Player Matchup

Geb
Geb
ExiledAlpha83
Geb
Level 65
God Stats
4W - 6L
1,337 SR
Queue Stats
119W - 152L
1,399 Elo+
Party 2
Chang'e
Chang'e
Schl4fender
Chang'e
Level 98
God Stats
5W - 4L
1,464 SR
Queue Stats
363W - 391L
1,375 Elo+
Solo
Bellona
Bellona
Thenamelessdeity
Bellona
Level 68
God Stats
2W - 1L
1,263 SR
Queue Stats
117W - 155L
1,387 Elo+
Party 2
Izanami
Izanami
ady_adryan
Izanami
Level 144
God Stats
74W - 79L
1,480 SR
Queue Stats
322W - 350L
1,393 Elo+
Solo
Achilles
Achilles
xJoshxxFlavorx
Achilles
Level 75
God Stats
8W - 14L
1,237 SR
Queue Stats
112W - 145L
1,427 Elo+
Party 2
Team Averages
Level 90
1,356 SR
1,396 Elo+

VS

Team Averages
Level 56
1,332 SR
1,288 Elo+
Olorun
Olorun
BuddhaTheNoob
Olorun
Level 35
God Stats
32W - 40L
1,462 SR
Queue Stats
104W - 121L
1,361 Elo+
Party 1
Skadi
Skadi
Daintilly
Skadi
Level 24
God Stats
0W - 6L
1,157 SR
Queue Stats
0W - 7L
957 Elo+
Party 1
Chaac
Chaac
MarioBrosB4Hose
Chaac
Level 49
God Stats
1W - 6L
1,291 SR
Queue Stats
129W - 148L
1,404 Elo+
Party 1
Loki
Loki
goblin120
Loki
Level 59
God Stats
12W - 22L
1,370 SR
Queue Stats
184W - 207L
1,442 Elo+
Solo
Medusa
Medusa
red-i_240
Medusa
Level 113
God Stats
1W - 5L
1,380 SR
Queue Stats
31W - 55L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,615
586
4,042
10,085
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Schl4fender
Chang'e
14
10 / 1 / 3
8,803
677
10,471
7,749
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 1 / 4
7,092
546
3,107
6,336
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ady_adryan
Izanami
12
4 / 3 / 3
7,310
562
7,861
7,561
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
1 / 2 / 2
7,120
548
4,324
8,626
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
6,586
507
8,471
10,748
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Daintilly
Skadi
12
1 / 2 / 0
6,684
514
5,101
5,636
1,761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 3
5,683
437
5,666
14,538
5,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
9
2 / 1 / 0
5,993
461
598
3,876
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
red-i_240
Medusa
10
1 / 6 / 1
5,790
445
5,020
7,839
2,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
7
7
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Skadi
Daintilly
Skadi
1
2
0
0.5
W
3
0
8
7
L
1
4
3
0.63
W
Chang'e
Schl4fender
Chang'e
10
1
3
11.5
W
2
1
4
4
W
Izanami
ady_adryan
Izanami
4
3
3
1.83
L
Loki
2
1
0
2
L
Medusa
red-i_240
Medusa
1
6
1
0.25
W
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
24,856
40,357
Taken
42,637
22,353
Mitigated
13,984
14,074
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,471
4,345
470
1,776
10,748
3,529
844
6,331
3,952
34,748
0
L
Skadi
Daintilly
Skadi
5,101
2,012
0
637
5,636
1,761
960
736
4,715
0
32,838
W
4,042
758
571
2,804
10,085
7,542
373
829
9,256
17,204
0
L
5,666
1,709
362
4,334
14,538
5,791
0
3,509
10,857
0
24,467
W
Chang'e
Schl4fender
Chang'e
10,471
986
1,888
3,755
7,749
3,693
1,780
4,467
3,282
50,885
0
W
3,107
556
0
1,278
6,336
3,419
0
1,404
4,932
0
38,300
W
Izanami
ady_adryan
Izanami
7,861
5,148
517
2,286
7,561
2,780
2,431
836
6,725
0
50,042
L
Loki
598
114
0
1,423
3,876
893
0
473
3,327
0
15,631
L
Medusa
red-i_240
Medusa
5,020
2,916
0
580
7,839
2,010
189
2,734
5,018
0
22,385
W
Achilles
4,324
1,340
0
975
8,626
4,919
0
935
7,691
0
27,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
30,736
353
Minions Killed
230
0
Camps Cleared
0
1,154,750
Distance Traveled
987,178
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,586
507
56
4
0
214,739
1
L
Skadi
6,684
514
69
5
0
201,267
2
W
Geb
7,615
586
16
1
0
262,526
1
L
Chaac
5,683
437
37
3
0
234,979
1
W
Chang'e
8,803
677
97
7
0
251,386
2
W
Bellona
7,092
546
69
5
0
184,390
2
W
Izanami
7,310
562
104
8
0
215,891
0
L
Loki
5,993
461
30
2
0
133,734
0
L
Medusa
5,790
445
38
3
0
202,459
0
W
Achilles
7,120
548
67
5
0
240,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role