Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SherriffHammond
Skadi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 92L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
SnakkyBoi
Zhong Kui
Level 127
God Stats
6W - 13L
1,486 SR
Queue Stats
124W - 170L
1,471 Elo+
Party 2
Fenrir
Fenrir
kL33tS4uC3
Fenrir
Level 89
God Stats
21W - 12L
1,590 SR
Queue Stats
186W - 207L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
tperry66
Sun Wukong
Level 122
God Stats
1W - 3L
1,263 SR
Queue Stats
122W - 168L
1,464 Elo+
Party 2
Team Averages
Level 131
1,468 SR
1,489 Elo+

VS

Team Averages
Level 89
1,402 SR
1,321 Elo+
Hades
Hades
Brabbitt530
Hades
Level 101
God Stats
20W - 33L
1,502 SR
Queue Stats
200W - 325L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
JediDrew530
Nu Wa
Level 57
God Stats
7W - 9L
1,566 SR
Queue Stats
73W - 140L
1,370 Elo+
Party 1
Da Ji
Da Ji
WhoShotYa x530x
Da Ji
Level 60
God Stats
1W - 5L
1,351 SR
Queue Stats
32W - 81L
1,226 Elo+
Party 1
Sylvanus
Sylvanus
garetrose
Sylvanus
Level 104
God Stats
4W - 9L
1,401 SR
Queue Stats
93W - 159L
1,331 Elo+
Party 1
Bellona
Bellona
mike99999
Bellona
Level 122
God Stats
0W - 4L
1,188 SR
Queue Stats
215W - 355L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
10 / 3 / 24
13,059
1,005
11,403
13,910
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 1 / 23
10,828
833
15,041
8,676
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
SnakkyBoi
Zhong Kui
18
10 / 2 / 19
12,702
977
20,040
14,752
8,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
kL33tS4uC3
Fenrir
17
8 / 2 / 15
12,169
936
10,152
10,612
3,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
tperry66
Sun Wukong
17
9 / 2 / 21
11,877
914
15,324
11,355
7,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 4
11,052
850
16,014
21,838
17,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 6
9,757
751
9,700
11,064
3,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 9 / 1
8,426
648
3,909
12,929
5,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
garetrose
Sylvanus
16
0 / 7 / 1
8,240
634
5,564
19,524
10,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
mike99999
Bellona
14
0 / 12 / 6
8,368
644
6,000
17,452
12,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
26
41
Kills
8
10
Deaths
41
102
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
10
3
24
7.33
L
4
8
4
0.75
L
2
5
6
1
W
4
1
23
15.5
W
Zhong Kui
SnakkyBoi
Zhong Kui
10
2
19
9.75
L
2
9
1
0.28
L
Sylvanus
garetrose
Sylvanus
0
7
1
0.07
W
Fenrir
kL33tS4uC3
Fenrir
8
2
15
7.75
L
Bellona
mike99999
Bellona
0
12
6
0.25
W
Sun Wukong
tperry66
Sun Wukong
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,960
Damage
41,187
59,305
Taken
82,807
36,254
Mitigated
49,104
10,026
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,403
4,150
0
1,817
13,910
13,912
377
5,076
6,716
28,623
0
L
16,014
472
678
4,501
21,838
17,567
0
8,942
12,647
45,777
0
L
9,700
4,098
1,053
621
11,064
3,267
288
5,100
5,868
26,619
0
W
15,041
6,879
0
1,280
8,676
2,826
795
5,864
2,812
0
49,372
W
Zhong Kui
SnakkyBoi
Zhong Kui
20,040
2,440
0
4,813
14,752
8,686
1,967
6,709
6,570
41,330
0
L
3,909
1,006
152
158
12,929
5,318
0
5,723
6,940
0
10,233
L
Sylvanus
garetrose
Sylvanus
5,564
1,425
1,189
2,922
19,524
10,419
483
5,492
13,908
28,389
5,668
W
Fenrir
kL33tS4uC3
Fenrir
10,152
2,031
0
256
10,612
3,481
923
6,635
3,977
0
24,739
L
Bellona
mike99999
Bellona
6,000
1,987
198
836
17,452
12,533
0
5,602
11,618
0
18,910
W
Sun Wukong
tperry66
Sun Wukong
15,324
2,506
643
1,217
11,355
7,349
981
6,791
4,564
0
33,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
45,843
274
Minions Killed
222
7
Camps Cleared
9
1,215,016
Distance Traveled
959,262
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,059
1,005
32
2
0
240,796
1
L
Hades
11,052
850
72
6
6
206,540
3
L
Nu Wa
9,757
751
30
2
0
209,106
0
W
Skadi
10,828
833
91
7
3
217,383
2
W
Zhong Kui
12,702
977
71
5
0
242,648
2
L
Da Ji
8,426
648
9
1
0
158,927
0
L
Sylvanus
8,240
634
65
5
1
186,810
0
W
Fenrir
12,169
936
36
3
0
263,169
0
L
Bellona
8,368
644
46
4
2
197,879
0
W
Sun Wukong
11,877
914
44
3
4
251,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role