Player Matchup

Jormungandr
Jormungandr
DezIV
Jormungandr
Level 122
God Stats
3W - 0L
1,768 SR
Queue Stats
254W - 130L
1,774 Elo+
Party 1
Gilgamesh
Gilgamesh
OsamBinLadle915
Gilgamesh
Level 26
God Stats
5W - 1L
1,737 SR
Queue Stats
84W - 28L
1,734 Elo+
Party 1
Thoth
Thoth
Spoon Tease
Thoth
Level 26
God Stats
7W - 0L
1,736 SR
Queue Stats
122W - 38L
1,755 Elo+
Party 1
Team Averages
Level 58
1,747 SR
1,754 Elo+

VS

Team Averages
Level 72
1,556 SR
1,380 Elo+
Neith
Neith
Ivantrax07
Neith
Level 32
God Stats
9W - 11L
1,496 SR
Queue Stats
13W - 18L
1,295 Elo+
Solo
Nike
Nike
lettuce_B_ceral
Nike
Level 127
God Stats
1W - 1L
1,672 SR
Queue Stats
62W - 72L
1,427 Elo+
Party 2
Freya
Freya
shadestarwalker
Freya
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 54L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DezIV
Jormungandr
12
6 / 0 / 7
8,012
801
4,837
7,729
8,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
OsamBinLadle915
Gilgamesh
11
6 / 1 / 7
7,688
769
9,840
10,323
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 12
7,200
720
8,634
4,775
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 2
5,744
574
2,381
7,542
2,512
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
6,163
616
5,045
9,974
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 7 / 1
5,998
600
4,583
9,837
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
2
2
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DezIV
Jormungandr
6
0
7
9.5
L
Neith
0
3
2
0.33
W
Gilgamesh
OsamBinLadle915
Gilgamesh
6
1
7
9.5
W
1
1
12
7
L
1
3
1
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
12,009
22,827
Taken
27,353
18,737
Mitigated
10,724
4,222
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DezIV
Jormungandr
4,837
2,534
0
541
7,729
8,311
689
1,023
6,526
18,626
0
L
Neith
2,381
565
0
1,080
7,542
2,512
0
5,338
2,125
0
13,604
W
Gilgamesh
OsamBinLadle915
Gilgamesh
9,840
2,432
380
2,304
10,323
8,721
102
2,645
7,515
681
17,427
W
8,634
275
0
997
4,775
1,705
142
1,344
3,232
29,076
0
L
5,045
611
0
739
9,974
4,934
0
4,869
4,757
0
12,364
L
4,583
1,797
0
1,538
9,837
3,278
0
4,223
5,344
11,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
17,905
98
Minions Killed
63
6
Camps Cleared
1
564,232
Distance Traveled
469,660
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,012
801
41
4
3
171,661
0
L
Neith
5,744
574
22
2
1
152,061
0
W
Gilgamesh
7,688
769
16
2
3
205,935
1
W
Thoth
7,200
720
41
4
0
186,636
1
L
Nike
6,163
616
23
2
0
175,712
3
L
Freya
5,998
600
18
2
0
141,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role