Player Matchup

Ganesha
Ganesha
Inei1
Ganesha
Level 79
God Stats
9W - 6L
1,587 SR
Queue Stats
225W - 166L
1,627 Elo+
Party 1
Camazotz
Camazotz
MkDxKichoman
Camazotz
Level 17
God Stats
6W - 3L
1,428 SR
Queue Stats
37W - 33L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
Shrekzerker
Gilgamesh
Level 28
God Stats
107W - 56L
1,693 SR
Queue Stats
175W - 99L
1,657 Elo+
Party 1
Chiron
Chiron
eaaem
Chiron
Level 81
God Stats
74W - 52L
1,628 SR
Queue Stats
316W - 226L
1,627 Elo+
Party 1
Anubis
Anubis
maaadiiicckkk
Anubis
Level 54
God Stats
16W - 15L
1,611 SR
Queue Stats
101W - 96L
1,525 Elo+
Party 3
Team Averages
Level 52
1,589 SR
1,588 Elo+

VS

Team Averages
Level 43
1,588 SR
1,507 Elo+
Hades
Hades
CRAZYzzASSASSIN
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 2
Rama
Rama
KKnnOOxx
Rama
Level 119
God Stats
1W - 3L
1,460 SR
Queue Stats
60W - 70L
1,448 Elo+
Solo
Cerberus
Cerberus
Sharpbacca
Cerberus
Level 29
God Stats
4W - 3L
1,566 SR
Queue Stats
77W - 86L
1,520 Elo+
Party 2
Discordia
Discordia
Shnarg
Discordia
Level 27
God Stats
53W - 48L
1,567 SR
Queue Stats
63W - 64L
1,526 Elo+
Party 2
Fenrir
Fenrir
Zurotath
Fenrir
Level 34
God Stats
3W - 1L
1,845 SR
Queue Stats
90W - 92L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Inei1
Ganesha
10
0 / 0 / 11
6,992
636
3,481
9,350
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
MkDxKichoman
Camazotz
13
14 / 1 / 2
8,329
757
11,631
9,194
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Shrekzerker
Gilgamesh
12
5 / 0 / 2
7,257
660
3,461
7,105
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
eaaem
Chiron
12
9 / 0 / 1
7,452
677
11,103
6,977
2,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
5 / 2 / 1
7,938
722
4,686
6,710
3,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
4,784
435
1,900
8,762
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
9
1 / 8 / 1
5,484
499
2,211
9,915
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Sharpbacca
Cerberus
6
0 / 4 / 1
4,818
438
3,251
9,956
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Shnarg
Discordia
9
0 / 5 / 0
4,732
430
2,528
5,366
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Zurotath
Fenrir
9
2 / 7 / 1
6,054
550
5,705
9,342
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
33
Kills
3
3
Deaths
33
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Ganesha
Inei1
Ganesha
0
0
11
5.5
L
Rama
1
8
1
0.19
W
Camazotz
MkDxKichoman
Camazotz
14
1
2
15
L
Cerberus
Sharpbacca
Cerberus
0
4
1
0.13
L
Discordia
Shnarg
Discordia
0
5
0
0
W
Gilgamesh
Shrekzerker
Gilgamesh
5
0
2
6
L
Fenrir
Zurotath
Fenrir
2
7
1
0.36
W
Chiron
eaaem
Chiron
9
0
1
9.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
15,595
39,336
Taken
43,341
19,172
Mitigated
11,276
20,186
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,900
711
32
735
8,762
1,797
0
943
7,428
10,501
0
W
Ganesha
Inei1
Ganesha
3,481
927
1,653
3,192
9,350
6,408
74
3,371
5,793
17,621
0
L
Rama
2,211
1,984
0
1,669
9,915
1,999
0
2,043
7,784
0
17,591
W
Camazotz
MkDxKichoman
Camazotz
11,631
3,609
0
5,375
9,194
4,485
2,172
1,683
7,511
0
42,285
L
Cerberus
Sharpbacca
Cerberus
3,251
558
180
2,837
9,956
3,780
0
2,864
7,047
10,763
0
L
Discordia
Shnarg
Discordia
2,528
150
0
0
5,366
1,059
0
916
4,363
19,737
0
W
Gilgamesh
Shrekzerker
Gilgamesh
3,461
1,299
0
3,824
7,105
2,962
0
486
6,619
0
37,160
L
Fenrir
Zurotath
Fenrir
5,705
1,611
0
1,431
9,342
2,641
0
1,401
7,714
0
17,842
W
Chiron
eaaem
Chiron
11,103
5,037
685
2,332
6,977
2,242
1,295
1,372
5,563
0
47,168
W
4,686
159
0
3,125
6,710
3,075
1,545
535
5,943
47,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
25,872
366
Minions Killed
171
0
Camps Cleared
0
1,061,477
Distance Traveled
912,320
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,784
435
24
2
0
167,575
1
W
Ganesha
6,992
636
8
1
0
219,723
2
L
Rama
5,484
499
37
3
0
177,307
1
W
Camazotz
8,329
757
72
7
0
201,811
0
L
Cerberus
4,818
438
36
3
0
208,740
3
L
Discordia
4,732
430
40
4
0
169,621
1
W
Gilgamesh
7,257
660
90
8
0
253,239
1
L
Fenrir
6,054
550
34
3
0
189,077
0
W
Chiron
7,452
677
94
9
0
208,164
0
W
Anubis
7,938
722
102
9
0
178,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role