Player Matchup

Ah Puch
Ah Puch
AcTion-GoD
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,100 Elo+
Solo
Hercules
Hercules
Mrtheifzer
Hercules
Level 60
God Stats
9W - 16L
1,331 SR
Queue Stats
246W - 339L
1,301 Elo+
Party 2
Fenrir
Fenrir
vNxvxrMxss1792
Fenrir
Level 57
God Stats
6W - 6L
1,551 SR
Queue Stats
219W - 294L
1,351 Elo+
Party 2
Team Averages
Level 69
1,461 SR
1,251 Elo+

VS

Team Averages
Level 71
1,539 SR
1,638 Elo+
Janus
Janus
DezIV
Janus
Level 122
God Stats
7W - 4L
1,596 SR
Queue Stats
254W - 130L
1,769 Elo+
Party 1
Hades
Hades
Its Blink FN
Hades
Level 66
God Stats
1W - 0L
1,194 SR
Queue Stats
26W - 24L
1,396 Elo+
Solo
Bastet
Bastet
Spoon Tease
Bastet
Level 26
God Stats
6W - 1L
1,827 SR
Queue Stats
122W - 38L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AcTion-GoD
Ah Puch
13
0 / 14 / 7
10,676
562
10,072
20,848
4,170
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Mrtheifzer
Hercules
14
2 / 9 / 6
11,478
604
15,068
28,102
23,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 6 / 2
13,255
698
13,169
25,069
23,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DezIV
Janus
18
10 / 1 / 14
14,014
738
18,445
9,520
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 19
13,259
698
17,608
25,117
12,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
17
14 / 5 / 12
14,686
773
28,288
22,018
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
11
Kills
29
29
Deaths
11
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AcTion-GoD
Ah Puch
0
14
7
0.25
W
Janus
DezIV
Janus
10
1
14
17
W
5
5
19
2.9
L
Hercules
Mrtheifzer
Hercules
2
9
6
0.56
W
Bastet
14
5
12
4
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
64,341
74,019
Taken
56,655
51,725
Mitigated
26,193
10,264
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AcTion-GoD
Ah Puch
10,072
221
16
2,026
20,848
4,170
0
5,625
14,536
33,632
0
W
Janus
DezIV
Janus
18,445
1,460
438
1,704
9,520
3,372
963
3,174
6,074
63,499
0
W
17,608
2,603
1,120
12,772
25,117
12,948
719
5,870
18,084
54,709
0
L
Hercules
Mrtheifzer
Hercules
15,068
2,433
430
6,195
28,102
23,896
0
16,636
11,117
7,327
27,437
W
Bastet
28,288
7,588
0
6,145
22,018
9,873
849
5,468
15,555
0
53,506
L
13,169
3,143
357
1,240
25,069
23,659
0
14,032
10,652
0
26,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
41,959
135
Minions Killed
227
2
Camps Cleared
14
841,033
Distance Traveled
1,017,486
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,676
562
71
4
1
229,095
0
W
Janus
14,014
738
106
6
2
345,382
1
W
Hades
13,259
698
69
4
7
312,929
5
L
Hercules
11,478
604
36
2
1
290,920
1
W
Bastet
14,686
773
52
3
5
359,175
1
L
Fenrir
13,255
698
28
1
0
321,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role