Player Matchup

Guan Yu
Guan Yu
Brainrich
Guan Yu
Level 63
God Stats
1W - 1L
1,284 SR
Queue Stats
10W - 10L
1,495 Elo+
Party 1
Apollo
Apollo
Feeniks1
Apollo
Level 18
God Stats
2W - 1L
1,636 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
RAM14000
Ao Kuang
Level 128
God Stats
2W - 1L
1,475 SR
Queue Stats
78W - 55L
1,537 Elo+
Party 1
Khepri
Khepri
SterlingShad
Khepri
Level 148
God Stats
48W - 46L
1,572 SR
Queue Stats
89W - 80L
1,556 Elo+
Party 1
Charybdis
Charybdis
kanyethegiantyo
Charybdis
Level 36
God Stats
37W - 21L
1,678 SR
Queue Stats
162W - 139L
1,605 Elo+
Party 1
Team Averages
Level 79
1,529 SR
1,532 Elo+

VS

Team Averages
Level 62
1,567 SR
1,518 Elo+
Serqet
Serqet
Ares btw
Serqet
Level 19
God Stats
1W - 1L
1,707 SR
Queue Stats
29W - 14L
1,573 Elo+
Party 3
Arachne
Arachne
DJDeviL205
Arachne
Level 116
God Stats
17W - 20L
1,434 SR
Queue Stats
790W - 915L
1,436 Elo+
Solo
Ymir
Ymir
Dragyr
Ymir
Level 105
God Stats
13W - 7L
1,686 SR
Queue Stats
132W - 98L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
MFN_LizardKing
Danzaburou
Level 5
God Stats
3W - 9L
1,511 SR
Queue Stats
4W - 11L
1,517 Elo+
Party 2
Discordia
Discordia
oIRoosterIo
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 101L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brainrich
Guan Yu
11
0 / 1 / 0
7,105
474
1,746
8,986
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Feeniks1
Apollo
14
5 / 2 / 5
8,701
580
8,704
9,079
2,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
RAM14000
Ao Kuang
11
1 / 2 / 4
7,194
480
3,635
10,268
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
13
8 / 0 / 7
9,086
606
6,947
7,710
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
kanyethegiantyo
Charybdis
15
3 / 1 / 5
8,896
593
12,471
10,065
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ares btw
Serqet
11
1 / 1 / 2
6,666
444
3,798
13,830
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
DJDeviL205
Arachne
13
2 / 2 / 1
7,678
512
2,146
9,722
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Dragyr
Ymir
14
1 / 2 / 2
8,329
555
7,926
10,292
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MFN_LizardKing
Danzaburou
10
0 / 8 / 2
6,136
409
6,972
9,556
2,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
oIRoosterIo
Discordia
12
1 / 4 / 2
6,967
464
6,364
7,239
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
5
6
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ares btw
Serqet
1
1
2
2
W
Guan Yu
Brainrich
Guan Yu
0
1
0
0
L
Arachne
DJDeviL205
Arachne
2
2
1
1.25
L
Ymir
Dragyr
Ymir
1
2
2
1
W
Apollo
Feeniks1
Apollo
5
2
5
3.75
L
Danzaburou
MFN_LizardKing
Danzaburou
0
8
2
0.13
W
Ao Kuang
RAM14000
Ao Kuang
1
2
4
1.5
W
Khepri
8
0
7
11.5
W
Charybdis
kanyethegiantyo
Charybdis
3
1
5
5.5
L
Discordia
oIRoosterIo
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
27,206
46,108
Taken
50,639
21,379
Mitigated
21,294
17,322
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ares btw
Serqet
3,798
1,038
0
5,235
13,830
4,922
0
3,388
10,442
0
22,163
W
Guan Yu
Brainrich
Guan Yu
1,746
598
247
3,127
8,986
7,441
334
4,109
4,250
0
30,567
L
Arachne
DJDeviL205
Arachne
2,146
1,023
0
3,957
9,722
3,738
0
1,631
8,091
0
47,752
L
Ymir
Dragyr
Ymir
7,926
1,831
337
2,517
10,292
8,297
33
2,004
8,288
51,989
0
W
Apollo
Feeniks1
Apollo
8,704
4,056
0
1,670
9,079
2,991
844
1,693
7,156
0
53,318
L
Danzaburou
MFN_LizardKing
Danzaburou
6,972
2,860
0
1,177
9,556
2,574
275
2,537
7,019
0
36,296
W
Ao Kuang
RAM14000
Ao Kuang
3,635
1,187
0
2,955
10,268
3,561
15
2,601
7,355
29,843
0
W
Khepri
6,947
760
0
2,676
7,710
3,987
0
1,323
6,208
30,737
0
W
Charybdis
kanyethegiantyo
Charybdis
12,471
6,420
0
6,647
10,065
3,399
0
3,137
6,519
0
73,123
L
Discordia
oIRoosterIo
Discordia
6,364
634
0
1,239
7,239
1,763
0
1,280
5,959
37,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
35,776
413
Minions Killed
374
0
Camps Cleared
0
1,530,413
Distance Traveled
1,463,737
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,666
444
33
2
0
325,089
7
W
Guan Yu
7,105
474
70
5
0
270,554
3
L
Arachne
7,678
512
89
6
0
317,500
0
L
Ymir
8,329
555
112
7
0
262,817
1
W
Apollo
8,701
580
98
7
0
328,512
4
L
Danzaburou
6,136
409
69
5
0
255,377
0
W
Ao Kuang
7,194
480
57
4
0
299,304
3
W
Khepri
9,086
606
44
3
0
346,933
8
W
Charybdis
8,896
593
144
10
0
285,110
2
L
Discordia
6,967
464
71
5
0
302,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role