Player Matchup

Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DawnofKills
Fafnir
Level 126
God Stats
4W - 2L
1,791 SR
Queue Stats
129W - 106L
1,505 Elo+
Party 1
Thanatos
Thanatos
Jusstn
Thanatos
Level 137
God Stats
1W - 7L
1,466 SR
Queue Stats
411W - 376L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TylerDuuude
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,474 Elo+
Party 1
Yemoja
Yemoja
XxMaliceXxBearX
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,536 Elo+
Party 1
Team Averages
Level 102
1,551 SR
1,507 Elo+

VS

Team Averages
Level 127
1,556 SR
1,517 Elo+
Aphrodite
Aphrodite
ArcofEvilx
Aphrodite
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Ascend PsYcHo
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
Donutstix33
Hun Batz
Level 122
God Stats
3W - 2L
1,361 SR
Queue Stats
76W - 75L
1,511 Elo+
Party 2
King Arthur
King Arthur
Nanotron14
King Arthur
Level 156
God Stats
2W - 0L
1,756 SR
Queue Stats
127W - 142L
1,537 Elo+
Solo
Jormungandr
Jormungandr
Oldojer
Jormungandr
Level 126
God Stats
11W - 5L
1,664 SR
Queue Stats
344W - 347L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
5 / 8 / 8
12,149
675
31,819
26,043
20,527
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
19
1 / 4 / 13
12,390
688
11,946
28,522
44,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Jusstn
Thanatos
19
7 / 6 / 7
12,045
669
15,598
15,906
6,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TylerDuuude
Ah Muzen Cab
20
4 / 3 / 9
12,107
673
28,213
18,500
9,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 3 / 10
11,583
644
13,205
13,885
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArcofEvilx
Aphrodite
20
7 / 1 / 13
12,958
720
16,263
20,380
11,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Ascend PsYcHo
Sun Wukong
20
6 / 3 / 15
12,667
704
17,543
22,688
24,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Donutstix33
Hun Batz
20
8 / 6 / 12
13,136
730
21,239
22,698
8,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Nanotron14
King Arthur
18
0 / 3 / 19
11,510
639
10,418
30,721
22,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Oldojer
Jormungandr
19
3 / 4 / 13
12,211
678
19,747
20,970
19,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
17
Kills
24
24
Deaths
17
47
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
8
8
1.13
W
Aphrodite
ArcofEvilx
Aphrodite
7
1
13
13.5
W
Sun Wukong
Ascend PsYcHo
Sun Wukong
6
3
15
4.5
L
Fafnir
1
4
13
1.88
W
Hun Batz
Donutstix33
Hun Batz
8
6
12
2.33
L
Thanatos
Jusstn
Thanatos
7
6
7
1.75
W
King Arthur
Nanotron14
King Arthur
0
3
19
3.17
W
Jormungandr
Oldojer
Jormungandr
3
4
13
2.38
L
Ah Muzen Cab
TylerDuuude
Ah Muzen Cab
4
3
9
2.83
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,781
Damage
85,210
102,856
Taken
117,457
91,926
Mitigated
86,695
43,562
Healing
67,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
31,819
1,834
3,890
5,768
26,043
20,527
644
5,915
19,304
58,006
0
W
Aphrodite
ArcofEvilx
Aphrodite
16,263
2,768
19,837
13,798
20,380
11,242
1,365
10,284
10,096
37,823
0
W
Sun Wukong
Ascend PsYcHo
Sun Wukong
17,543
2,284
2,574
4,681
22,688
24,169
596
11,273
11,415
0
37,085
L
Fafnir
11,946
2,590
835
6,963
28,522
44,119
148
11,043
15,984
20,959
0
W
Hun Batz
Donutstix33
Hun Batz
21,239
3,745
5,001
2,630
22,698
8,734
2,060
13,755
8,943
0
38,219
L
Thanatos
Jusstn
Thanatos
15,598
980
2,023
5,560
15,906
6,987
708
5,957
9,469
0
20,962
W
King Arthur
Nanotron14
King Arthur
10,418
358
3,117
10,437
30,721
22,652
391
13,534
17,187
0
20,767
W
Jormungandr
Oldojer
Jormungandr
19,747
2,570
1,863
3,430
20,970
19,898
740
8,124
12,846
41,002
0
L
Ah Muzen Cab
TylerDuuude
Ah Muzen Cab
28,213
8,993
1,420
4,798
18,500
9,047
153
6,369
11,727
0
52,977
L
13,205
2,270
10,333
1,972
13,885
11,246
1,714
6,726
6,701
30,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,274
Gold Earned
62,482
164
Minions Killed
220
0
Camps Cleared
0
1,608,121
Distance Traveled
1,802,382
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,149
675
49
3
0
282,844
1
W
Aphrodite
12,958
720
54
3
0
382,758
0
W
Sun Wukong
12,667
704
45
3
0
354,360
0
L
Fafnir
12,390
688
23
1
0
339,274
0
W
Hun Batz
13,136
730
35
2
0
327,716
1
L
Thanatos
12,045
669
13
1
0
319,323
1
W
King Arthur
11,510
639
27
2
0
360,589
1
W
Jormungandr
12,211
678
59
3
0
376,959
5
L
Ah Muzen Cab
12,107
673
52
3
0
361,503
0
L
Yemoja
11,583
644
27
2
0
305,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role