Player Matchup

Ra
Ra
BebeGucci
Ra
Level 108
God Stats
24W - 25L
1,456 SR
Queue Stats
255W - 306L
1,349 Elo+
Solo
Achilles
Achilles
PM_ORDONEZ-1998
Achilles
Level 87
God Stats
17W - 14L
1,593 SR
Queue Stats
188W - 177L
1,355 Elo+
Solo
Xbalanque
Xbalanque
iAmMisterMarsh
Xbalanque
Level 54
God Stats
6W - 9L
1,270 SR
Queue Stats
49W - 66L
1,329 Elo+
Party 3
Athena
Athena
jcamizz20
Athena
Level 49
God Stats
7W - 2L
1,500 SR
Queue Stats
93W - 126L
1,351 Elo+
Party 3
Janus
Janus
samsoning-
Janus
Level 67
God Stats
1W - 0L
1,344 SR
Queue Stats
94W - 125L
1,375 Elo+
Party 3
Team Averages
Level 73
1,432 SR
1,352 Elo+

VS

Team Averages
Level 40
1,428 SR
1,327 Elo+
Thor
Thor
KhaledSupremeLA
Thor
Level 14
God Stats
8W - 11L
1,458 SR
Queue Stats
10W - 16L
1,319 Elo+
Party 1
Chiron
Chiron
OLIVEOWNS
Chiron
Level 69
God Stats
13W - 14L
1,491 SR
Queue Stats
226W - 297L
1,389 Elo+
Party 2
Artemis
Artemis
PRINCETREYxx
Artemis
Level 46
God Stats
19W - 24L
1,452 SR
Queue Stats
169W - 194L
1,331 Elo+
Party 1
Mercury
Mercury
RescuedMike2
Mercury
Level 45
God Stats
5W - 8L
1,368 SR
Queue Stats
52W - 71L
1,300 Elo+
Party 2
Olorun
Olorun
ZonateBow63
Olorun
Level 28
God Stats
59W - 86L
1,372 SR
Queue Stats
83W - 116L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
9,909
619
10,877
7,445
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
1 / 2 / 1
8,865
554
2,265
10,870
5,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
iAmMisterMarsh
Xbalanque
15
13 / 1 / 5
9,602
600
15,407
9,392
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
jcamizz20
Athena
13
4 / 2 / 18
9,010
563
6,277
15,611
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
14
6 / 5 / 8
8,751
547
9,737
11,621
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 1
6,596
412
2,547
14,005
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
OLIVEOWNS
Chiron
12
1 / 8 / 3
7,567
473
7,428
12,450
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
PRINCETREYxx
Artemis
13
5 / 4 / 1
8,250
516
9,635
8,319
3,182
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RescuedMike2
Mercury
11
1 / 4 / 1
6,967
435
2,432
9,696
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
1 / 9 / 1
7,543
471
6,924
14,468
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
35
Kills
10
10
Deaths
35
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
2
10
1
0.25
L
Chiron
OLIVEOWNS
Chiron
1
8
3
0.31
W
Achilles
1
2
1
0.75
L
Artemis
PRINCETREYxx
Artemis
5
4
1
1.38
L
Mercury
RescuedMike2
Mercury
1
4
1
0.38
L
Olorun
1
9
1
0.17
W
Xbalanque
iAmMisterMarsh
Xbalanque
13
1
5
15.5
W
Athena
jcamizz20
Athena
4
2
18
6.5
W
Janus
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,563
Damage
28,966
54,939
Taken
58,938
31,777
Mitigated
17,233
20,050
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
890
1,517
3,233
7,445
3,248
2,214
1,723
5,722
60,194
0
L
2,547
907
0
1,494
14,005
2,229
52
1,686
12,319
0
24,596
L
Chiron
OLIVEOWNS
Chiron
7,428
3,169
58
3,440
12,450
3,668
490
4,244
8,124
0
44,712
W
Achilles
2,265
329
144
4,478
10,870
5,519
1,092
0
10,870
0
47,820
L
Artemis
PRINCETREYxx
Artemis
9,635
5,825
0
845
8,319
3,182
378
5,633
2,582
0
39,280
L
Mercury
RescuedMike2
Mercury
2,432
641
73
436
9,696
3,029
483
3,487
6,165
0
37,274
L
Olorun
6,924
3,161
132
4,339
14,468
5,125
391
11,383
2,839
43,579
0
W
Xbalanque
iAmMisterMarsh
Xbalanque
15,407
9,427
0
3,088
9,392
3,214
2,704
56
9,336
0
65,133
W
Athena
jcamizz20
Athena
6,277
2,434
0
3,592
15,611
15,285
237
2,153
13,458
18,518
0
W
Janus
9,737
1,495
0
3,998
11,621
4,511
24
2,992
8,629
45,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
36,923
412
Minions Killed
359
0
Camps Cleared
0
1,445,773
Distance Traveled
1,319,656
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,909
619
113
7
0
247,004
5
L
Thor
6,596
412
38
2
0
261,343
1
L
Chiron
7,567
473
85
5
0
258,638
1
W
Achilles
8,865
554
103
6
0
283,664
1
L
Artemis
8,250
516
87
5
0
239,903
0
L
Mercury
6,967
435
64
4
0
313,209
0
L
Olorun
7,543
471
85
5
0
246,563
0
W
Xbalanque
9,602
600
96
6
0
291,275
0
W
Athena
9,010
563
24
2
0
312,201
4
W
Janus
8,751
547
76
5
0
311,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role