Player Matchup

Ganesha
Ganesha
AyyPatt
Ganesha
Level 55
God Stats
9W - 15L
1,528 SR
Queue Stats
288W - 287L
1,458 Elo+
Party 1
Thor
Thor
JudgementBolt224
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 324L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
PHAT MAJIN BUU
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
Shadowintercrow
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,354 Elo+
Party 2
Artemis
Artemis
landobakes479
Artemis
Level 16
God Stats
1W - 2L
1,377 SR
Queue Stats
19W - 15L
1,342 Elo+
Party 1
Team Averages
Level 36
1,481 SR
1,417 Elo+

VS

Team Averages
Level 97
1,491 SR
1,482 Elo+
Amaterasu
Amaterasu
HeroesAnthem
Amaterasu
Level 145
God Stats
3W - 1L
1,472 SR
Queue Stats
139W - 95L
1,487 Elo+
Party 3
Thor
Thor
RedWiccan
Thor
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 111L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Warlord16a4
Baron Samedi
Level 37
God Stats
11W - 7L
1,584 SR
Queue Stats
157W - 128L
1,493 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ZombieNamedJosh
Ah Muzen Cab
Level 104
God Stats
50W - 10L
1,758 SR
Queue Stats
120W - 69L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
highjacker222
Cthulhu
Level 144
God Stats
1W - 3L
1,139 SR
Queue Stats
180W - 134L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyyPatt
Ganesha
15
0 / 5 / 5
9,395
940
7,831
22,931
26,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 9 / 5
8,580
858
9,465
19,671
6,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
14
0 / 11 / 2
8,347
835
6,275
19,745
6,998
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
14
4 / 8 / 1
9,480
948
9,990
20,233
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
14
1 / 6 / 2
8,698
870
7,597
13,713
5,313
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeroesAnthem
Amaterasu
17
5 / 1 / 27
11,081
1,108
13,222
17,741
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
17
2 / 3 / 16
9,116
912
3,302
8,565
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Warlord16a4
Baron Samedi
17
9 / 1 / 18
11,079
1,108
16,056
6,673
3,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ZombieNamedJosh
Ah Muzen Cab
19
18 / 0 / 18
12,525
1,253
40,451
7,578
2,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
18
5 / 0 / 28
10,997
1,100
16,794
8,479
8,715
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
146
5
Kills
39
39
Deaths
5
15
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AyyPatt
Ganesha
0
5
5
0.5
W
Amaterasu
HeroesAnthem
Amaterasu
5
1
27
18.5
L
0
9
5
0.28
L
Ao Kuang
0
11
2
0.09
W
Thor
2
3
16
3.33
L
Hun Batz
4
8
1
0.56
W
Baron Samedi
Warlord16a4
Baron Samedi
9
1
18
18
W
Ah Muzen Cab
ZombieNamedJosh
Ah Muzen Cab
18
0
18
27
W
Cthulhu
5
0
28
19
L
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
89,825
96,293
Taken
49,036
53,207
Mitigated
37,919
4,773
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AyyPatt
Ganesha
7,831
410
0
1,312
22,931
26,881
0
6,894
15,754
19,753
0
W
Amaterasu
HeroesAnthem
Amaterasu
13,222
4,667
0
4,714
17,741
19,418
0
6,079
11,662
4,209
17,745
L
9,465
2,018
0
0
19,671
6,646
0
6,376
13,142
0
18,175
L
Ao Kuang
6,275
1,896
0
2,156
19,745
6,998
0
6,919
12,622
14,313
0
W
Thor
3,302
665
0
13
8,565
3,588
0
2,246
6,319
0
9,246
L
Hun Batz
9,990
1,500
0
67
20,233
7,369
0
8,339
11,466
0
18,148
W
Baron Samedi
Warlord16a4
Baron Samedi
16,056
1,767
3,038
2,801
6,673
3,257
0
1,248
5,425
36,247
0
W
Ah Muzen Cab
ZombieNamedJosh
Ah Muzen Cab
40,451
14,470
0
2,889
7,578
2,941
0
1,518
6,060
0
57,825
W
Cthulhu
16,794
595
730
0
8,479
8,715
0
3,015
5,464
32,373
0
L
Artemis
7,597
3,460
0
1,238
13,713
5,313
0
5,684
7,810
0
18,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
54,798
117
Minions Killed
179
4
Camps Cleared
6
818,621
Distance Traveled
941,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,395
940
6
1
0
180,692
1
W
Amaterasu
11,081
1,108
31
3
0
210,119
0
L
Thor
8,580
858
15
2
2
154,940
0
L
Ao Kuang
8,347
835
37
4
0
161,727
1
W
Thor
9,116
912
17
2
1
145,915
0
L
Hun Batz
9,480
948
20
2
2
169,406
0
W
Baron Samedi
11,079
1,108
53
5
2
175,241
0
W
Ah Muzen Cab
12,525
1,253
30
3
2
208,096
3
W
Cthulhu
10,997
1,100
48
5
1
202,115
0
L
Artemis
8,698
870
39
4
0
151,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role