Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MedusaMain16
Baron Samedi
Level 142
God Stats
16W - 4L
1,765 SR
Queue Stats
97W - 82L
1,572 Elo+
Party 2
Chernobog
Chernobog
SuuWhooq
Chernobog
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 52L
1,689 Elo+
Party 2
Chaac
Chaac
Young Drip4311
Chaac
Level 27
God Stats
7W - 1L
1,570 SR
Queue Stats
74W - 42L
1,607 Elo+
Party 2
Team Averages
Level 119
1,567 SR
1,573 Elo+

VS

Team Averages
Level 71
1,476 SR
1,454 Elo+
Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Bunkerbunny71
Danzaburou
Level 44
God Stats
8W - 11L
1,466 SR
Queue Stats
83W - 81L
1,435 Elo+
Solo
Ymir
Ymir
GalaxyOrbitt
Ymir
Level 24
God Stats
2W - 4L
1,522 SR
Queue Stats
29W - 32L
1,463 Elo+
Party 1
Mulan
Mulan
SenpaiMagic
Mulan
Level 109
God Stats
5W - 10L
1,393 SR
Queue Stats
215W - 225L
1,435 Elo+
Party 1
Horus
Horus
legman2711
Horus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
552W - 513L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
8 / 0 / 3
7,422
742
7,658
7,855
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
10
4 / 0 / 8
6,904
690
3,110
6,040
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MedusaMain16
Baron Samedi
10
2 / 0 / 3
6,006
601
3,288
3,895
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
SuuWhooq
Chernobog
13
9 / 0 / 4
7,849
785
8,220
5,440
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 2
5,997
600
4,219
8,926
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 4 / 0
5,061
506
3,057
5,636
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Bunkerbunny71
Danzaburou
7
0 / 7 / 0
4,556
456
2,491
5,691
791
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,354
435
1,510
7,882
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 5 / 1
5,237
524
6,521
9,251
5,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
7
1 / 4 / 0
4,886
489
1,165
6,407
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
24
Kills
3
3
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
3
9.5
W
Xing Tian
 
Xing Tian
4
0
8
8
L
Ra
 
Ra
0
4
0
0
L
Danzaburou
Bunkerbunny71
Danzaburou
0
7
0
0
L
0
4
0
0
W
Baron Samedi
MedusaMain16
Baron Samedi
2
0
3
3.5
L
2
5
1
0.5
W
Chernobog
SuuWhooq
Chernobog
9
0
4
11
W
1
3
2
0.67
L
Horus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
14,744
32,156
Taken
34,867
15,205
Mitigated
12,990
11,033
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,658
2,675
0
3,159
7,855
2,572
0
1,485
6,287
0
44,631
W
Xing Tian
 
Xing Tian
3,110
782
0
1,991
6,040
3,595
306
717
5,243
15,828
0
L
Ra
 
Ra
3,057
218
0
888
5,636
1,501
0
2,342
3,294
25,366
0
L
Danzaburou
Bunkerbunny71
Danzaburou
2,491
1,351
0
328
5,691
791
0
1,646
4,045
0
16,909
L
1,510
295
57
1,510
7,882
2,959
0
1,271
6,611
11,703
0
W
Baron Samedi
MedusaMain16
Baron Samedi
3,288
284
188
1,063
3,895
1,394
951
1,518
2,120
35,614
0
L
6,521
2,346
0
1,452
9,251
5,739
0
0
8,835
0
20,931
W
Chernobog
SuuWhooq
Chernobog
8,220
5,585
0
1,642
5,440
1,982
511
427
5,013
0
50,983
W
4,219
1,380
0
2,990
8,926
5,662
838
0
8,926
0
28,671
L
Horus
1,165
481
0
1,675
6,407
2,000
0
1,139
5,268
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
24,094
338
Minions Killed
188
0
Camps Cleared
0
1,039,806
Distance Traveled
796,790
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,422
742
82
8
0
248,417
1
W
Xing Tian
6,904
690
29
3
0
208,691
6
L
Ra
5,061
506
49
5
0
163,191
3
L
Danzaburou
4,556
456
34
3
0
174,028
1
L
Ymir
4,354
435
19
2
0
158,116
2
W
Baron Samedi
6,006
601
72
7
0
197,054
3
L
Mulan
5,237
524
45
5
0
155,743
0
W
Chernobog
7,849
785
93
9
0
187,832
1
W
Chaac
5,997
600
62
6
0
197,812
3
L
Horus
4,886
489
41
4
0
145,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role