Player Matchup

Ra
Ra
SilentCroak
Ra
Level 127
God Stats
1W - 1L
1,520 SR
Queue Stats
8W - 5L
1,609 Elo+
Party 1
Neith
Neith
SirFluffyBuns73
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 1
Loki
Loki
Zambehh
Loki
Level 86
God Stats
7W - 7L
1,836 SR
Queue Stats
239W - 225L
1,573 Elo+
Solo
Sylvanus
Sylvanus
chekurd
Sylvanus
Level 102
God Stats
5W - 3L
1,566 SR
Queue Stats
90W - 74L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
shiawhaa2006
Ne Zha
Level 145
God Stats
4W - 9L
1,161 SR
Queue Stats
426W - 414L
1,497 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,503 Elo+

VS

Team Averages
Level 101
1,510 SR
1,539 Elo+
Sol
Sol
Esdeline
Sol
Level 103
God Stats
100W - 83L
1,600 SR
Queue Stats
358W - 342L
1,540 Elo+
Party 2
Mercury
Mercury
InxObey
Mercury
Level 106
God Stats
2W - 5L
1,365 SR
Queue Stats
248W - 223L
1,534 Elo+
Solo
Janus
Janus
Itzz_Ghost345
Janus
Level 67
God Stats
4W - 10L
1,365 SR
Queue Stats
422W - 419L
1,546 Elo+
Solo
Odin
Odin
OGiPOPPIE
Odin
Level 128
God Stats
717W - 672L
1,581 SR
Queue Stats
749W - 711L
1,549 Elo+
Solo
Atlas
Atlas
Xombotron
Atlas
Level 102
God Stats
9W - 7L
1,637 SR
Queue Stats
349W - 340L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,392
639
3,445
4,476
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
6 / 0 / 7
5,893
589
5,912
4,105
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
Zambehh
Loki
11
5 / 2 / 1
6,232
623
3,233
5,490
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
chekurd
Sylvanus
9
3 / 1 / 7
5,705
571
3,908
6,285
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
9
0 / 3 / 2
5,456
546
1,395
5,766
1,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,200
520
4,984
5,982
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
InxObey
Mercury
10
3 / 1 / 1
6,059
606
2,448
7,081
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 1
5,666
567
3,638
6,240
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
12
2 / 0 / 1
6,429
643
2,357
3,531
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Xombotron
Atlas
6
0 / 6 / 0
4,278
428
1,474
7,534
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
7
7
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Mercury
InxObey
Mercury
3
1
1
3.5
L
1
5
1
0.3
L
Odin
2
0
1
2.5
W
3
1
3
4.5
W
6
0
7
9.5
L
Atlas
Xombotron
Atlas
0
6
0
0
W
Loki
Zambehh
Loki
5
2
1
2.75
W
Sylvanus
chekurd
Sylvanus
3
1
7
6.5
W
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,893
Damage
14,901
26,122
Taken
30,368
9,859
Mitigated
9,473
9,120
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,984
1,778
0
1,584
5,982
1,475
0
1,595
4,347
24,379
4,309
L
Mercury
InxObey
Mercury
2,448
881
0
2,924
7,081
1,920
0
1,696
5,267
0
27,116
L
3,638
509
0
822
6,240
1,435
284
1,826
4,334
31,651
0
L
Odin
2,357
575
0
930
3,531
1,393
404
0
3,531
0
36,466
W
3,445
561
628
1,534
4,476
1,630
82
1,907
2,569
34,686
0
W
5,912
2,388
0
833
4,105
1,440
516
2,542
1,563
0
24,539
L
Atlas
Xombotron
Atlas
1,474
528
132
1,273
7,534
3,250
0
1,625
5,909
4,759
0
W
Loki
Zambehh
Loki
3,233
1,007
0
2,474
5,490
1,493
0
1,367
4,123
0
27,273
W
Sylvanus
chekurd
Sylvanus
3,908
1,165
252
1,643
6,285
3,745
0
3,805
2,480
15,371
5,046
W
Ne Zha
1,395
180
0
1,756
5,766
1,551
0
185
5,581
0
26,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
27,632
275
Minions Killed
268
0
Camps Cleared
0
990,934
Distance Traveled
934,694
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,200
520
52
5
0
169,144
2
L
Mercury
6,059
606
63
6
0
225,663
1
L
Janus
5,666
567
60
6
0
171,684
3
L
Odin
6,429
643
86
9
0
213,844
0
W
Ra
6,392
639
78
8
0
212,032
3
W
Neith
5,893
589
43
4
0
182,783
2
L
Atlas
4,278
428
7
1
0
154,359
0
W
Loki
6,232
623
55
6
0
227,322
3
W
Sylvanus
5,705
571
32
3
0
181,135
7
W
Ne Zha
5,456
546
67
7
0
187,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role