Player Matchup

Horus
Horus
 
Horus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DBBandit
Geb
Level 155
God Stats
43W - 18L
1,615 SR
Queue Stats
381W - 316L
1,535 Elo+
Party 1
Bastet
Bastet
Quanified 88
Bastet
Level 160
God Stats
70W - 30L
1,671 SR
Queue Stats
769W - 730L
1,526 Elo+
Party 1
Team Averages
Level 130
1,595 SR
1,520 Elo+

VS

Team Averages
Level 46
1,400 SR
1,398 Elo+
Baron Samedi
Baron Samedi
DaazleR
Baron Samedi
Level 29
God Stats
32W - 31L
1,494 SR
Queue Stats
46W - 56L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
Miiqt
Guan Yu
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
XGallethX
Sylvanus
Level 104
God Stats
1W - 2L
1,477 SR
Queue Stats
38W - 61L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 2 / 5
10,315
688
6,276
13,714
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 11
9,749
650
11,293
11,627
12,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
15
5 / 0 / 7
10,519
701
19,014
9,939
4,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaazleR
Baron Samedi
11
0 / 6 / 1
7,984
532
4,605
11,572
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Miiqt
Guan Yu
12
0 / 2 / 2
8,305
554
2,198
14,621
11,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
XGallethX
Sylvanus
13
1 / 4 / 0
9,323
622
8,055
16,615
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
1
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
5
4.25
W
1
0
11
6.5
L
Baron Samedi
DaazleR
Baron Samedi
0
6
1
0.08
L
Guan Yu
Miiqt
Guan Yu
0
2
2
0.5
W
Bastet
5
0
7
8.5
L
Sylvanus
XGallethX
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
14,858
35,280
Taken
42,808
26,918
Mitigated
33,082
14,593
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,276
2,602
4,116
4,997
13,714
10,782
641
5,561
8,153
0
12,576
W
11,293
531
0
734
11,627
12,066
657
5,112
6,515
36,742
0
L
Baron Samedi
DaazleR
Baron Samedi
4,605
174
1,746
1,543
11,572
3,870
0
3,911
7,239
20,756
0
L
Guan Yu
Miiqt
Guan Yu
2,198
80
640
1,943
14,621
11,248
0
2,624
11,017
0
11,848
W
Bastet
19,014
3,229
777
3,969
9,939
4,070
1,040
3,161
6,778
0
63,962
L
Sylvanus
XGallethX
Sylvanus
8,055
1,705
1,923
3,901
16,615
17,964
0
3,712
11,856
23,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
25,612
162
Minions Killed
103
12
Camps Cleared
2
876,056
Distance Traveled
757,433
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,315
688
22
1
2
297,893
3
W
Geb
9,749
650
53
4
1
268,951
2
L
Baron Samedi
7,984
532
37
2
1
209,469
2
L
Guan Yu
8,305
554
32
2
0
312,191
5
W
Bastet
10,519
701
87
6
9
309,212
4
L
Sylvanus
9,323
622
34
2
1
235,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role