Player Matchup

Sobek
Sobek
BlueSharkRQM
Sobek
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Incizzor
Gilgamesh
Level 119
God Stats
6W - 7L
1,573 SR
Queue Stats
322W - 278L
1,549 Elo+
Party 1
Ra
Ra
ShimmyTi
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
TheAxe73
He Bo
Level 124
God Stats
3W - 0L
1,596 SR
Queue Stats
295W - 296L
1,573 Elo+
Party 1
Rama
Rama
TurtleWard
Rama
Level 32
God Stats
14W - 14L
1,883 SR
Queue Stats
124W - 108L
1,596 Elo+
Party 3
Team Averages
Level 58
1,610 SR
1,544 Elo+

VS

Team Averages
Level 49
1,620 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
AstralMurder
Tsukuyomi
Level 107
God Stats
3W - 6L
1,525 SR
Queue Stats
145W - 161L
1,388 Elo+
Solo
Chaac
Chaac
Entiitytheguun
Chaac
Level 52
God Stats
9W - 5L
1,552 SR
Queue Stats
18W - 14L
1,523 Elo+
Party 2
Anhur
Anhur
ISamedI
Anhur
Level 16
God Stats
0W - 1L
1,813 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 2
Anubis
Anubis
XxAbyssWalker
Anubis
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 16L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kapzyy
Kumbhakarna
Level 42
God Stats
1W - 2L
1,507 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,109
436
1,547
9,089
3,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Incizzor
Gilgamesh
14
6 / 0 / 1
8,413
601
5,994
7,316
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 5 / 2
7,339
524
3,094
7,120
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

He Bo
TheAxe73
He Bo
15
7 / 1 / 7
9,022
644
8,039
6,753
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 1 / 1
7,936
567
5,932
5,913
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AstralMurder
Tsukuyomi
12
2 / 4 / 2
6,908
493
5,707
9,408
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
6,185
442
5,085
8,770
4,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ISamedI
Anhur
12
2 / 3 / 0
6,856
490
3,672
7,389
1,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 7 / 2
7,048
503
5,096
8,169
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
kapzyy
Kumbhakarna
10
1 / 2 / 2
6,263
447
2,772
6,701
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
8
9
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AstralMurder
Tsukuyomi
2
4
2
0.75
W
0
2
6
1.5
L
0
5
0
0
L
Anhur
ISamedI
Anhur
2
3
0
0.67
W
Gilgamesh
Incizzor
Gilgamesh
6
0
1
6.5
W
3
5
2
0.8
W
He Bo
TheAxe73
He Bo
7
1
7
10.5
W
5
1
1
5.5
L
3
7
2
0.57
L
Kumbhakarna
kapzyy
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
22,332
36,191
Taken
40,437
13,894
Mitigated
16,368
12,003
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AstralMurder
Tsukuyomi
5,707
1,258
0
3,082
9,408
3,217
0
3,231
6,124
0
46,637
W
1,547
156
123
3,036
9,089
3,816
0
3,083
6,006
9,756
0
L
5,085
679
0
881
8,770
4,512
376
2,928
5,539
0
33,799
L
Anhur
ISamedI
Anhur
3,672
1,154
0
1,170
7,389
1,718
952
847
6,502
0
42,570
W
Gilgamesh
Incizzor
Gilgamesh
5,994
1,579
0
1,486
7,316
5,197
264
153
7,163
4,096
43,254
W
3,094
572
24
1,434
7,120
1,408
390
3,300
3,820
30,834
0
W
He Bo
TheAxe73
He Bo
8,039
328
0
3,216
6,753
1,944
60
348
6,405
61,199
0
W
5,932
4,390
0
2,684
5,913
1,529
910
984
4,929
0
51,691
L
5,096
140
0
1,755
8,169
3,528
0
4,622
3,379
38,148
0
L
Kumbhakarna
kapzyy
Kumbhakarna
2,772
396
0
1,367
6,701
3,393
0
1,477
5,070
12,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
33,260
414
Minions Killed
321
0
Camps Cleared
0
1,309,973
Distance Traveled
1,324,734
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,908
493
84
6
0
262,235
0
W
Sobek
6,109
436
11
1
0
263,507
6
L
Chaac
6,185
442
70
5
0
285,236
1
L
Anhur
6,856
490
80
6
0
263,419
3
W
Gilgamesh
8,413
601
109
8
0
283,141
5
W
Ra
7,339
524
74
5
0
232,554
2
W
He Bo
9,022
644
115
8
0
293,953
4
W
Rama
7,936
567
105
8
0
236,818
1
L
Anubis
7,048
503
68
5
0
237,043
2
L
Kumbhakarna
6,263
447
19
1
0
276,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role