Player Matchup

Bellona
Bellona
BzsX
Bellona
Level 102
God Stats
9W - 3L
1,755 SR
Queue Stats
458W - 484L
1,484 Elo+
Party 3
Hercules
Hercules
Conjured Vibes
Hercules
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 4L
1,541 Elo+
Party 3
Ah Puch
Ah Puch
PoisonVenom22
Ah Puch
Level 113
God Stats
17W - 11L
1,598 SR
Queue Stats
620W - 625L
1,501 Elo+
Party 3
Freya
Freya
Vl GIasslock
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 28L
1,590 Elo+
Party 3
Da Ji
Da Ji
bbre
Da Ji
Level 88
God Stats
5W - 2L
1,513 SR
Queue Stats
217W - 209L
1,481 Elo+
Party 3
Team Averages
Level 68
1,616 SR
1,519 Elo+

VS

Team Averages
Level 75
1,507 SR
1,484 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GlockPiece
Ullr
Level 27
God Stats
2W - 4L
1,735 SR
Queue Stats
9W - 7L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LobsterPlate
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,380 SR
Queue Stats
4W - 7L
1,301 Elo+
Party 2
Osiris
Osiris
Wrathman24
Osiris
Level 106
God Stats
8W - 1L
1,281 SR
Queue Stats
18W - 12L
1,507 Elo+
Party 2
Sobek
Sobek
jra1211
Sobek
Level 106
God Stats
2W - 0L
1,639 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BzsX
Bellona
12
5 / 4 / 4
7,451
532
9,632
14,733
13,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
8
0 / 4 / 2
5,250
375
2,310
9,528
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
12
2 / 3 / 3
7,399
529
12,547
6,934
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 10 / 2
5,632
402
4,517
11,477
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
bbre
Da Ji
12
6 / 6 / 4
7,785
556
7,144
10,595
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
10 / 1 / 4
8,649
618
10,630
12,105
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 2 / 4
7,816
558
10,937
8,256
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LobsterPlate
Morgan Le Fay
10
1 / 8 / 1
6,357
454
2,717
10,282
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Wrathman24
Osiris
14
5 / 4 / 3
8,571
612
8,732
11,286
9,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
jra1211
Sobek
11
3 / 0 / 12
7,920
566
7,446
12,406
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
27
27
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
4
12
L
Bellona
BzsX
Bellona
5
4
4
1.75
L
Hercules
0
4
2
0.25
W
8
2
4
5
W
Morgan Le Fay
LobsterPlate
Morgan Le Fay
1
8
1
0.19
L
Ah Puch
2
3
3
1.17
L
1
10
2
0.2
W
Osiris
Wrathman24
Osiris
5
4
3
1.63
L
Da Ji
bbre
Da Ji
6
6
4
1.33
W
Sobek
jra1211
Sobek
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
40,462
53,267
Taken
54,335
25,395
Mitigated
35,848
10,348
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,630
2,741
0
10,105
12,105
5,618
0
3,339
8,460
0
54,448
L
Bellona
BzsX
Bellona
9,632
2,542
0
3,032
14,733
13,970
0
1,232
13,421
5,044
23,528
L
Hercules
2,310
547
0
822
9,528
3,522
0
2,087
7,441
0
10,136
W
10,937
4,040
0
2,602
8,256
3,210
355
3,035
5,001
0
49,294
W
Morgan Le Fay
LobsterPlate
Morgan Le Fay
2,717
64
0
155
10,282
3,673
538
4,340
5,531
24,829
0
L
Ah Puch
12,547
904
150
2,126
6,934
2,113
0
2,226
4,520
45,197
0
L
4,517
1,756
85
1,815
11,477
2,744
0
3,215
8,262
14,954
0
W
Osiris
Wrathman24
Osiris
8,732
4,025
0
735
11,286
9,649
1,166
3,534
7,700
0
45,246
L
Da Ji
bbre
Da Ji
7,144
1,974
0
2,318
10,595
3,046
0
975
9,460
0
31,061
W
Sobek
jra1211
Sobek
7,446
1,105
0
3,415
12,406
13,698
27
4,079
7,892
18,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
39,313
223
Minions Killed
326
0
Camps Cleared
0
1,377,094
Distance Traveled
1,423,177
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,649
618
79
6
0
313,530
1
L
Bellona
7,451
532
47
3
0
269,695
0
L
Hercules
5,250
375
21
2
0
282,751
0
W
Ullr
7,816
558
98
7
0
262,614
2
W
Morgan Le Fay
6,357
454
35
3
0
245,806
2
L
Ah Puch
7,399
529
77
6
0
279,677
2
L
Freya
5,632
402
19
1
0
254,904
0
W
Osiris
8,571
612
89
6
0
296,810
3
L
Da Ji
7,785
556
59
4
0
290,067
6
W
Sobek
7,920
566
25
2
0
304,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role