Player Matchup

King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
MötleyCrüe
Merlin
Diamond IV
Level 160
God Stats
25W - 14L
1,674 SR
Queue Stats
171W - 154L
2,080 MMR
Solo
Bastet
Bastet
Masters
Relating313
Bastet
Masters
Level 160
God Stats
6W - 2L
1,846 SR
Queue Stats
617W - 606L
2,386 MMR
Solo
Sobek
Sobek
Platinum IV
丿纵横丶
Sobek
Platinum IV
Level 160
God Stats
9W - 11L
1,616 SR
Queue Stats
387W - 405L
1,804 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,627 SR
1,854 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,623 SR
1,828 MMR
Jing Wei
Jing Wei
Diamond IV
 
Jing Wei
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
 
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum II
leovani
Cliodhna
Platinum II
Level 154
God Stats
0W - 1L
1,655 SR
Queue Stats
135W - 134L
1,766 MMR
Solo
Olorun
Olorun
Diamond IV
rymonar
Olorun
Diamond IV
Level 158
God Stats
0W - 1L
1,759 SR
Queue Stats
176W - 166L
2,152 MMR
Solo
Poseidon
Poseidon
Diamond III
男孩子竟被女老师轮番布置作业
Poseidon
Diamond III
Level 160
God Stats
18W - 8L
1,701 SR
Queue Stats
200W - 208L
2,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
3 / 0 / 0
4,050
810
3,243
3,365
1,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
 
Anhur
6
1 / 0 / 1
3,766
753
1,595
2,491
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
7
1 / 0 / 0
3,734
747
923
1,343
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
6
1 / 0 / 0
3,541
708
759
2,353
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 3
3,665
733
702
3,786
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ArtioLokiCamazotz

VS

Bans
SolGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 1 / 0
3,384
677
1,686
2,442
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
 
Athena
6
0 / 1 / 0
3,194
639
423
3,812
1,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
leovani
Cliodhna
2
0 / 0 / 0
2,619
524
0
481
64
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
rymonar
Olorun
7
0 / 1 / 0
3,574
715
819
1,991
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 0
3,812
762
1,676
3,749
830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
W
Anhur
 
Anhur
1
0
1
1.5
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Athena
 
Athena
0
1
0
0
W
Merlin
1
0
0
1
W
Bastet
1
0
0
1
L
Cliodhna
leovani
Cliodhna
0
0
0
0
L
Olorun
rymonar
Olorun
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,222
Damage
4,604
13,338
Taken
12,475
4,605
Mitigated
3,533
5,425
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,243
893
0
1,154
3,365
1,489
0
1,676
1,689
0
16,276
W
Anhur
 
Anhur
1,595
973
0
1,469
2,491
484
17
164
2,327
0
17,001
L
Jing Wei
 
Jing Wei
1,686
1,274
0
1,139
2,442
398
0
433
2,009
0
14,610
L
Athena
 
Athena
423
222
15
945
3,812
1,432
0
669
3,143
8,992
0
W
Merlin
923
91
0
190
1,343
327
0
345
998
20,778
0
W
Bastet
759
260
0
691
2,353
745
0
507
1,846
0
13,675
L
Cliodhna
leovani
Cliodhna
0
0
0
0
481
64
0
0
481
0
1,700
L
Olorun
rymonar
Olorun
819
165
96
572
1,991
809
0
523
1,468
17,438
2,816
W
702
133
0
1,921
3,786
1,560
0
182
3,604
5,819
0
L
1,676
508
0
1,127
3,749
830
0
0
3,478
16,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,756
Gold Earned
16,583
163
Minions Killed
144
0
Camps Cleared
0
549,716
Distance Traveled
426,937
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,050
810
30
6
0
121,374
1
W
Anhur
3,766
753
35
7
0
91,126
1
L
Jing Wei
3,384
677
25
5
0
97,625
1
L
Athena
3,194
639
22
4
0
95,147
1
W
Merlin
3,734
747
54
11
0
102,746
1
W
Bastet
3,541
708
31
6
0
117,972
2
L
Cliodhna
2,619
524
5
1
0
17,748
0
L
Olorun
3,574
715
47
9
0
105,646
2
W
Sobek
3,665
733
13
3
0
116,498
2
L
Poseidon
3,812
762
45
9
0
110,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role