Player Matchup

Chang'e
Chang'e
KGLee9515
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 19L
1,845 Elo+
Party 1
Zhong Kui
Zhong Kui
ShinigamiTensei
Zhong Kui
Level 107
God Stats
3W - 0L
1,724 SR
Queue Stats
248W - 131L
1,638 Elo+
Party 1
Ra
Ra
nickpaz13
Ra
Level 64
God Stats
2W - 0L
1,892 SR
Queue Stats
224W - 56L
1,756 Elo+
Party 1
Team Averages
Level 67
1,705 SR
1,746 Elo+

VS

Team Averages
Level 38
1,455 SR
1,434 Elo+
Achilles
Achilles
Adriece-
Achilles
Level 47
God Stats
7W - 15L
1,444 SR
Queue Stats
141W - 159L
1,368 Elo+
Party 2
Cerberus
Cerberus
Aloxpy
Cerberus
Level 24
God Stats
3W - 4L
1,421 SR
Queue Stats
43W - 37L
1,422 Elo+
Party 2
Hel
Hel
TheRuclov
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KGLee9515
Chang'e
14
5 / 2 / 8
9,923
662
6,548
7,597
7,268
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
ShinigamiTensei
Zhong Kui
15
9 / 0 / 7
10,797
720
18,187
12,204
9,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 14
10,232
682
14,635
10,115
5,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adriece-
Achilles
13
3 / 5 / 0
9,055
604
8,392
20,642
21,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Aloxpy
Cerberus
9
0 / 8 / 1
7,720
515
3,401
16,820
9,893
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 2
8,611
574
9,600
9,976
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Adriece-
Achilles
3
5
0
0.6
L
Cerberus
Aloxpy
Cerberus
0
8
1
0.06
W
Chang'e
KGLee9515
Chang'e
5
2
8
4.5
W
Zhong Kui
ShinigamiTensei
Zhong Kui
9
0
7
12.5
L
0
4
2
0.25
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
21,393
29,916
Taken
47,438
22,113
Mitigated
36,576
16,598
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Adriece-
Achilles
8,392
2,268
19
5,499
20,642
21,682
672
16,784
3,513
0
21,751
L
Cerberus
Aloxpy
Cerberus
3,401
69
0
1,851
16,820
9,893
288
14,589
2,231
12,998
0
W
Chang'e
KGLee9515
Chang'e
6,548
1,816
1,411
1,468
7,597
7,268
418
4,162
3,006
20,947
0
W
Zhong Kui
ShinigamiTensei
Zhong Kui
18,187
3,823
0
6,851
12,204
9,214
1,258
4,307
6,998
42,525
0
L
9,600
834
2,357
3,564
9,976
5,001
518
8,009
1,967
32,975
0
W
14,635
3,459
2,918
3,950
10,115
5,631
623
4,653
5,001
52,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
25,386
186
Minions Killed
140
11
Camps Cleared
2
755,269
Distance Traveled
685,265
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,055
604
49
3
0
243,524
1
L
Cerberus
7,720
515
20
1
1
191,634
0
W
Chang'e
9,923
662
37
2
3
226,210
0
W
Zhong Kui
10,797
720
65
4
5
252,183
5
L
Hel
8,611
574
71
5
1
250,107
1
W
Ra
10,232
682
84
6
3
276,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role