Player Matchup

Baron Samedi
Baron Samedi
DaazleR
Baron Samedi
Level 29
God Stats
32W - 31L
1,472 SR
Queue Stats
46W - 56L
1,345 Elo+
Party 1
Neith
Neith
Miiqt
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1
Ganesha
Ganesha
XGallethX
Ganesha
Level 104
God Stats
2W - 6L
1,429 SR
Queue Stats
38W - 61L
1,314 Elo+
Party 1
Team Averages
Level 47
1,467 SR
1,272 Elo+

VS

Team Averages
Level 86
1,560 SR
1,394 Elo+
Izanami
Izanami
Coniun
Izanami
Level 26
God Stats
4W - 7L
1,372 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 2
Fenrir
Fenrir
WasabiBngBng
Fenrir
Level 100
God Stats
2W - 0L
1,673 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 2
Hades
Hades
hippyoftheright
Hades
Level 133
God Stats
29W - 18L
1,634 SR
Queue Stats
172W - 234L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaazleR
Baron Samedi
12
2 / 4 / 2
8,974
598
7,969
10,113
4,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Miiqt
Neith
12
2 / 5 / 2
9,003
600
8,487
11,592
4,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
XGallethX
Ganesha
11
0 / 8 / 4
8,987
599
7,808
18,545
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coniun
Izanami
15
4 / 1 / 11
10,708
714
9,224
9,032
2,600
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
7 / 2 / 9
10,869
725
11,759
16,172
12,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 10
11,037
736
13,571
11,312
7,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
17
17
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coniun
Izanami
4
1
11
9.5
L
Baron Samedi
DaazleR
Baron Samedi
2
4
2
0.75
L
Neith
Miiqt
Neith
2
5
2
0.6
W
Fenrir
7
2
9
5.75
L
Ganesha
XGallethX
Ganesha
0
8
4
0.25
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
34,554
40,250
Taken
36,516
28,349
Mitigated
22,882
6,744
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coniun
Izanami
9,224
7,003
0
1,233
9,032
2,600
1,108
5,073
3,959
0
48,445
L
Baron Samedi
DaazleR
Baron Samedi
7,969
529
1,212
2,468
10,113
4,864
0
5,209
4,904
26,406
0
L
Neith
Miiqt
Neith
8,487
2,313
70
1,400
11,592
4,074
0
4,705
6,887
0
24,620
W
Fenrir
11,759
2,139
0
1,666
16,172
12,467
678
4,628
11,544
810
32,915
L
Ganesha
XGallethX
Ganesha
7,808
399
0
1,594
18,545
19,411
0
4,157
14,388
24,421
0
W
13,571
128
568
5,403
11,312
7,815
690
7,249
4,063
42,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
32,614
122
Minions Killed
178
2
Camps Cleared
10
700,214
Distance Traveled
765,469
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,708
714
89
6
2
227,556
5
L
Baron Samedi
8,974
598
55
4
2
231,111
4
L
Neith
9,003
600
67
4
0
233,871
1
W
Fenrir
10,869
725
33
2
1
282,429
5
L
Ganesha
8,987
599
0
0
0
235,232
0
W
Hades
11,037
736
56
4
7
255,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role