Player Matchup

Sobek
Sobek
P0KEAL0T0FSM0KE
Sobek
Level 115
God Stats
1W - 0L
1,291 SR
Queue Stats
34W - 34L
1,471 Elo+
Party 1
Hera
Hera
SagePanda420175
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tommy7320
Ah Muzen Cab
Level 146
God Stats
6W - 3L
1,606 SR
Queue Stats
60W - 63L
1,498 Elo+
Party 1
Team Averages
Level 96
1,466 SR
1,490 Elo+

VS

Team Averages
Level 54
1,444 SR
1,204 Elo+
Chaac
Chaac
LifeSpeedRun
Chaac
Level 42
God Stats
0W - 1L
1,347 SR
Queue Stats
10W - 13L
1,179 Elo+
Party 2
Zeus
Zeus
regatoblondmdfks
Zeus
Level 109
God Stats
9W - 11L
1,485 SR
Queue Stats
119W - 171L
1,297 Elo+
Solo
Arachne
Arachne
vdecapitated
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
13,358
668
7,962
22,097
29,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 4 / 8
11,628
581
8,512
10,980
8,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Tommy7320
Ah Muzen Cab
17
10 / 1 / 4
13,522
676
23,393
16,636
16,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
12,144
607
13,039
22,242
18,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 3
11,242
562
15,191
8,240
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
vdecapitated
Arachne
13
2 / 10 / 5
11,082
554
10,376
19,312
8,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
7
7
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
2
2
10
3.5
W
2
4
8
1.5
W
Ah Muzen Cab
Tommy7320
Ah Muzen Cab
10
1
4
12
L
3
1
3
4.5
L
Arachne
vdecapitated
Arachne
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,867
Damage
38,606
49,713
Taken
49,794
53,949
Mitigated
29,487
17,317
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,039
2,513
625
8,708
22,242
18,342
471
8,518
13,724
427
53,106
W
7,962
852
1,183
8,382
22,097
29,445
230
5,825
16,272
20,775
0
W
8,512
1,966
1,090
614
10,980
8,071
437
3,774
7,206
30,630
0
W
Ah Muzen Cab
Tommy7320
Ah Muzen Cab
23,393
10,817
181
5,867
16,636
16,433
1,712
6,144
10,492
0
84,639
L
15,191
728
0
847
8,240
2,713
0
2,769
5,471
52,182
0
L
Arachne
vdecapitated
Arachne
10,376
5,647
0
1,996
19,312
8,432
900
5,800
13,512
0
19,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
34,468
216
Minions Killed
204
9
Camps Cleared
7
1,053,583
Distance Traveled
939,786
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,144
607
81
4
5
374,859
0
W
Sobek
13,358
668
27
1
1
336,493
1
W
Hera
11,628
581
54
3
1
351,794
0
W
Ah Muzen Cab
13,522
676
135
7
7
365,296
0
L
Zeus
11,242
562
85
4
2
247,880
1
L
Arachne
11,082
554
38
2
0
317,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role