Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NBHShooter_712
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Ymir
Ymir
PrestoBasshuter
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,502 Elo+
Solo
Charybdis
Charybdis
yerba14
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,364 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,524 Elo+

VS

Team Averages
Level 77
1,508 SR
1,467 Elo+
Fafnir
Fafnir
EssenceOfClout
Fafnir
Level 128
God Stats
1W - 1L
1,283 SR
Queue Stats
48W - 54L
1,509 Elo+
Party 2
Hera
Hera
HiddenShadows1
Hera
Level 68
God Stats
1W - 0L
1,671 SR
Queue Stats
57W - 86L
1,431 Elo+
Solo
He Bo
He Bo
i-reach-nba
He Bo
Level 143
God Stats
5W - 2L
1,586 SR
Queue Stats
246W - 227L
1,506 Elo+
Party 2
Pele
Pele
xSythex
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,442 Elo+
Solo
Bastet
Bastet
xiaohuazhu
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 5 / 1
6,812
973
5,306
5,976
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
 
Heimdallr
7
0 / 6 / 0
5,056
722
3,689
6,228
2,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
0 / 5 / 3
5,621
803
3,305
10,597
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 1
5,588
798
2,672
11,482
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
yerba14
Charybdis
10
0 / 7 / 1
5,443
778
4,244
7,424
2,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 24
7,647
1,092
2,904
8,356
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 19
7,512
1,073
6,555
4,510
2,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 1 / 22
7,489
1,070
7,720
6,416
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
xSythex
Pele
14
15 / 1 / 13
8,542
1,220
11,060
5,851
2,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
xiaohuazhu
Bastet
13
4 / 0 / 24
7,462
1,066
9,308
8,527
5,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
131
2
Kills
29
29
Deaths
3
6
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
1
0.5
L
Heimdallr
 
Heimdallr
0
6
0
0
W
2
1
24
14
W
4
0
19
13.5
L
Hercules
0
5
3
0.3
L
0
6
1
0.08
W
4
1
22
15
W
Pele
xSythex
Pele
15
1
13
21.5
W
Bastet
xiaohuazhu
Bastet
4
0
24
16
L
Charybdis
yerba14
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,216
Damage
37,547
41,707
Taken
33,660
25,624
Mitigated
23,878
3,357
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,306
403
29
548
5,976
2,434
0
2,191
3,715
10,854
0
L
Heimdallr
 
Heimdallr
3,689
1,348
0
214
6,228
2,276
0
2,893
3,260
0
6,672
W
2,904
876
133
2,225
8,356
10,493
622
1,212
7,108
4,528
0
W
6,555
1,447
887
958
4,510
2,067
1,147
1,718
2,716
17,616
0
L
Hercules
3,305
561
370
1,480
10,597
8,310
0
3,796
6,699
0
6,019
L
2,672
32
0
310
11,482
9,703
0
4,427
6,918
6,898
0
W
7,720
631
1,449
1,485
6,416
3,072
1,645
2,169
4,207
16,495
0
W
Pele
xSythex
Pele
11,060
3,147
744
1,397
5,851
2,891
1,195
1,868
3,590
0
22,615
W
Bastet
xiaohuazhu
Bastet
9,308
1,551
1,868
3,950
8,527
5,355
340
1,011
7,007
0
12,245
L
Charybdis
yerba14
Charybdis
4,244
1,401
116
290
7,424
2,901
0
3,315
3,936
0
8,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
38,652
45
Minions Killed
71
0
Camps Cleared
0
475,717
Distance Traveled
777,920
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,812
973
13
2
0
103,598
0
L
Heimdallr
5,056
722
5
1
0
89,739
0
W
Fafnir
7,647
1,092
6
1
0
159,666
0
W
Hera
7,512
1,073
17
2
0
141,199
1
L
Hercules
5,621
803
3
0
0
80,325
0
L
Ymir
5,588
798
14
2
0
104,263
1
W
He Bo
7,489
1,070
20
3
0
136,834
0
W
Pele
8,542
1,220
20
3
0
170,774
0
W
Bastet
7,462
1,066
8
1
0
169,447
0
L
Charybdis
5,443
778
10
1
0
97,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role