Player Matchup

Hades
Hades
CombatLevi
Hades
Level 139
God Stats
1W - 1L
1,749 SR
Queue Stats
76W - 81L
1,485 Elo+
Party 1
Izanami
Izanami
Jch1851
Izanami
Level 27
God Stats
3W - 1L
1,682 SR
Queue Stats
44W - 27L
1,630 Elo+
Party 1
Bastet
Bastet
Jch1851
Bastet
Level 16
God Stats
1W - 2L
1,595 SR
Queue Stats
14W - 10L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
Just-Activated
Baron Samedi
Level 120
God Stats
1W - 1L
1,328 SR
Queue Stats
47W - 40L
1,519 Elo+
Party 1
Tyr
Tyr
maxandrubyy
Tyr
Level 126
God Stats
2W - 4L
1,553 SR
Queue Stats
136W - 125L
1,497 Elo+
Party 1
Team Averages
Level 86
1,581 SR
1,547 Elo+

VS

Team Averages
Level 118
1,522 SR
1,478 Elo+
Neith
Neith
BOSS DUDES
Neith
Level 83
God Stats
12W - 9L
1,546 SR
Queue Stats
313W - 302L
1,518 Elo+
Party 2
Sobek
Sobek
DicedPimentos
Sobek
Level 134
God Stats
14W - 17L
1,525 SR
Queue Stats
368W - 393L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
GOD JOKER ELITE
Guan Yu
Level 152
God Stats
7W - 8L
1,617 SR
Queue Stats
579W - 578L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
VOLKSWAGENELITE
Erlang Shen
Level 154
God Stats
13W - 9L
1,584 SR
Queue Stats
609W - 594L
1,550 Elo+
Party 2
Thoth
Thoth
Vile_Twin
Thoth
Level 68
God Stats
3W - 5L
1,340 SR
Queue Stats
73W - 81L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
5 / 1 / 7
6,751
675
5,927
5,352
1,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Jch1851
Izanami
11
4 / 3 / 1
6,389
639
5,504
5,463
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Jch1851
Bastet
11
7 / 0 / 6
6,861
686
4,172
5,454
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Just-Activated
Baron Samedi
9
2 / 0 / 9
6,017
602
4,852
3,266
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,685
569
3,468
7,952
3,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 3 / 0
6,099
610
3,608
6,233
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
4,759
476
1,326
9,029
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,320
532
4,131
8,068
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
VOLKSWAGENELITE
Erlang Shen
8
0 / 5 / 1
4,987
499
2,941
7,803
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Vile_Twin
Thoth
9
1 / 6 / 0
5,129
513
1,834
5,160
1,370
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
5
5
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
0
1
W
Hades
5
1
7
8.5
L
0
3
2
0.33
L
1
1
0
1
W
Izanami
Jch1851
Izanami
4
3
1
1.5
W
Bastet
Jch1851
Bastet
7
0
6
10
W
Baron Samedi
Just-Activated
Baron Samedi
2
0
9
6.5
L
Erlang Shen
VOLKSWAGENELITE
Erlang Shen
0
5
1
0.1
L
Thoth
Vile_Twin
Thoth
1
6
0
0.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
13,840
27,487
Taken
36,293
9,352
Mitigated
15,827
14,034
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,608
1,469
0
2,708
6,233
1,186
0
1,198
5,035
0
38,226
W
Hades
5,927
868
288
3,576
5,352
1,745
0
1,586
3,766
35,563
0
L
1,326
94
0
2,307
9,029
5,203
0
3,067
5,962
8,791
0
L
4,131
419
72
4,037
8,068
4,484
0
2,081
5,987
688
21,978
W
Izanami
Jch1851
Izanami
5,504
3,733
0
1,681
5,463
1,169
358
602
4,861
0
35,680
W
Bastet
Jch1851
Bastet
4,172
1,660
0
2,799
5,454
1,648
54
487
4,891
0
27,433
W
Baron Samedi
Just-Activated
Baron Samedi
4,852
416
656
1,358
3,266
1,477
523
421
2,845
18,621
0
L
Erlang Shen
VOLKSWAGENELITE
Erlang Shen
2,941
1,230
0
2,214
7,803
3,584
0
2,304
5,499
0
28,270
L
Thoth
Vile_Twin
Thoth
1,834
359
0
314
5,160
1,370
990
2,485
2,675
24,606
0
W
3,468
400
0
3,676
7,952
3,313
268
285
7,041
1,201
27,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
26,294
295
Minions Killed
256
0
Camps Cleared
0
1,036,094
Distance Traveled
924,644
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,099
610
86
9
0
164,579
2
W
Hades
6,751
675
78
8
0
205,799
2
L
Sobek
4,759
476
12
1
0
199,483
1
L
Guan Yu
5,320
532
52
5
0
193,164
1
W
Izanami
6,389
639
72
7
0
177,326
2
W
Bastet
6,861
686
59
6
0
241,645
1
W
Baron Samedi
6,017
602
30
3
0
188,179
0
L
Erlang Shen
4,987
499
67
7
0
191,863
1
L
Thoth
5,129
513
39
4
0
175,555
6
W
Tyr
5,685
569
56
6
0
223,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role