Player Matchup

Thanatos
Thanatos
Bearith255
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,210 Elo+
Party 3
Arachne
Arachne
DrAbnormal2
Arachne
Level 11
God Stats
5W - 10L
1,234 SR
Queue Stats
6W - 10L
1,243 Elo+
Party 3
Atlas
Atlas
Hafricann
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,370 Elo+
Party 3
Hou Yi
Hou Yi
Readymade13
Hou Yi
Level 45
God Stats
7W - 4L
1,633 SR
Queue Stats
52W - 43L
1,448 Elo+
Solo
Hera
Hera
nimbus221B
Hera
Level 45
God Stats
0W - 4L
1,225 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 3
Team Averages
Level 64
1,418 SR
1,308 Elo+

VS

Team Averages
Level 75
1,489 SR
1,410 Elo+
Kuzenbo
Kuzenbo
BigSmoke1957
Kuzenbo
Level 85
God Stats
14W - 13L
1,492 SR
Queue Stats
301W - 286L
1,468 Elo+
Party 1
Bellona
Bellona
D0Npo
Bellona
Level 66
God Stats
24W - 18L
1,420 SR
Queue Stats
121W - 158L
1,267 Elo+
Party 2
Olorun
Olorun
ElHussle
Olorun
Level 60
God Stats
32W - 36L
1,502 SR
Queue Stats
111W - 144L
1,280 Elo+
Party 2
Ne Zha
Ne Zha
Pogart
Ne Zha
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Q33nCinder22
Morgan Le Fay
Level 157
God Stats
24W - 18L
1,531 SR
Queue Stats
369W - 332L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bearith255
Thanatos
15
3 / 12 / 4
10,047
1,005
12,152
20,074
9,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
DrAbnormal2
Arachne
16
2 / 11 / 3
9,713
971
17,234
21,104
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Hafricann
Atlas
15
0 / 4 / 2
9,490
949
9,821
23,422
26,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
2 / 7 / 4
9,815
982
9,114
16,478
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 5
9,171
917
10,571
12,903
6,530
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

51

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigSmoke1957
Kuzenbo
18
4 / 0 / 22
10,869
1,087
8,008
15,362
23,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
D0Npo
Bellona
18
5 / 3 / 18
10,439
1,044
12,162
15,034
11,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
ElHussle
Olorun
18
4 / 1 / 25
11,073
1,107
16,839
9,518
4,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Pogart
Ne Zha
19
10 / 1 / 25
12,504
1,250
21,040
11,745
5,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Q33nCinder22
Morgan Le Fay
20
19 / 2 / 14
14,129
1,413
29,941
11,511
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
146
7
Kills
42
42
Deaths
7
18
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bearith255
Thanatos
3
12
4
0.42
W
Kuzenbo
BigSmoke1957
Kuzenbo
4
0
22
15
W
Bellona
D0Npo
Bellona
5
3
18
4.67
L
Arachne
DrAbnormal2
Arachne
2
11
3
0.32
W
Olorun
ElHussle
Olorun
4
1
25
16.5
L
Atlas
Hafricann
Atlas
0
4
2
0.25
W
Ne Zha
Pogart
Ne Zha
10
1
25
22.5
W
Morgan Le Fay
Q33nCinder22
Morgan Le Fay
19
2
14
13
L
Hou Yi
2
7
4
0.57
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,892
Damage
87,990
93,981
Taken
63,170
60,153
Mitigated
49,856
14,628
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bearith255
Thanatos
12,152
3,621
0
3,100
20,074
9,794
0
11,393
8,409
0
20,609
W
Kuzenbo
BigSmoke1957
Kuzenbo
8,008
2,594
581
3,405
15,362
23,117
0
6,524
8,838
15,476
0
W
Bellona
D0Npo
Bellona
12,162
3,436
0
371
15,034
11,278
0
3,865
11,169
0
18,036
L
Arachne
DrAbnormal2
Arachne
17,234
9,890
239
3,992
21,104
10,186
0
11,485
9,442
0
31,585
W
Olorun
ElHussle
Olorun
16,839
8,630
1,386
3,742
9,518
4,650
0
3,217
6,301
31,554
0
L
Atlas
Hafricann
Atlas
9,821
3,693
1,142
3,269
23,422
26,404
0
13,846
9,234
24,403
0
W
Ne Zha
Pogart
Ne Zha
21,040
7,673
0
4,075
11,745
5,509
0
2,357
9,388
0
44,617
W
Morgan Le Fay
Q33nCinder22
Morgan Le Fay
29,941
1,846
0
634
11,511
5,302
0
4,429
7,082
56,900
0
L
Hou Yi
9,114
5,252
262
1,648
16,478
7,239
0
9,618
6,652
0
23,837
L
10,571
3,730
131
845
12,903
6,530
0
7,329
5,456
30,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
59,014
153
Minions Killed
196
5
Camps Cleared
6
857,879
Distance Traveled
1,007,761
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,047
1,005
20
2
1
169,023
0
W
Kuzenbo
10,869
1,087
19
2
1
187,348
0
W
Bellona
10,439
1,044
16
2
1
202,553
1
L
Arachne
9,713
971
27
3
3
194,799
1
W
Olorun
11,073
1,107
42
4
0
185,404
1
L
Atlas
9,490
949
24
2
0
190,675
0
W
Ne Zha
12,504
1,250
46
5
3
219,514
2
W
Morgan Le Fay
14,129
1,413
73
7
1
212,942
0
L
Hou Yi
9,815
982
40
4
1
162,981
0
L
Hera
9,171
917
42
4
0
140,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role