Player Matchup

Sol
Sol
Diamond IV
CoryMcCool
Sol
Diamond IV
Level 126
God Stats
25W - 18L
1,730 SR
Queue Stats
274W - 235L
2,125 MMR
Party 1
Horus
Horus
Diamond IV
Dedpewl92
Horus
Diamond IV
Level 144
God Stats
51W - 35L
1,730 SR
Queue Stats
242W - 196L
2,124 MMR
Party 1
Skadi
Skadi
Diamond IV
TheSnakeEater27
Skadi
Diamond IV
Level 102
God Stats
6W - 4L
1,667 SR
Queue Stats
82W - 66L
2,196 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,709 SR
2,148 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,727 SR
2,027 MMR
Artio
Artio
Platinum IV
BOEZACH_
Artio
Platinum IV
Level 106
God Stats
6W - 4L
1,775 SR
Queue Stats
63W - 55L
1,916 MMR
Party 2
Zeus
Zeus
Diamond V
Toxic_lobbyss
Zeus
Diamond V
Level 63
God Stats
2W - 4L
1,751 SR
Queue Stats
92W - 69L
2,187 MMR
Party 2
Chiron
Chiron
Platinum I
x-NoiiZe-x
Chiron
Platinum I
Level 134
God Stats
14W - 12L
1,655 SR
Queue Stats
55W - 62L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
12,478
734
20,716
21,897
14,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Dedpewl92
Horus
15
3 / 7 / 8
11,979
705
8,908
29,625
25,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 6 / 4
12,604
741
18,182
15,615
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BastetFenrirVamanaAchillesThoth

VS

Bans
GebGilgameshOdinMulanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BOEZACH_
Artio
14
1 / 5 / 14
10,654
627
15,439
29,301
26,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 6 / 5
12,223
719
21,180
15,487
4,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
x-NoiiZe-x
Chiron
16
7 / 4 / 9
12,158
715
22,909
16,024
4,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
15
Kills
17
17
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
BOEZACH_
Artio
1
5
14
1.6
W
5
4
8
2.25
W
Horus
Dedpewl92
Horus
3
7
8
1
W
7
6
4
1.5
L
9
6
5
1.92
L
Chiron
x-NoiiZe-x
Chiron
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
59,528
67,137
Taken
60,812
45,049
Mitigated
35,830
26,235
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BOEZACH_
Artio
15,439
1,323
2,626
14,637
29,301
26,678
81
10,171
19,130
30,355
0
W
20,716
9,686
0
9,205
21,897
14,220
1,684
12,135
9,153
71,148
0
W
Horus
Dedpewl92
Horus
8,908
3,246
3,055
12,092
29,625
25,554
0
14,339
14,600
0
14,747
W
18,182
7,463
0
1,883
15,615
5,275
950
8,693
6,654
0
47,291
L
21,180
2,279
0
2,170
15,487
4,426
691
3,968
11,519
54,069
0
L
Chiron
x-NoiiZe-x
Chiron
22,909
6,982
1,321
3,023
16,024
4,726
1,616
7,454
8,570
0
60,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
35,035
175
Minions Killed
156
5
Camps Cleared
9
828,434
Distance Traveled
874,683
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,654
627
23
1
2
306,281
4
W
Sol
12,478
734
105
6
1
263,257
3
W
Horus
11,979
705
6
0
0
294,513
0
W
Skadi
12,604
741
64
4
4
270,664
1
L
Zeus
12,223
719
75
4
2
265,072
5
L
Chiron
12,158
715
58
3
5
303,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role