Player Matchup

Agni
Agni
AscendnAnchr
Agni
Level 49
God Stats
5W - 9L
1,411 SR
Queue Stats
187W - 218L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
CQuinnDude
Hou Yi
Level 33
God Stats
14W - 14L
1,345 SR
Queue Stats
83W - 89L
1,429 Elo+
Party 1
Ares
Ares
Vayxe
Ares
Level 86
God Stats
1W - 2L
1,623 SR
Queue Stats
167W - 180L
1,471 Elo+
Party 1
Hercules
Hercules
lilMillii
Hercules
Level 21
God Stats
1W - 2L
1,270 SR
Queue Stats
13W - 40L
1,183 Elo+
Party 3
Ratatoskr
Ratatoskr
xIxPainexIx
Ratatoskr
Level 147
God Stats
2W - 2L
1,541 SR
Queue Stats
22W - 40L
1,269 Elo+
Party 3
Team Averages
Level 67
1,438 SR
1,364 Elo+

VS

Team Averages
Level 69
1,555 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bugealo
Jing Wei
Level 43
God Stats
1W - 0L
1,767 SR
Queue Stats
29W - 26L
1,456 Elo+
Party 2
King Arthur
King Arthur
MorphTac
King Arthur
Level 69
God Stats
19W - 20L
1,507 SR
Queue Stats
56W - 54L
1,478 Elo+
Solo
Yemoja
Yemoja
TLDiv
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,610
481
10,304
13,662
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
CQuinnDude
Hou Yi
15
4 / 2 / 2
9,368
468
8,761
12,439
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Vayxe
Ares
12
0 / 8 / 4
7,496
375
8,420
23,372
21,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
lilMillii
Hercules
15
4 / 4 / 1
9,447
472
10,940
17,376
18,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
xIxPainexIx
Ratatoskr
13
3 / 10 / 3
8,647
432
8,739
18,929
7,396
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
22 / 1 / 2
14,326
716
25,071
19,958
11,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
 
Vulcan
18
5 / 3 / 7
11,394
570
17,694
10,162
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Bugealo
Jing Wei
15
1 / 3 / 4
8,834
442
5,796
12,340
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
MorphTac
King Arthur
15
1 / 5 / 8
9,438
472
10,336
18,764
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
TLDiv
Yemoja
14
0 / 1 / 8
9,346
467
5,780
12,038
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
29
29
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
22
1
2
23
W
Vulcan
 
Vulcan
5
3
7
2.83
L
2
5
2
0.6
W
Jing Wei
Bugealo
Jing Wei
1
3
4
1
L
Hou Yi
CQuinnDude
Hou Yi
4
2
2
2.5
W
King Arthur
MorphTac
King Arthur
1
5
8
1
W
Yemoja
TLDiv
Yemoja
0
1
8
4
L
Ares
Vayxe
Ares
0
8
4
0.25
L
Hercules
lilMillii
Hercules
4
4
1
1.13
L
Ratatoskr
xIxPainexIx
Ratatoskr
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,164
Damage
64,677
85,778
Taken
73,262
57,634
Mitigated
39,584
14,098
Healing
31,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
25,071
17,695
0
11,794
19,958
11,204
0
3,955
15,803
0
125,588
W
Vulcan
 
Vulcan
17,694
3,818
0
2,103
10,162
4,434
162
4,533
5,287
91,811
0
L
10,304
279
193
2,779
13,662
5,195
0
6,845
6,489
73,355
0
W
Jing Wei
Bugealo
Jing Wei
5,796
3,949
0
2,363
12,340
3,581
2,616
5,394
6,880
0
63,153
L
Hou Yi
CQuinnDude
Hou Yi
8,761
6,008
564
1,992
12,439
5,032
0
2,297
10,011
0
46,845
W
King Arthur
MorphTac
King Arthur
10,336
2,432
0
5,540
18,764
11,564
441
2,003
15,825
0
44,498
W
Yemoja
TLDiv
Yemoja
5,780
1,593
4,942
5,036
12,038
8,801
722
2,452
9,554
23,689
0
L
Ares
Vayxe
Ares
8,420
876
0
1,140
23,372
21,753
0
7,480
15,495
35,901
0
L
Hercules
lilMillii
Hercules
10,940
5,900
0
4,013
17,376
18,258
412
1,683
14,800
0
46,857
L
Ratatoskr
xIxPainexIx
Ratatoskr
8,739
2,566
0
3,417
18,929
7,396
0
4,439
14,338
0
43,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
53,338
457
Minions Killed
528
0
Camps Cleared
0
1,765,080
Distance Traveled
2,038,796
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,326
716
187
9
0
475,121
7
W
Vulcan
11,394
570
146
7
0
418,185
8
L
Agni
9,610
481
149
7
0
357,732
9
W
Jing Wei
8,834
442
95
5
0
393,787
0
L
Hou Yi
9,368
468
86
4
0
362,351
1
W
King Arthur
9,438
472
67
3
0
378,556
1
W
Yemoja
9,346
467
33
2
0
373,147
0
L
Ares
7,496
375
49
2
0
342,374
4
L
Hercules
9,447
472
90
5
0
327,622
0
L
Ratatoskr
8,647
432
83
4
0
375,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role