Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FCG Mcfly
Ares
Level 127
God Stats
2W - 1L
1,732 SR
Queue Stats
82W - 88L
1,472 Elo+
Party 2
Chang'e
Chang'e
JoshxHere
Chang'e
Level 49
God Stats
18W - 12L
1,643 SR
Queue Stats
287W - 178L
1,652 Elo+
Party 1
Hades
Hades
Treykilla217
Hades
Level 87
God Stats
15W - 13L
1,573 SR
Queue Stats
311W - 238L
1,598 Elo+
Party 1
Team Averages
Level 89
1,590 SR
1,545 Elo+

VS

Team Averages
Level 64
1,571 SR
1,559 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ElijahSoFuegoYT
Ymir
Level 3
God Stats
3W - 1L
1,723 SR
Queue Stats
3W - 4L
1,701 Elo+
Party 3
Fenrir
Fenrir
Gonfar_
Fenrir
Level 16
God Stats
2W - 1L
1,723 SR
Queue Stats
3W - 4L
1,701 Elo+
Party 3
King Arthur
King Arthur
TEAMWORKOP
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 3
Cupid
Cupid
XGC ICY
Cupid
Level 129
God Stats
6W - 8L
1,406 SR
Queue Stats
533W - 600L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 1 / 11
8,398
1,400
8,992
5,217
2,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
 
Gilgamesh
12
0 / 1 / 9
6,214
1,036
4,411
2,961
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
5 / 1 / 10
8,053
1,342
5,971
5,330
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
JoshxHere
Chang'e
13
2 / 0 / 14
7,421
1,237
6,950
2,494
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 10
7,418
1,236
4,667
2,182
1,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

401

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 4 / 2
6,024
1,004
3,306
4,738
1,512
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 2
6,316
1,053
3,378
10,040
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Gonfar_
Fenrir
12
3 / 2 / 0
7,222
1,204
4,267
8,340
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
TEAMWORKOP
King Arthur
11
0 / 6 / 2
5,948
991
2,769
10,109
5,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
XGC ICY
Cupid
11
0 / 2 / 0
5,544
924
549
2,356
874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
19
Kills
3
3
Deaths
19
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
11
12.5
W
Gilgamesh
 
Gilgamesh
0
1
9
4.5
L
He Bo
 
He Bo
0
4
2
0.25
L
0
5
2
0.2
W
Ares
5
1
10
10
L
Fenrir
Gonfar_
Fenrir
3
2
0
1.5
W
Chang'e
JoshxHere
Chang'e
2
0
14
9
L
King Arthur
TEAMWORKOP
King Arthur
0
6
2
0.17
W
5
0
10
10
L
Cupid
XGC ICY
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
14,269
18,184
Taken
35,583
10,032
Mitigated
18,460
6,122
Healing
738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,992
2,683
0
1,455
5,217
2,847
0
874
4,163
0
20,731
W
Gilgamesh
 
Gilgamesh
4,411
242
0
34
2,961
1,549
0
1,466
1,419
1,613
7,142
L
He Bo
 
He Bo
3,306
0
0
25
4,738
1,512
0
2,056
2,624
8,056
0
L
3,378
601
0
344
10,040
6,913
0
6,777
3,079
12,361
0
W
Ares
5,971
142
0
783
5,330
3,525
0
3,550
1,665
14,984
0
L
Fenrir
Gonfar_
Fenrir
4,267
1,432
0
369
8,340
4,071
0
2,474
5,688
0
13,842
W
Chang'e
JoshxHere
Chang'e
6,950
488
2,162
858
2,494
907
0
874
1,578
18,476
0
L
King Arthur
TEAMWORKOP
King Arthur
2,769
443
0
0
10,109
5,090
0
5,863
4,009
4,413
6,187
W
4,667
682
293
537
2,182
1,204
0
1,232
950
10,759
0
L
Cupid
XGC ICY
Cupid
549
0
0
0
2,356
874
0
299
2,056
0
5,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
31,054
95
Minions Killed
68
9
Camps Cleared
1
560,873
Distance Traveled
476,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,398
1,400
16
3
6
107,517
0
W
Gilgamesh
6,214
1,036
9
2
0
106,041
0
L
He Bo
6,024
1,004
13
2
0
107,736
0
L
Ymir
6,316
1,053
17
3
0
131,302
0
W
Ares
8,053
1,342
9
2
2
124,202
0
L
Fenrir
7,222
1,204
19
3
1
128,210
0
W
Chang'e
7,421
1,237
34
6
1
129,489
1
L
King Arthur
5,948
991
15
3
0
92,210
0
W
Hades
7,418
1,236
27
5
0
93,624
0
L
Cupid
5,544
924
4
1
0
17,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role