Player Matchup

Ne Zha
Ne Zha
ButteryBuscuit
Ne Zha
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,609 Elo+
Party 1
Serqet
Serqet
LewdHAIL
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,541 Elo+
Party 1
Vamana
Vamana
PKJ00
Vamana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 306L
1,501 Elo+
Party 3
Horus
Horus
danderions
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,548 Elo+
Party 1
Scylla
Scylla
dukewicked
Scylla
Level 160
God Stats
7W - 11L
1,426 SR
Queue Stats
844W - 837L
1,492 Elo+
Party 3
Team Averages
Level 99
1,485 SR
1,538 Elo+

VS

Team Averages
Level 100
1,559 SR
1,581 Elo+
Janus
Janus
BonanzaReturns
Janus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,676 Elo+
Party 2
Cabrakan
Cabrakan
Gnobreaker
Cabrakan
Level 121
God Stats
2W - 2L
1,532 SR
Queue Stats
714W - 726L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Lusaka13058
Guan Yu
Level 148
God Stats
6W - 0L
1,771 SR
Queue Stats
165W - 115L
1,652 Elo+
Party 2
Skadi
Skadi
MoonlightTiger
Skadi
Level 116
God Stats
6W - 6L
1,492 SR
Queue Stats
389W - 392L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
Sleepy-_-303
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 6
6,586
732
4,902
10,209
3,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
LewdHAIL
Serqet
12
1 / 6 / 7
6,848
761
3,480
12,348
9,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
PKJ00
Vamana
14
3 / 4 / 5
8,121
902
7,678
11,835
11,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
14
4 / 4 / 2
7,834
870
4,088
14,168
11,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
dukewicked
Scylla
14
1 / 3 / 9
7,604
845
12,050
6,968
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
7,855
873
6,083
6,005
2,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Gnobreaker
Cabrakan
15
7 / 4 / 15
9,265
1,029
10,721
13,370
17,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Lusaka13058
Guan Yu
15
5 / 2 / 17
9,416
1,046
11,201
13,648
17,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 2 / 13
9,145
1,016
8,838
7,456
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Sleepy-_-303
Zhong Kui
14
5 / 2 / 20
8,592
955
15,029
9,684
6,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
10
Kills
26
26
Deaths
13
29
Assists
75
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
1
9
6
0.44
W
Cabrakan
Gnobreaker
Cabrakan
7
4
15
3.63
L
Serqet
LewdHAIL
Serqet
1
6
7
0.75
W
Guan Yu
Lusaka13058
Guan Yu
5
2
17
6.75
W
8
2
13
7.25
L
Vamana
PKJ00
Vamana
3
4
5
1.38
W
Zhong Kui
Sleepy-_-303
Zhong Kui
5
2
20
7.5
L
Horus
4
4
2
1.25
L
Scylla
dukewicked
Scylla
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
51,872
55,528
Taken
50,163
38,954
Mitigated
48,170
16,897
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,083
459
274
894
6,005
2,328
1,653
1,967
3,927
18,624
0
L
4,902
964
591
304
10,209
3,508
0
7,140
3,069
0
7,013
W
Cabrakan
Gnobreaker
Cabrakan
10,721
797
1,052
2,120
13,370
17,784
102
2,102
10,635
17,304
0
L
Serqet
LewdHAIL
Serqet
3,480
1,208
243
130
12,348
9,913
0
6,906
5,442
0
5,304
W
Guan Yu
Lusaka13058
Guan Yu
11,201
1,355
5,086
5,957
13,648
17,403
337
2,752
10,675
0
19,437
W
8,838
3,682
973
800
7,456
3,796
2,054
1,453
5,932
0
25,517
L
Vamana
PKJ00
Vamana
7,678
3,010
1,200
2,968
11,835
11,537
0
5,143
6,692
949
16,323
W
Zhong Kui
Sleepy-_-303
Zhong Kui
15,029
2,786
0
992
9,684
6,859
1,289
3,534
5,848
21,547
0
L
Horus
4,088
1,913
4,441
5,077
14,168
11,967
0
9,008
5,160
0
8,076
L
Scylla
dukewicked
Scylla
12,050
801
339
1,604
6,968
2,029
0
3,636
3,332
26,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
44,273
65
Minions Killed
103
0
Camps Cleared
0
745,615
Distance Traveled
874,024
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,855
873
34
4
0
186,477
1
L
Ne Zha
6,586
732
6
1
0
130,717
0
W
Cabrakan
9,265
1,029
16
2
0
148,428
2
L
Serqet
6,848
761
5
1
0
137,461
0
W
Guan Yu
9,416
1,046
20
2
0
212,300
0
W
Skadi
9,145
1,016
19
2
0
160,709
3
L
Vamana
8,121
902
15
2
0
156,318
0
W
Zhong Kui
8,592
955
14
2
0
166,110
0
L
Horus
7,834
870
4
0
0
153,479
0
L
Scylla
7,604
845
35
4
0
167,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role