Player Matchup

Morgan Le Fay
Morgan Le Fay
Eblyce
Morgan Le Fay
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 3L
1,953 Elo+
Party 2
Erlang Shen
Erlang Shen
MissMoonlights
Erlang Shen
Level 105
God Stats
2W - 2L
1,779 SR
Queue Stats
272W - 145L
1,737 Elo+
Party 2
Artemis
Artemis
SpokenHistory
Artemis
Level 159
God Stats
58W - 25L
1,817 SR
Queue Stats
390W - 221L
1,788 Elo+
Party 2
Team Averages
Level 92
1,699 SR
1,826 Elo+

VS

Team Averages
Level 84
1,580 SR
1,611 Elo+
Sylvanus
Sylvanus
Archaides
Sylvanus
Level 128
God Stats
0W - 1L
1,284 SR
Queue Stats
21W - 18L
1,474 Elo+
Party 1
Discordia
Discordia
garaiya
Discordia
Level 95
God Stats
8W - 2L
1,794 SR
Queue Stats
332W - 49L
1,852 Elo+
Party 1
Hercules
Hercules
lVluk
Hercules
Level 28
God Stats
2W - 2L
1,663 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eblyce
Morgan Le Fay
13
0 / 5 / 9
9,694
606
13,090
13,803
4,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
MissMoonlights
Erlang Shen
16
8 / 2 / 2
11,874
742
12,913
17,016
16,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
15
5 / 7 / 6
11,503
719
18,058
16,072
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Archaides
Sylvanus
13
4 / 5 / 8
9,980
624
10,331
16,949
13,146
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
garaiya
Discordia
16
7 / 6 / 5
10,994
687
16,700
14,116
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
lVluk
Hercules
13
2 / 2 / 9
10,278
642
8,654
20,763
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
13
Kills
13
14
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Archaides
Sylvanus
4
5
8
1.6
W
Morgan Le Fay
Eblyce
Morgan Le Fay
0
5
9
0.9
W
Erlang Shen
MissMoonlights
Erlang Shen
8
2
2
4.5
W
Artemis
5
7
6
1.14
L
Discordia
garaiya
Discordia
7
6
5
1.58
L
Hercules
lVluk
Hercules
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
35,685
46,891
Taken
51,828
26,713
Mitigated
34,791
7,491
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Archaides
Sylvanus
10,331
2,757
1,849
5,198
16,949
13,146
483
4,464
11,923
22,602
0
W
Morgan Le Fay
Eblyce
Morgan Le Fay
13,090
2,130
444
1,999
13,803
4,646
124
9,463
4,340
25,948
0
W
Erlang Shen
MissMoonlights
Erlang Shen
12,913
4,870
0
4,308
17,016
16,654
523
9,196
7,820
0
26,058
W
Artemis
18,058
8,573
0
740
16,072
5,413
1,503
9,886
6,186
0
62,929
L
Discordia
garaiya
Discordia
16,700
1,696
0
809
14,116
4,301
753
1,495
12,068
52,821
0
L
Hercules
lVluk
Hercules
8,654
741
598
8,156
20,763
17,344
90
8,854
11,420
6,290
16,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
31,252
174
Minions Killed
142
8
Camps Cleared
4
813,826
Distance Traveled
795,359
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,980
624
23
1
1
250,218
9
W
Morgan Le Fay
9,694
606
36
2
0
250,897
2
W
Erlang Shen
11,874
742
26
2
2
317,610
1
W
Artemis
11,503
719
112
7
6
245,319
3
L
Discordia
10,994
687
90
6
2
248,642
0
L
Hercules
10,278
642
29
2
1
296,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role