8,359
643
5,304
3,355
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
LordLinks
Camazotz
14
2 / 0 / 2
8,449
650
8,823
12,448
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
NikLo_4
Izanami
13
0 / 2 / 1
7,564
582
3,405
8,803
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Temp2tioN
Nemesis
12
1 / 1 / 1
6,847
527
4,771
6,692
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
9
9
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
2
1
W
Raijin
Alex8Duke
Raijin
2
2
1
1.25
L
0
2
0
0
W
4
0
1
4.5
W
Camazotz
LordLinks
Camazotz
2
0
2
3
L
2
2
2
1.5
W
Izanami
NikLo_4
Izanami
0
2
1
0.25
W
Nemesis
Temp2tioN
Nemesis
1
1
1
1.5
L
Poseidon
xmanutdx_ali
Poseidon
2
2
0
1
L
Danzaburou
Ŕuby
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,137
Damage
32,152
43,568
Taken
40,326
19,274
Mitigated
13,809
16,002
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,457
797
5,224
2,701
6,815
3,837
0
4,178
2,517
10,319
0
W
Raijin
Alex8Duke
Raijin
9,849
692
0
3,314
9,028
2,794
0
2,026
6,926
43,103
0
L
6,592
1,449
0
3,495
10,862
7,118
0
0
10,110
3,550
38,441
W
5,304
0
0
463
3,355
1,195
168
47
3,308
58,315
0
W
Camazotz
LordLinks
Camazotz
8,823
3,629
0
9,332
12,448
4,893
159
578
10,999
0
58,378
L
4,331
1,408
0
1,353
8,314
3,026
0
2,615
5,446
0
44,432
W
Izanami
NikLo_4
Izanami
3,405
2,100
0
3,565
8,803
2,539
0
4,701
3,754
0
51,926
W
Nemesis
Temp2tioN
Nemesis
4,771
1,930
0
1,578
6,692
2,388
0
26
6,666
0
52,860
L
Poseidon
xmanutdx_ali
Poseidon
5,771
994
0
740
7,746
1,936
0
2,936
4,780
46,371
0
L
Danzaburou
Ŕuby
Danzaburou
2,986
1,309
0
2,489
9,831
3,357
0
4,913
4,688
0
44,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
38,032
401
Minions Killed
521
0
Camps Cleared
0
1,272,740
Distance Traveled
1,329,546
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,110
470
15
1
0
234,605
5
W
Raijin
6,813
524
77
6
0
245,838
3
L
Nike
6,885
530
100
8
0
255,394
4
W
Merlin
8,359
643
130
10
0
265,896
5
W
Camazotz
8,449
650
119
9
0
293,425
4
L
Ravana
6,580
506
75
6
0
280,678
7
W
Izanami
7,564
582
110
8
0
232,956
5
W
Nemesis
6,847
527
85
7
0
291,431
2
L
Poseidon
6,584
506
115
9
0
251,240
6
L
Danzaburou
6,628
510
96
7
0
250,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role