Player Matchup

Kuzenbo
Kuzenbo
Jellyman906
Kuzenbo
Level 49
God Stats
4W - 4L
1,608 SR
Queue Stats
141W - 140L
1,507 Elo+
Party 2
Sol
Sol
bEaRc1aW98
Sol
Level 26
God Stats
2W - 2L
1,414 SR
Queue Stats
29W - 32L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
Level 24
God Stats
12W - 12L
1,586 SR
Queue Stats
42W - 44L
1,407 Elo+
Party 2
Team Averages
Level 33
1,536 SR
1,442 Elo+

VS

Team Averages
Level 65
1,541 SR
1,510 Elo+
Awilix
Awilix
NubisDuhGoobis
Awilix
Level 119
God Stats
3W - 4L
1,547 SR
Queue Stats
76W - 63L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
Papi Chavvy
Heimdallr
Level 27
God Stats
2W - 1L
1,346 SR
Queue Stats
32W - 36L
1,439 Elo+
Party 1
Zeus
Zeus
Tiburon7w7
Zeus
Level 49
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 6L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jellyman906
Kuzenbo
16
7 / 6 / 11
12,180
716
15,008
22,777
32,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 16
11,560
680
11,483
13,030
5,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
17
13 / 4 / 8
13,041
767
17,223
23,125
26,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
10,135
596
12,414
16,537
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Papi Chavvy
Heimdallr
14
3 / 8 / 6
11,471
675
8,825
14,481
5,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 7 / 5
12,613
742
19,827
17,547
6,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
23
Kills
11
12
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Jellyman906
Kuzenbo
7
6
11
2.08
L
2
8
4
0.5
L
Heimdallr
Papi Chavvy
Heimdallr
3
8
6
0.75
L
6
7
5
1.21
W
3
2
16
5.5
W
Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
41,066
58,932
Taken
48,565
64,554
Mitigated
18,571
12,413
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Jellyman906
Kuzenbo
15,008
3,165
1,095
6,067
22,777
32,336
372
8,567
13,834
43,289
0
L
12,414
4,083
0
1,434
16,537
7,418
0
10,287
5,342
0
31,374
L
Heimdallr
Papi Chavvy
Heimdallr
8,825
3,563
0
440
14,481
5,119
0
8,270
5,381
0
33,344
L
19,827
2,446
448
4,247
17,547
6,034
37
6,928
9,618
52,849
0
W
11,483
3,368
304
1,681
13,030
5,256
1,702
2,457
10,191
43,934
0
W
Gilgamesh
tHuNd3rCr4cK3r1
Gilgamesh
17,223
3,727
0
3,266
23,125
26,962
858
9,388
13,422
0
32,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
34,219
159
Minions Killed
180
7
Camps Cleared
7
1,038,945
Distance Traveled
841,142
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,180
716
49
3
2
379,648
2
L
Awilix
10,135
596
51
3
2
320,356
5
L
Heimdallr
11,471
675
57
3
1
263,048
1
L
Zeus
12,613
742
72
4
4
257,738
5
W
Sol
11,560
680
72
4
5
311,682
2
W
Gilgamesh
13,041
767
38
2
0
347,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role