Player Matchup

Cthulhu
Cthulhu
Alcrafe
Cthulhu
Level 62
God Stats
20W - 21L
1,641 SR
Queue Stats
81W - 134L
1,389 Elo+
Party 1
Thoth
Thoth
CHRIzZzKiNG1
Thoth
Level 86
God Stats
1W - 1L
1,215 SR
Queue Stats
84W - 142L
1,392 Elo+
Party 1
Horus
Horus
Nelsonbroo
Horus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 84L
1,411 Elo+
Party 1
Loki
Loki
Ponderousleaf54
Loki
Level 123
God Stats
3W - 5L
1,593 SR
Queue Stats
287W - 373L
1,440 Elo+
Party 1
Team Averages
Level 84
1,487 SR
1,408 Elo+

VS

Team Averages
Level 39
1,515 SR
1,592 Elo+
Odin
Odin
Easymoney824714
Odin
Level 41
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
ImGoingAllen
Thanatos
Level 17
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 2L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
ItsOutlawTex
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
Lycidasx
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alcrafe
Cthulhu
16
8 / 0 / 6
11,197
1,018
8,044
12,155
14,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 9
9,371
852
6,942
5,257
2,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
13
0 / 3 / 9
8,639
785
3,348
8,672
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 1 / 7
10,880
989
14,028
9,995
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,022
729
2,036
9,100
8,573
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
ImGoingAllen
Thanatos
14
2 / 4 / 0
8,012
728
2,468
8,561
3,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
ItsOutlawTex
Zhong Kui
14
1 / 5 / 3
7,929
721
7,934
14,293
8,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Lycidasx
Gilgamesh
13
0 / 4 / 3
7,983
726
2,649
13,809
6,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
5
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alcrafe
Cthulhu
8
0
6
11
W
1
1
9
5.5
L
2
4
0
0.5
L
Thanatos
ImGoingAllen
Thanatos
2
4
0
0.5
L
Zhong Kui
ItsOutlawTex
Zhong Kui
1
5
3
0.5
L
Gilgamesh
Lycidasx
Gilgamesh
0
4
3
0.38
W
Horus
0
3
9
1.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
15,087
36,079
Taken
45,763
29,781
Mitigated
26,416
12,457
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alcrafe
Cthulhu
8,044
715
2,240
4,004
12,155
14,037
791
3,848
7,901
21,082
0
W
6,942
440
0
1,175
5,257
2,191
384
266
4,991
33,053
0
L
2,036
214
337
1,255
9,100
8,573
0
3,249
5,515
405
11,261
L
Thanatos
ImGoingAllen
Thanatos
2,468
348
0
3,057
8,561
3,230
165
2,210
6,163
0
22,692
L
Zhong Kui
ItsOutlawTex
Zhong Kui
7,934
865
137
4,302
14,293
8,146
0
5,188
8,680
36,527
0
L
Gilgamesh
Lycidasx
Gilgamesh
2,649
356
1,156
3,655
13,809
6,467
0
5,655
7,788
0
15,305
W
Horus
3,348
1,169
917
1,687
8,672
8,070
162
2,064
6,608
3,603
8,311
W
14,028
3,882
0
2,434
9,995
5,483
2,053
2,353
7,642
0
46,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
31,946
156
Minions Killed
119
9
Camps Cleared
8
931,660
Distance Traveled
815,936
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,197
1,018
28
3
1
233,049
1
W
Thoth
9,371
852
40
4
1
223,684
3
L
Odin
8,022
729
7
1
1
202,612
0
L
Thanatos
8,012
728
41
4
2
232,349
0
L
Zhong Kui
7,929
721
51
5
3
171,325
1
L
Gilgamesh
7,983
726
20
2
2
209,650
0
W
Horus
8,639
785
19
2
2
210,544
2
W
Loki
10,880
989
69
6
5
264,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role