Player Matchup

Scylla
Scylla
Chalydood
Scylla
Level 88
God Stats
1W - 2L
1,496 SR
Queue Stats
3W - 7L
1,327 Elo+
Party 2
Janus
Janus
XxSoccer_AjxX
Janus
Level 104
God Stats
2W - 4L
1,516 SR
Queue Stats
31W - 60L
1,351 Elo+
Party 2
Poseidon
Poseidon
minizerk50
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,306 Elo+
Party 2
Team Averages
Level 99
1,504 SR
1,328 Elo+

VS

Team Averages
Level 76
1,782 SR
1,646 Elo+
Ymir
Ymir
BiG DADDY162018
Ymir
Level 23
God Stats
21W - 9L
1,698 SR
Queue Stats
70W - 34L
1,666 Elo+
Party 1
Hun Batz
Hun Batz
Kazenotakuto
Hun Batz
Level 100
God Stats
2W - 0L
1,574 SR
Queue Stats
124W - 83L
1,644 Elo+
Party 1
Sol
Sol
Tdog1125
Sol
Level 106
God Stats
17W - 7L
2,076 SR
Queue Stats
152W - 103L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chalydood
Scylla
12
2 / 6 / 2
8,306
692
1,432
8,508
3,017
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 9 / 2
7,137
595
4,950
10,396
3,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
minizerk50
Poseidon
11
2 / 8 / 1
8,513
709
4,780
9,601
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 15
9,152
763
1,835
12,707
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Kazenotakuto
Hun Batz
14
7 / 2 / 8
9,971
831
9,101
9,194
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
15 / 1 / 3
10,817
901
14,105
8,926
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
23
23
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Scylla
Chalydood
Scylla
2
6
2
0.5
W
Hun Batz
Kazenotakuto
Hun Batz
7
2
8
5.5
W
15
1
3
16.5
L
0
9
2
0.11
L
Poseidon
minizerk50
Poseidon
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,162
Damage
25,041
28,505
Taken
30,827
9,197
Mitigated
18,553
869
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,835
76
348
1,943
12,707
10,134
189
3,592
9,115
19,179
0
L
Scylla
Chalydood
Scylla
1,432
100
0
74
8,508
3,017
0
4,584
3,924
16,808
0
W
Hun Batz
Kazenotakuto
Hun Batz
9,101
2,808
0
1,395
9,194
4,559
1,055
5,220
3,974
0
41,226
W
14,105
4,365
58
3,436
8,926
3,860
1,612
3,772
5,154
38,057
2,796
L
4,950
121
0
499
10,396
3,365
0
6,968
3,428
25,413
0
L
Poseidon
minizerk50
Poseidon
4,780
826
0
296
9,601
2,815
0
3,897
5,645
12,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
29,940
96
Minions Killed
143
1
Camps Cleared
9
501,057
Distance Traveled
624,675
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,152
763
14
1
1
195,616
0
L
Scylla
8,306
692
28
2
1
188,324
0
W
Hun Batz
9,971
831
56
5
4
223,336
2
W
Sol
10,817
901
73
6
4
205,723
3
L
Janus
7,137
595
50
4
0
158,228
0
L
Poseidon
8,513
709
18
2
0
154,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role