Player Matchup

Agni
Agni
IVÄÅN
Agni
Level 112
God Stats
5W - 0L
1,961 SR
Queue Stats
193W - 197L
1,498 Elo+
Solo
Xing Tian
Xing Tian
PKJ00
Xing Tian
Level 147
God Stats
2W - 3L
1,517 SR
Queue Stats
325W - 306L
1,486 Elo+
Party 3
Baron Samedi
Baron Samedi
Schneebucks
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,449 Elo+
Party 1
Pele
Pele
Th3DevilsJoker
Pele
Level 102
God Stats
1W - 0L
1,543 SR
Queue Stats
69W - 66L
1,467 Elo+
Party 1
Atlas
Atlas
dukewicked
Atlas
Level 160
God Stats
5W - 8L
1,296 SR
Queue Stats
844W - 837L
1,475 Elo+
Party 3
Team Averages
Level 128
1,563 SR
1,475 Elo+

VS

Team Averages
Level 105
1,583 SR
1,525 Elo+
Anhur
Anhur
Akira_6798
Anhur
Level 108
God Stats
3W - 4L
1,681 SR
Queue Stats
240W - 213L
1,541 Elo+
Party 2
Olorun
Olorun
JamBro
Olorun
Level 98
God Stats
2W - 3L
1,474 SR
Queue Stats
160W - 111L
1,558 Elo+
Party 2
Persephone
Persephone
Papa_Juan420
Persephone
Level 48
God Stats
2W - 2L
1,644 SR
Queue Stats
52W - 52L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Selta
Ne Zha
Level 125
God Stats
0W - 2L
1,524 SR
Queue Stats
365W - 274L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
Xo KING D oX
Kuzenbo
Level 148
God Stats
3W - 3L
1,591 SR
Queue Stats
294W - 335L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
IVÄÅN
Agni
17
3 / 1 / 15
10,019
771
15,539
10,769
4,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
PKJ00
Xing Tian
16
4 / 3 / 18
9,860
758
8,794
15,014
14,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Schneebucks
Baron Samedi
18
9 / 1 / 14
11,081
852
19,266
11,074
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 12
9,595
738
11,663
12,920
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
18
5 / 2 / 18
11,346
873
14,375
20,559
21,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 3 / 2
9,476
729
8,042
11,083
4,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
JamBro
Olorun
16
2 / 4 / 4
9,185
707
9,344
12,785
5,405
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Papa_Juan420
Persephone
14
0 / 7 / 5
8,472
652
12,389
12,454
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Selta
Ne Zha
13
1 / 8 / 4
8,359
643
12,935
17,866
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Xo KING D oX
Kuzenbo
14
0 / 3 / 4
7,904
608
8,839
21,775
16,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
25
Kills
8
8
Deaths
25
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
3
2
2
W
Agni
IVÄÅN
Agni
3
1
15
10.5
L
Olorun
JamBro
Olorun
2
4
4
1
W
Xing Tian
PKJ00
Xing Tian
4
3
18
4.33
L
Persephone
Papa_Juan420
Persephone
0
7
5
0.36
W
Baron Samedi
Schneebucks
Baron Samedi
9
1
14
16
L
Ne Zha
Selta
Ne Zha
1
8
4
0.38
W
4
1
12
10
L
Kuzenbo
Xo KING D oX
Kuzenbo
0
3
4
0.67
W
Atlas
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,637
Damage
51,549
70,336
Taken
75,963
53,560
Mitigated
44,022
27,552
Healing
28,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,042
3,052
1,752
1,509
11,083
4,120
1,015
8,061
3,022
0
14,400
W
Agni
IVÄÅN
Agni
15,539
2,394
2,411
1,447
10,769
4,947
1,913
4,147
6,622
38,857
0
L
Olorun
JamBro
Olorun
9,344
3,810
8,711
4,662
12,785
5,405
826
11,364
1,421
20,208
0
W
Xing Tian
PKJ00
Xing Tian
8,794
770
0
778
15,014
14,633
440
5,400
9,614
12,171
0
L
Persephone
Papa_Juan420
Persephone
12,389
363
0
1,170
12,454
4,254
448
9,227
3,220
25,767
0
W
Baron Samedi
Schneebucks
Baron Samedi
19,266
1,432
7,246
3,741
11,074
6,632
918
6,131
4,943
40,079
0
L
Ne Zha
Selta
Ne Zha
12,935
1,896
0
1,625
17,866
13,612
0
12,205
5,661
1,048
22,079
W
11,663
1,957
1,328
2,926
12,920
5,764
1,515
5,325
7,595
0
27,735
L
Kuzenbo
Xo KING D oX
Kuzenbo
8,839
3,481
847
7,798
21,775
16,631
0
17,113
4,662
13,639
0
W
Atlas
14,375
4,556
3,650
4,025
20,559
21,584
242
10,156
10,403
26,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,901
Gold Earned
43,396
154
Minions Killed
92
0
Camps Cleared
0
1,256,780
Distance Traveled
1,153,306
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,476
729
11
1
0
246,019
0
W
Agni
10,019
771
54
4
0
249,712
5
L
Olorun
9,185
707
37
3
0
243,496
0
W
Xing Tian
9,860
758
8
1
0
256,334
0
L
Persephone
8,472
652
26
2
0
241,141
1
W
Baron Samedi
11,081
852
48
4
0
230,944
0
L
Ne Zha
8,359
643
10
1
0
215,053
0
W
Pele
9,595
738
26
2
0
272,980
0
L
Kuzenbo
7,904
608
8
1
0
207,597
0
W
Atlas
11,346
873
18
1
0
246,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role