Player Matchup

Sol
Sol
Gold II
AllTh3Work
Sol
Gold II
Level 83
God Stats
13W - 21L
1,476 SR
Queue Stats
182W - 195L
1,518 MMR
Party 2
Athena
Athena
Gold III
CyanWidow
Athena
Gold III
Level 124
God Stats
39W - 45L
1,585 SR
Queue Stats
249W - 257L
1,490 MMR
Party 2
Nike
Nike
Bronze III
DarkLambent
Nike
Bronze III
Level 34
God Stats
3W - 2L
1,230 SR
Queue Stats
37W - 31L
1,600 MMR
Solo
Artemis
Artemis
Bronze III
Shadowclaw965
Artemis
Bronze III
Level 125
God Stats
0W - 1L
1,555 SR
Queue Stats
4W - 6L
1,500 MMR
Party 3
Da Ji
Da Ji
Bronze III
X4Iceman4X
Da Ji
Bronze III
Level 124
God Stats
0W - 1L
1,568 SR
Queue Stats
3W - 6L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,483 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,544 SR
1,526 MMR
Freya
Freya
Gold III
J_A_C_E_
Freya
Gold III
Level 153
God Stats
1W - 0L
1,456 SR
Queue Stats
138W - 135L
1,476 MMR
Party 1
Fenrir
Fenrir
Gold IV
JayScribz
Fenrir
Gold IV
Level 159
God Stats
2W - 0L
1,410 SR
Queue Stats
44W - 37L
1,452 MMR
Solo
Bellona
Bellona
Bronze III
SC Fade
Bellona
Bronze III
Level 144
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
StopBanningMePs
Ganesha
Platinum III
Level 160
God Stats
13W - 10L
1,533 SR
Queue Stats
590W - 590L
1,718 MMR
Party 1
Skadi
Skadi
Gold II
WizardOfAwes
Skadi
Gold II
Level 101
God Stats
44W - 28L
1,677 SR
Queue Stats
340W - 351L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,011
534
9,334
7,286
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
CyanWidow
Athena
10
0 / 2 / 3
6,514
434
5,265
13,820
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 2
7,025
468
7,088
11,743
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
12
0 / 5 / 0
6,542
436
3,559
9,081
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
12
1 / 3 / 3
7,173
478
5,966
13,177
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetGebCharybdisZeus

VS

Bans
ArtioAphroditeJanusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
J_A_C_E_
Freya
13
1 / 0 / 2
7,561
504
10,104
8,279
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
JayScribz
Fenrir
14
4 / 2 / 4
8,271
551
6,455
11,331
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
SC Fade
Bellona
15
2 / 1 / 1
8,670
578
8,095
11,359
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 7
7,572
505
4,863
11,605
10,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 1
9,918
661
7,526
6,793
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
13
13
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Athena
CyanWidow
Athena
0
2
3
0.75
L
0
2
2
0.5
W
Freya
J_A_C_E_
Freya
1
0
2
2
W
Fenrir
JayScribz
Fenrir
4
2
4
3
W
Bellona
SC Fade
Bellona
2
1
1
2.5
L
Artemis
0
5
0
0
W
0
1
7
3.5
W
6
0
1
6.5
L
Da Ji
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
37,043
55,107
Taken
49,367
26,696
Mitigated
29,611
14,253
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,334
3,333
0
3,145
7,286
2,455
136
3,754
3,425
54,921
0
L
Athena
CyanWidow
Athena
5,265
1,859
493
2,675
13,820
11,112
30
6,637
7,183
24,927
0
L
7,088
1,342
116
4,038
11,743
7,150
0
748
10,995
717
38,871
W
Freya
J_A_C_E_
Freya
10,104
3,729
0
3,384
8,279
3,723
0
4,588
3,691
43,569
5,142
W
Fenrir
JayScribz
Fenrir
6,455
1,242
0
4,150
11,331
4,623
20
3,636
7,652
0
45,159
W
Bellona
SC Fade
Bellona
8,095
3,554
0
4,017
11,359
8,647
0
558
10,009
0
63,671
L
Artemis
3,559
1,331
0
1,203
9,081
1,670
105
475
8,606
0
37,558
W
4,863
347
2,365
2,688
11,605
10,294
0
5,372
6,147
19,048
0
W
7,526
3,127
0
2,594
6,793
2,324
0
891
5,902
0
84,294
L
Da Ji
5,966
1,309
0
2,583
13,177
4,309
0
2,182
10,892
0
54,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
41,992
397
Minions Killed
477
0
Camps Cleared
0
1,424,605
Distance Traveled
1,527,981
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,011
534
113
8
0
289,342
3
L
Athena
6,514
434
35
2
0
312,982
6
L
Nike
7,025
468
88
6
0
292,495
2
W
Freya
7,561
504
102
7
0
295,715
4
W
Fenrir
8,271
551
78
5
0
308,394
4
W
Bellona
8,670
578
127
8
0
337,627
4
L
Artemis
6,542
436
63
4
0
245,663
3
W
Ganesha
7,572
505
4
0
0
286,319
5
W
Skadi
9,918
661
166
11
0
299,926
1
L
Da Ji
7,173
478
98
7
0
284,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role