Player Matchup

Loki
Loki
Silver III
Apiknes999
Loki
Silver III
Level 69
God Stats
0W - 2L
1,554 SR
Queue Stats
308W - 447L
918 MMR
Solo
Cthulhu
Cthulhu
Silver I
PiffMasterRob
Cthulhu
Silver I
Level 86
God Stats
45W - 34L
1,591 SR
Queue Stats
74W - 76L
1,203 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver IV
t bugie
Morgan Le Fay
Silver IV
Level 68
God Stats
18W - 23L
1,491 SR
Queue Stats
80W - 95L
757 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,545 SR
959 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,489 SR
956 MMR
Chiron
Chiron
Silver II
ApexTheGod__
Chiron
Silver II
Level 101
God Stats
65W - 61L
1,498 SR
Queue Stats
81W - 100L
931 MMR
Party 1
Chaac
Chaac
Silver III
Kobusmaaan
Chaac
Silver III
Level 107
God Stats
16W - 27L
1,469 SR
Queue Stats
50W - 73L
1,003 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
youngfrankjr
Zhong Kui
Silver IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
933 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
9,697
570
9,048
15,108
7,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
15
4 / 5 / 4
11,189
658
14,008
29,771
22,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
t bugie
Morgan Le Fay
14
5 / 8 / 4
11,553
680
13,399
13,590
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeGilgameshHelBacchusGeb

VS

Bans
ZeusAwilixHou YiAresHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
11 / 3 / 7
13,068
769
21,314
15,574
5,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
17
4 / 1 / 16
12,212
718
15,322
20,058
10,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
youngfrankjr
Zhong Kui
15
6 / 6 / 11
12,457
733
13,962
17,753
9,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
21
21
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
3
7
4.83
L
1
8
6
0.5
W
Chaac
4
1
16
12
L
Cthulhu
4
5
4
1.2
L
Morgan Le Fay
t bugie
Morgan Le Fay
5
8
4
0.88
W
Zhong Kui
youngfrankjr
Zhong Kui
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
50,598
58,469
Taken
53,385
35,058
Mitigated
25,635
9,143
Healing
27,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
21,314
10,590
950
7,631
15,574
5,826
1,375
8,113
6,872
0
56,337
L
9,048
851
0
682
15,108
7,343
0
4,974
10,134
0
26,246
W
Chaac
15,322
3,085
562
11,213
20,058
10,059
454
9,083
9,965
0
52,400
L
Cthulhu
14,008
656
0
7,635
29,771
22,612
0
5,927
23,844
31,043
0
L
Morgan Le Fay
t bugie
Morgan Le Fay
13,399
1,900
0
826
13,590
5,103
0
3,293
10,297
44,664
0
W
Zhong Kui
youngfrankjr
Zhong Kui
13,962
2,332
0
6,903
17,753
9,750
1,981
9,547
7,338
42,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
37,737
129
Minions Killed
190
3
Camps Cleared
11
832,231
Distance Traveled
928,772
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,068
769
57
3
3
317,306
3
L
Loki
9,697
570
27
2
1
281,607
1
W
Chaac
12,212
718
67
4
4
346,985
1
L
Cthulhu
11,189
658
39
2
1
304,518
3
L
Morgan Le Fay
11,553
680
63
4
1
246,106
1
W
Zhong Kui
12,457
733
66
4
4
264,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role