Player Matchup

Nox
Nox
Asvaldr
Nox
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 18L
1,543 Elo+
Solo
Atlas
Atlas
PK Scruffy
Atlas
Level 137
God Stats
2W - 3L
1,796 SR
Queue Stats
208W - 227L
1,451 Elo+
Solo
Guan Yu
Guan Yu
SoulEaterTotoro
Guan Yu
Level 129
God Stats
10W - 13L
1,519 SR
Queue Stats
346W - 351L
1,472 Elo+
Party 1
Fenrir
Fenrir
SoulKing9910
Fenrir
Level 35
God Stats
2W - 0L
1,911 SR
Queue Stats
34W - 39L
1,485 Elo+
Party 1
Hachiman
Hachiman
pawgdestroyer
Hachiman
Level 38
God Stats
1W - 0L
1,509 SR
Queue Stats
46W - 41L
1,527 Elo+
Party 1
Team Averages
Level 77
1,647 SR
1,496 Elo+

VS

Team Averages
Level 62
1,613 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GANDromedaYUTU
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
JDmatrix
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
LAUCHACAPO
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 3
Fenrir
Fenrir
xXJ0kerXx
Fenrir
Level 148
God Stats
6W - 5L
2,064 SR
Queue Stats
99W - 110L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 0 / 10
6,781
848
5,837
3,923
1,548
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
1 / 1 / 12
6,992
874
3,091
6,212
4,418
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 12
7,560
945
5,469
7,700
7,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
8 / 3 / 5
8,791
1,099
8,518
8,242
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
pawgdestroyer
Hachiman
14
8 / 1 / 10
8,800
1,100
10,804
7,821
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 4
6,668
834
5,012
10,559
9,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 4
5,456
682
1,724
4,891
2,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JDmatrix
Danzaburou
11
1 / 6 / 3
6,509
814
7,150
7,883
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
LAUCHACAPO
Scylla
11
1 / 5 / 3
6,097
762
1,635
5,472
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xXJ0kerXx
Fenrir
12
4 / 4 / 2
7,241
905
8,082
10,534
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
23
Kills
7
7
Deaths
23
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
4
1
W
Nox
2
0
10
7
L
0
5
4
0.4
L
Danzaburou
JDmatrix
Danzaburou
1
6
3
0.42
L
Scylla
LAUCHACAPO
Scylla
1
5
3
0.5
W
Atlas
1
1
12
7
W
4
2
12
5
W
Fenrir
8
3
5
3.5
W
Hachiman
pawgdestroyer
Hachiman
8
1
10
13
L
Fenrir
xXJ0kerXx
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
23,603
33,898
Taken
39,339
20,543
Mitigated
20,928
5,934
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,012
291
0
1,400
10,559
9,340
0
3,734
6,638
199
22,153
W
Nox
5,837
661
0
250
3,923
1,548
0
88
3,798
13,912
0
L
1,724
264
0
255
4,891
2,046
28
671
4,189
6,990
0
L
Danzaburou
JDmatrix
Danzaburou
7,150
3,347
0
636
7,883
2,864
1
2,883
4,955
0
15,844
L
Scylla
LAUCHACAPO
Scylla
1,635
577
121
526
5,472
1,754
108
951
4,336
6,511
0
W
Atlas
3,091
1,188
0
0
6,212
4,418
175
192
5,944
17,275
0
W
5,469
408
518
1,644
7,700
7,370
1
1,211
6,379
3,435
10,152
W
Fenrir
8,518
1,922
0
1,815
8,242
4,279
105
1,101
7,026
0
15,077
W
Hachiman
pawgdestroyer
Hachiman
10,804
7,973
0
1,707
7,821
2,928
1,150
878
6,864
0
30,264
L
Fenrir
xXJ0kerXx
Fenrir
8,082
1,678
0
1,635
10,534
4,924
0
2,735
7,654
0
18,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
31,971
172
Minions Killed
132
5
Camps Cleared
6
806,067
Distance Traveled
702,587
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,668
834
45
6
0
179,453
1
W
Nox
6,781
848
33
4
0
155,014
2
L
Anubis
5,456
682
19
2
0
112,134
0
L
Danzaburou
6,509
814
27
3
3
135,786
1
L
Scylla
6,097
762
11
1
1
114,833
0
W
Atlas
6,992
874
30
4
0
164,579
4
W
Guan Yu
7,560
945
24
3
0
167,712
3
W
Fenrir
8,791
1,099
24
3
0
161,455
0
W
Hachiman
8,800
1,100
61
8
5
157,307
1
L
Fenrir
7,241
905
30
4
2
160,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role